DLC possibilities, Preston and the Minute Men

Post » Sat Feb 27, 2016 8:00 am

I'm going to be upfront and say that I don't completely hate Preston, I just don't like some of the [censored] he does.



I really feel for him, since he was supposed to be the leader of the minute men, and it all went to [censored]. So I kind of get why he doesn't want to lead the minute men, because look at what happened. But, he just automatically assumes that you're going to be okay with his group moving into Sanctuary, like what if I don't want to help the minute men, and want to start a raider army??



I'm a patriotic american IRL and identify with the goals of the minute men. I just don't like how they make me do [censored] everything. I'm supposed to be the MOTHER [censored] GENERAL, and Preston just has me going around fixing all this [censored]. Now true, this could be explained by saying preston is just your field coordinator, and maybe he gives these quests to everybody, and thats why occasionally you see minute men out in the wasteland doing [censored], but I feel that when I'm busy doing something, I should definitely be given the option, as the GENERAL to order someone else to go take care of that. I also feel that my settlers should level with me, so that way when I give them weapons and armor they don't just get completely powned whenever some super mutants show up, even though I've given them weapons, armor and surrounded the settlement with missile launchers, machine gun turrets, and laser turrets.



In skyrim, sometime's you would be able to free prisoners with a squad of your allies, I want to be able to lead assaults on raider compounds like this, to rescue kidnapped settlers.



Hopefully when they release the new dlc, maybe they'll make it a more active faction. Maybe the settlement building will be better, and you can design settlements that actually look really cool, and you won't have gaps. (one of my biggest peeves is that I can't have a level three shop inside a building without the sign going through the floor.)



I'm really eager to see what they do with the new DLC's maybe you can make minute men robot soldiers to accompany them into battle? I really hope that if they have fighting arena's they make it possible to build recruitment stations for the minute men, and make them a resource you can actually use.



I definitely want them to make the shops more profitable ( instead of me making my invest back by selling water from farms to my own shops)


I want to be able to watch fights in my arena's, and the arenas actually be cool (maybe they go underground like the thorn in NV)



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Camden Unglesbee
 
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Post » Fri Feb 26, 2016 7:24 pm

Sorry, but I'm completely against anything that involves the plank of wood known as Preston Garvey.

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He got the
 
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Post » Fri Feb 26, 2016 4:45 pm

Doubt it, your character is the hero of this game, how much of a hero would you be if ya could sit on ya butt and orders others to do the job?
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Roy Harris
 
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Post » Sat Feb 27, 2016 1:35 am

Don't give me the title of "General", if you expect me to be a grunt.....

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james tait
 
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Post » Sat Feb 27, 2016 4:59 am






remmus I'm not saying that I'd sit on my but all day, I'm just saying that it's pretty [censored] ridiculous to call me the general, and I'm treated like a grunt, like ByePolar said.



are you arguing that I'm not a hero just because I choose to delegate certain things to my subordinates while I am doing something that is still very heroic?



Also, who says that you're necessarily a "hero" in this game, that could depend on how you play the game. One could still be an anti-hero, and be the leader of the minute men, and have the option of sending troops to deal with the threat. It's kind of like how Hancock is the "mayor" of Goodneighbor.



The goal of the minute men is to have a whole militia to help defend the wasteland, so how does it make sense to make me do all the work, just because I'm "the hero".

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Maeva
 
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Post » Fri Feb 26, 2016 11:51 pm



Because that's what the protagonist in a RPG does *shrugs* You always been the right guy/girl to solve the problem since Fallout 1.
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Melung Chan
 
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Post » Sat Feb 27, 2016 4:40 am


Well yeah, but that doesn't mean you're a "hero" it's all how you view it. You can be a villain, sell slaves that sort of thing. Also, I still don't get your argument. Yes you're the protagonist, but that doesn't mean that everyone else is completely incompetent. It doesn't make you less of a hero to be able to send people to take care of defending a settlement, because you still did it , because you rebuilt the minute men.



If you feel like you can't delegate things to subordinates, because that's not what a protagonist does, does that mean that you've never played the fallout 3 dlc, because the protagonist must never delegate [censored] to subordinates.

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Jason Rice
 
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Post » Sat Feb 27, 2016 8:50 am


I was at Finch Farm and Lewis the trader was coming from the direction of the Mutant compound just near Finch Farm. The Mutants all started shooting at Lewis from across the river, and all my settlers ran out and ended up facing the Mutants from the Finch Farm side of the river. There was a massive shoot-out, which was ridiculously fun to watch. I remember thinking '' This kind of stuff should be in some DLC'' I know people will say '' isnt that just the same as Mutants attacking your settlement?'' Well no, my settlers went out and attacked the Mutant compound.

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Naomi Lastname
 
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Post » Fri Feb 26, 2016 11:19 pm


^

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Mari martnez Martinez
 
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Post » Sat Feb 27, 2016 1:37 am

We need 100% more Settlement Report Nudges.

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trisha punch
 
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Post » Fri Feb 26, 2016 4:50 pm

We are one on this. :tops:

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Mark Hepworth
 
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Post » Sat Feb 27, 2016 8:04 am

I really don't understand why I see Brotherhood of Steel veritibrds crashing everywhere but I can't find a single [censored] Minutemen Patrol anywhere in the commonwealth.

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Farrah Lee
 
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Post » Sat Feb 27, 2016 5:18 am

Unless it allows us to kill said plank of wood and his band of naggers and complainers, then I'm all for it

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Tom Flanagan
 
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Post » Sat Feb 27, 2016 12:19 am

See I could be totally down with this. The Finch Farm is a minutemen settlement, they saw Lewis getting harassed by some muties, and they did what minute men are supposed to do. I don't see how something like this would be any different than in skyrim when you met allies outside of an imperial/stormcloak prison, and just went in and kicked some ass. Also, give more minute men missions than just a bunch of radiant quests, and only a hand full of actual quests. I want the option to make a minutemen museum (kind of like what the boomers had at nellis, but bigger, and with statues and [censored].) The minutemen and settlements have potential to be great, they just need to be tweaked a bit.

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Nicholas
 
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Post » Fri Feb 26, 2016 4:58 pm

Something like this is one of my biggest hopes for DLC. I doubt it's going to happen, but it would be really cool.



I'd like to be able to implement some kind of rank system into the Minutemen. I'd like to be able to appoint commanding officers that can assemble teams to do certain things. If I get a settlement defense task, instead of going there and helping them out myself, I could radio the Castle and order one of them to go and take care of the task. It could be implemented as some sort of gamble. There could be a chance of losing some of the Minutemen. Maybe they'll get overwhelmed and have to radio me for support, in which case I'd provide backup. Maybe they get captured and I have to rescue them. There are a lot of possibilities there.



I like Preston. I've gotten annoyed by his radiant quests too, but the 1.3 patch improved things a great deal. This annoyance was never due to Preston though...it was due to a bug in the game causing the quests to repeat improperly. I do wish that there was an "I'm not ready for another quest" option with him like there is with Scribe Haylen for the Quartermastery quests or with Knight Rhys for the Cleansing the Commonwealth quests. It would be nice to be able to command a Minutemen squad to handle some of the radiant Minutemen quests. This is kind of a complicated matter. The point of these quests is to provide you with something to do throughout the game or after beating the main quest, so I'd definitely still be handling a lot of them myself. But the Minutemen faction feels incredibly underdeveloped to me. I'm the general but I can't utilize that fact at all. Basically the only instance of the general issuing an order to the troops is during the Taking Independence quest when you have to decide what combat tactic/approach to use, and that's an almost negligible choice anyway.



Honestly the Minutemen faction feels almost tacked on. It's like they designed the settlement system, but decided that it needed a new faction tied to it so they came up with the Minutemen. Compared to the other factions, there's very little development within the Minutemen. With the Institute we have Father, Justin Ayo, Allie Filmore, all of the bioscience people, Dr. Li, Alan and Liam Binet, and numerous other characters. With the Railroad we have Deacon, Dr. Carrington, PAM, Desdemona, Tinker Tom, Glory, and others. With the BOS we have Danse, Scribe Haylen, Knight Rhys, Maxson, Ingram, Teagan, Dr. Li (if you convince her to come back) and so on. With the Minutemen...we have Preston, Ronnie Shaw, and to a lesser extent we have Sturges, and to a much lesser extent we have Jun, Marcy, and Mama Murphy (who don't really even count as Minutemen in the first place). We have tons of meaningful quests for the other factions. With the Minutemen we have When Freedom Calls, Taking Independence, Old Guns, and Defend the Castle, then The Nuclear Option and the one where the Minutemen take down the Prydwen with artillery. The Nuclear Option is barely a Minutemen quest since it's just a different version of the BOS/Railroad versions. Old Guns is a cool little quest, but there's not much to it. Defend the Castle is probably the coolest Minutemen quest. The Minutemen need more content. They just don't feel like a completed faction to me. I like the Minutemen. Ideologically speaking, that's who I fall most in line with. But they aren't bringing much to the table in terms of convincing people to side with them.

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Victoria Bartel
 
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Post » Sat Feb 27, 2016 4:43 am


Isn't it funny, Preston is the ultimate nagger ;)

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Shelby Huffman
 
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