DLC joke BETHESDA ?!

Post » Wed Mar 30, 2016 4:11 pm




Agreed! Finally, a companion that isnt snarky about me looting junk. I get so damn tired of being told that something is useless by people that are using gear Ive made better by scavenging junk.
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michael danso
 
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Post » Wed Mar 30, 2016 6:07 pm

Double posted.
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e.Double
 
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Post » Wed Mar 30, 2016 3:03 pm

The Ops user name is familiar. Post history isn't avaliable due to the forum pruning, but I'm sure that his previous posts were like this. Jumps up, posts a negative thread, takes no further part in the discussion and isn't seen again for months.



But yeah, some of the Fallout 3 DLC was short. Perhaps even shorter than Automatron, of which the story was never the main focus anyways.

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Rachael
 
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Post » Wed Mar 30, 2016 10:51 pm



Why is Zeta so hated? I never played it
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Carlos Rojas
 
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Post » Wed Mar 30, 2016 5:17 pm

yeah typical t****


I'll not finish the word as I might get a mod DM but you can guess it
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Scared humanity
 
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Post » Wed Mar 30, 2016 6:02 pm

Just read up on it, I didn't realize how objectively mediocre all of the Fallout 3 DLC was until actually reading into it, most of it was either damage control or really boring linear samey missions, point lookout seemed like the only decent content wise one.
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daniel royle
 
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Post » Wed Mar 30, 2016 1:03 pm


This is not how things work. At all.

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jeremey wisor
 
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Post » Wed Mar 30, 2016 11:38 pm

I was one of the beth fan boys that had became sour when first I heard the "details" of Automation weeks ago, but now after playing if for 2.5 hours I am ready to admit I was wrong. This DLC is very good for the $ it cost me. Much more story than I expected and enough new things (traps, opponents, puzzles and speech "fencing") for me to use my OP level 60 character to defeat.

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Lucy
 
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Post » Wed Mar 30, 2016 3:56 pm


Zeta was a dlc like all the ones from NV. Once you have played it once you never wish to do it again.



.....wolf runs and hides from avalanche of Obsidian fans..... :)

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Lizs
 
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Post » Wed Mar 30, 2016 7:06 pm

Dead Money was great, really unique

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laila hassan
 
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Post » Wed Mar 30, 2016 1:50 pm

If they we're synths we're on a different highway. But tin cans are not my cup of tea.


If the 'robots' looked like Curie or even Valentine I could relate to it. But metal buckets? I just can't get into this somehow. It's something out of a bad sixties science fiction. Flash Gordon or what not.


I'm 51 years old by now. I've read every single science fiction there is in my younger days. Isaac Asimov, Arthur C. Clarke, Ray Bradbury (plus etc.). I watched every single science fiction movie or series on television or in the cinema. I even got the complete series of Space 1999 on laser disc.


Maybe I'm just ahead on this subject? Tin cans with voices are not that exiting anymore. Maybe because I feel it's old wine on new bottles?


I like the idea of a post nuclear world. It's challenging and have lots of potentlal to reflect on when you try to fit in. The way human beings react on this situation is interesting. I also like the idea of synth being so developed that they look like human beings. Exceeded technogogy.

I can relate to Curie in her human form , but I can't take Codsworth or Curie serious when they look like tin cans. I'm sorry. I just can't. It's a machine or a toy in my eyes. I never did the 'USS Constitution' quest either.


But I'm not that upset about it. There will be other DLC's after this one.

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Cool Man Sam
 
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Post » Thu Mar 31, 2016 2:28 am


In the next DLC we can build our own arenas in settlements and pit them against creatures, raiders, others settlers and even each other and then bet on it! :dance:

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Petr Jordy Zugar
 
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Post » Wed Mar 30, 2016 6:10 pm

Not to mention, you couldn't even go back to the casino.

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(G-yen)
 
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Post » Wed Mar 30, 2016 2:50 pm

+1

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Harry Hearing
 
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Post » Wed Mar 30, 2016 1:54 pm

Ballowers, If it came in a box would it seem worth it to you? consider Automatron an expansion pack then.

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Donald Richards
 
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Post » Thu Mar 31, 2016 12:29 am

First of all, I think it was pretty fun but short indeed.


Second, the robots are actually great companions to use and accompany.



Finally.. utilizing these new robots and going through DLC quest could be extremely fun experience in new Survival mode !!!!!!!!



Overall I`d say it is 70 out of 100 points DLC.

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JD FROM HELL
 
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Post » Wed Mar 30, 2016 10:33 pm

Just like how you get less of any product for 10$ today then you did 5 years ago, so comparing the DLC for a 8 year old game with one released now is kinda at a odd angle.


For a 10$ DLC in 2016 its a good amount of content, especially if one remember the main purpose of the DLC was not to add story, but adding the robot crafting mechanic. Story was just a cherry on top.
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Farrah Barry
 
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Post » Thu Mar 31, 2016 2:32 am

Well I think it's overpriced for what it does and what it does doesn't interests me very much.Oh and 9.99$ is not 9.99€ that also annoys me.




Which are not worth 10$.

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Louise Lowe
 
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Post » Wed Mar 30, 2016 12:01 pm

Don't you dare compare NV's amazing DLC with that pile of garbage.




Hopefully after that they'll be finished catering to the Minecraft crowd and we'll get a dlc with actual substance that lasts more than 3 hours.

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Mrs shelly Sugarplum
 
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Post » Wed Mar 30, 2016 4:45 pm

No and No Automatron would not be considered as a expansion pack since it adds only robot building and modifications.



Expansion packs have to be bigger than the main video game itself, as big as the main video game itself or about the or close to the size of the main video game itself like Bloodmoon and Tribunal for The Elder Scrolls III: Morrowind, Shivering Isles for The Elder Scrolls IV: Oblivion, The Pitt and Point Lookout for Fallout 3 or Dawnguard and Dragonborn for The Elder Scrolls V: Skyrim.



Also expansion packs have to take you to a new landmass or extend the video games world map a little bit or like go to a new realm or world like the Tranquility Lane quest in Fallout 3 or the Soul Cairn in The Elder Scrolls V: Skyrim's expansion pack Dawnguard.

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Eve(G)
 
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Post » Wed Mar 30, 2016 10:28 am

Considering that there are other games with 10$ DLC that have more content and substance, not even close.

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GabiiE Liiziiouz
 
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Post » Wed Mar 30, 2016 10:29 pm



Depends how one defines content and substance, if ya mean actual story, I'm sure other DLC does that, but thats there main focus, main focus of this DLC is to add the assets and mechanics for the robot crafting, with a little story as a cherry on top to kinda bind together and justify the main content.
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courtnay
 
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Post » Wed Mar 30, 2016 8:20 pm

I think it`s somewhat expensive to be $10 DLC.



The quest itself is short, but contents can be used for hundreds of hours in the original game..



This DLC can make game experience significantly better when we restart the game.




Anyway, I think it`s still better than buying 2 BigMacs. lol



Money well spent IMO.

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Alycia Leann grace
 
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Post » Wed Mar 30, 2016 4:14 pm

I'm not even counting Automatron's tacked on story. Two "new" locations, a few quests, more radiant quests (As if we needed more of those damn things), and a new crafting mechanic that gets boring after a couple of hours.



I'd hardly call that substance and it certainly isn't high quality DLC when you compare it to what other games are offering for 10$ DLC.

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Sierra Ritsuka
 
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Post » Wed Mar 30, 2016 11:29 am

I don't see any reason this couldn't have been bundled with the workshop at this price point.

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Dustin Brown
 
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