DLC 'Light vs Light'

Post » Sun Aug 09, 2009 3:26 pm

Hi you'll!
I was playing Brink when i suddenly thought of this idea.
How about an gametype, same as objective, but only with light body types.
This should make it really fast paced, and every one dies very quickly so you really need to keep moving.
Maybe this can be possible with only heavies, but this would make it very slow so that's not such a good idea.
What do you guys think?
User avatar
Kate Schofield
 
Posts: 3556
Joined: Mon Sep 18, 2006 11:58 am

Post » Sun Aug 09, 2009 7:47 am

The game typically ends up being a Light vs Light game anyway, I wouldn't notice much difference. However, the diversity is what's supposed to make Brink really unique anyway, so getting rid of that seems like it would just create a gametype that wouldn't get used.
User avatar
Ricky Rayner
 
Posts: 3339
Joined: Fri Jul 13, 2007 2:13 am

Post » Sun Aug 09, 2009 7:53 pm

The game typically ends up being a Light vs Light game anyway, I wouldn't notice much difference. However, the diversity is what's supposed to make Brink really unique anyway, so getting rid of that seems like it would just create a gametype that wouldn't get used.


I havent seen that much people playing light.
It's not that i dont like the difference between body types but, maybe it could be fun.
User avatar
Matt Gammond
 
Posts: 3410
Joined: Mon Jul 02, 2007 2:38 pm

Post » Sun Aug 09, 2009 9:34 am

Give private matches the ability to lock out certain body types so you can turn off any body type as long as one choice is still available.

Of course, there should also be more control over other elements of the game in private matches, but that's one thing I would have quite liked to see.
User avatar
c.o.s.m.o
 
Posts: 3419
Joined: Sat Aug 12, 2006 9:21 am

Post » Sun Aug 09, 2009 9:38 am

I was going to vote, but I honestly couldn't decide. I like the idea, but not as DLC.

Give private matches the ability to lock out certain body types so you can turn off any body type as long as one choice is still available.

Of course, there should also be more control over other elements of the game in private matches, but that's one thing I would have quite liked to see.

That's something more doable.

How about TDM with 0 second respawn with only lights in a room the size of the Terminal hack objective? CLUSTER[censored], HO!
User avatar
Lynne Hinton
 
Posts: 3388
Joined: Wed Nov 15, 2006 4:24 am

Post » Sun Aug 09, 2009 11:13 am

Yeah I meant as a part of a DLC, but just a little thingy.
The private match, sound indeed more doable, could be nice (:
User avatar
Skivs
 
Posts: 3550
Joined: Sat Dec 01, 2007 10:06 pm


Return to Othor Games