DLC Needs to allow you to continue with the game!

Post » Sun Dec 20, 2009 10:43 am

ya well not being able to continue on with the game completely ruined fallout for me



Save before the las quest

Some of us dont want to continue after the ending

And Broken Steel svcked hard
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evelina c
 
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Post » Mon Dec 21, 2009 3:12 am

Some of us dont want to continue after the ending

this



Broken Steel svcked hard

and this
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Janeth Valenzuela Castelo
 
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Post » Sun Dec 20, 2009 11:29 pm

ya well not being able to continue on with the game completely ruined fallout for me

Well being able to continue after 3 ruined fallout for alot of ppl
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Naazhe Perezz
 
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Post » Mon Dec 21, 2009 2:29 am

You only have yourself to blame for this.
The game hands you a pop up on a silver platter to warn you that it's the point of no return.
If you did not heed it's warning then all you can do is muster up and start a new character.
Besides, the game has 4 paths, each path which can produce other endings as well.
It would be a waste to not play through the games full content.

So start a new character, be an explosives legionnaire who refuses to take off his/her armor.
Should serve as an interesting playthrough.

(I just don't see the point in buying a game about replayability if you're not gonna use it. Would be like buying L4D and only playing through the campaigns once. It's meant to be played over and over until you get sick of it. :P )
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Mel E
 
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Post » Sun Dec 20, 2009 7:02 pm

I never really understand this complaint. I love ES games, because they are open -ended. yet the majority of games I own and enjoy and play, or replay if they are really good, tell a story with a beginning, middle and an end. I guess if you only play MW or OB or a few other handful of open world games, you would assume that all games must allow you to play after the end of the story. But the fact is, most games have a definitive ending.

At least in New Vegas they waved a flag in front of your face warning you about the point of no return. Some games don't do that.
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Rachel Briere
 
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Post » Mon Dec 21, 2009 1:38 am

They warn in you the game. They warned you before the game was released, And they already said they will NOT be releasing DLC that extends after the story. I personally hated Broken Steel's linear story and thought it was better letting the game end as intended.


I actually liked Broken Steel but I hated how the water at Rivet City was still radioactive. I also don't want a DLC that extends the ending unless it is good, I get decent loot, and it changes the wasteland so it reflects the ending, which will never happen.
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Alina loves Alexandra
 
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Post » Sun Dec 20, 2009 10:44 am

i finished the battle at hoover dam and the game just ends. This happened in fallout 3 also but the broken steel dlc allowed you to continue and i assumed dead money would do the same but it didnt. i didnt save before the battle or anything so now in order to play the dlc i have to start a whole different game. im really pissed off about this. anyone know if the upcoming dlc's will allow you to continue with the game??

What is not difficult,
Saving a game before you beat it so you can continue playing.

What is difficult
Designing an after the end portion, that takes into account every damn decision you made. They'd have to redesign the entire Mojave map based on if Legion, NCR, House or Yes Man was victorious. Even if they did there wouldn't be anything you could do but wander around killing monsters.
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Daramis McGee
 
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Post » Sun Dec 20, 2009 8:29 pm

How many times does it need to be stated that there will not be an extension after the ending?
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Louise
 
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Post » Sun Dec 20, 2009 4:01 pm

Maybe we need a sticky topic, "There will be no ending extention!"
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Unstoppable Judge
 
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Post » Sun Dec 20, 2009 11:31 pm

It warns you very plainly that you are going past the point of no return.

If you failed to make a save before this point, you deserve what you get. Don't blame the game because you were unobservant. If you made that save, you could have reloaded it and done all the content you missed.

This was hammered into your head before the game was even released. You have no excuse.
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Bee Baby
 
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Post » Mon Dec 21, 2009 1:46 am

Maybe we need a sticky topic, "There will be no ending extention!"


I'm surprised that there isn't one.
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Rebecca Clare Smith
 
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Post » Sun Dec 20, 2009 1:56 pm

I think i would like the option but it's way too late to implement now, it's impossible considering the ending describes events that happen after the battle of hoover dam.
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BethanyRhain
 
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Post » Sun Dec 20, 2009 8:48 pm

The problem that Obsidian face with trying to allow gameplay after the end of the main quest is that if they want it to fit in with how you played the game they have to take account of Twenty Six (out of Twenty Seven) ending segments of which each has anywhere between Four and Thirteen variations.
While I'm just a layman when it comes to programming computer games, even I know that if they managed to put something in which takes account of the multitude of 'ending' variations that would increase the complexity of the games programming and also as a direct consequence increase the number of bugs/glitches in the game. Another thing to take into account is that for Obsidian to get the post ending gameworld 'right' for your particular playthrough it would take as long as it took to create New Vegas in the first place if not even longer.

If they did a Fallout 2 style Optional continuation where nothing changes between the pre and post ending gameworld, I think there would be a lot of people who are advocates of post ending gameplay complaining bitterly that nothing changed after they beat the game and there are no new quests.

Lastly cRPG's at least in my opinion are made for replayability, aka where you play through it several times with different styles of character and not extended playability where you play the same character for several weeks worth of gameplay (the time period is if you add the time spent on that character together, ignoring the time not playing them).
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Romy Welsch
 
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Post » Sun Dec 20, 2009 8:52 pm

no, then I'd have to change my sig
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Trevor Bostwick
 
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Post » Sun Dec 20, 2009 1:37 pm

I just can't comprehend how many people come here complaining that the game just randomly ended on them...here's basically what happens constantly.

*Huge Message appears that covers a large portion of the screen*

"Hey bro are u sure you want to beat the game now? Cuz if you don't save before you know you're not gonna get to play anymore after this."

*Player then picks yes and beats the game*

*Ending sequence plays and the game ends*

Player: WTF why did the game just end? I thought it was just kidding. OMGWTF why is this happening to me I don't understand. I only had one save and I used it right after I got that message.

*Player then comes to the forums and asks why they couldn't play on after the game ends*
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Vickytoria Vasquez
 
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Post » Sun Dec 20, 2009 11:31 pm

Maybe we need a sticky topic, "There will be no ending extention!"

They should make it the forum's background image.

GIANT OF A POP-UP PEOPLE!

What's the big deal anyway? Do everything before the final battle. Is that so hard?
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maria Dwyer
 
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Post » Sun Dec 20, 2009 4:44 pm

Please don't, Fallout 3 was better ended at Jefferson, even with the unfair ending.
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sam smith
 
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Post » Sun Dec 20, 2009 5:42 pm

No. No it doesn't.

How many times does it need to be stated that there will not be an extension after the ending?


At least 42 times. At least.
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Adrian Powers
 
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Post » Mon Dec 21, 2009 1:57 am

yeah i agree. but, rpg type games like fallout should allow you to continue with the game! like grand theft auto.


Two things.

1)Grand Theft Auto isn't an RPG :rolleyes:

2)99% of RPGs do end. Including Fallout. Fallout 3 was the exception. (Fallout 2, you could continue, but by that point everything was done anyway.



Also, since most of the side quests are tied to factions (Of which up to three of the major ones and almost all of the minor ones can be eliminated by games end), what exactly are you going to do after the end when the few remaining side quests are done?
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Katharine Newton
 
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Post » Sun Dec 20, 2009 3:57 pm

It's funny, because there are mods that let you play past the "end" and you have new content such as radio newsflashes from MR new vegas saying how "XXX was defeated at the damn". It sounds like it was deliberately done to make a DLC people are more or less forced to buy.
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luis ortiz
 
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Post » Sun Dec 20, 2009 8:29 pm

It's funny, because there are mods that let you play past the "end" and you have new content such as radio newsflashes from MR new vegas saying how "XXX was defeated at the damn". It sounds like it was deliberately done to make a DLC people are more or less forced to buy.



They are talking about the first battle at the Hoover Dam, where the Legion lost and Ncr won I think
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James Baldwin
 
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Post » Sun Dec 20, 2009 2:02 pm

Everything has obviously been said:

GIANT Pop-up telling you that this is the point of no return.

No repeat of Broken Steel

Dead Money was never advertised or billed that it would allow you to continue the main game so your assumtion was based on what?
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Natalie J Webster
 
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Post » Sun Dec 20, 2009 10:34 am

Because it's sooooo pointless to just restart the game, I mean why even bother? I mean there is no reason for them to not let you continue especially seeing that I could have done everything before the ending, but now i'm so suprised that I can't continue after seeing a pop-up that said

"YOU ARE ABOUT TO CONTINUE PAST THE POINT OF RETURN: Continue?"...

But noooooo, they don't let you play past the ending and now I can't finish what I could have done before the ending! THEY FORCE YOU TO RESTART THE GAME JUST SO YOU CAN FINISH WHAT YOU COULD HAVE DONE BEFORE THE ENDING, CURSE THEM! CURSE THEM FOR THIS TREACHERY!








>obviousjokisobvious<
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CArla HOlbert
 
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Post » Mon Dec 21, 2009 12:30 am

No. No. No. Does anyone ever listen to a word the devs say?
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LuCY sCoTT
 
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Post » Sun Dec 20, 2009 3:22 pm

No. No. No. Does anyone ever listen to a word the devs say?

I listen
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Pixie
 
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