Yea. I think we are mostly on the page. It is a matter of perception in a lot of ways. It depends on the game, and how the particular developer handles each situation. I've never played Dragon Age, so I don't know how the DLC "felt" in that situation. I played Oblivion, and I know how the Orrery door felt, and to me it was never anything of an insult, nor did it feel like anything was incomplete.
What it seemed like, instead, was here's a mysterious door. That's it. What the heck is behind it? Well, nothing, actually. Then later they come out with a DLC that puts something behind the door. To me, that's a tucked-away little spot for a teaser about more content to come. Doesn't seem like a con, or a scam, or anything other than a taste of something "sold separately."
Obviously you can go too far. If every 3rd door you come across is locked, you start to feel like the game was built from the ground up as a platform for marketing their DLC. But I get that feeling from movies sometimes too, where it seems like the whole movie is more of a Pepsi commercial than a movie. So again, it's up to the individual studio, and how they handle things.
Also, I think that if EA won their lawsuit over some program that was damaging computers, it wasn't on the grounds of their EULA. If they won at all, they may well have won on the merits. I don't want to get too far into that, though, because I haven't read the case or any discourse on it. I don't like to speculate without any real ground to stand on.
And lastly, I wasn't even referring to pirates, I was talking about used games sales. Games are one of the few things that you can literally buy and sell used and get a discount, but not a lower quality product. I meant that round 1 of gamers can buy the game new and then play it. Rounds 2 and 3 can all just buy their game used from the round 1 people, and have the exact same experience. In the eyes of a lot of software developers, that market is unfair because they are not even competitive with their own products. And to be honest, in a completely unregulated market, it's true. Gamers will buy and sell to each other a lot cheaper than the game companies can do it. So it makes sense to me to see game companies taking steps to shut that problem down. They want a piece of round 2 and round 3 gamers, and I think they deserve the chance to try and snag a piece.
Pirates are an entirely different discussion.