DLC time table and trying to be appreciativeunderstanding

Post » Sat Feb 27, 2016 5:15 am

Okay, I've read so many comments and watched many videos of fans and non fans alike bashing Bethesda over the DLC time table.



Can this please just STOP?!



We have a great game here in Fallout 4. GOTY for goodness sake. Bethesda doesn't like to rush out content or even patches and that should be praised instead of bashed and critiqued. Honestly, would you rather have them rush out content and it not be well thought out and executed? Or would you rather have them take time to beta test it and patch it and them get a well made add on?



Please let us all as video game fans and Fallout fans take the time to say "thank you, Bethesda for the work you do and the loads of content you are about to give to us!"



I'm grateful for the content coming in the coming months and what further content we will receive post E3.


The future of this game is bright and will grow brighter alongside each add on and mod we play and add to our experience. Try to understand the business and how much effort is put into these add ons for us. Love it and let's enjoy it!


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JERMAINE VIDAURRI
 
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Post » Fri Feb 26, 2016 8:05 pm

This may be the most ill informed fanboyish post I've ever seen, and this is coming from someone who used to frequent Apple Computer forums. Bethesda is getting crap because they were happy to sell a season pass that obviously wasn't a manifestation of any plans or sort, just the sale of an idea really.


They're also getting crap because it's been discovered that much of the DLC is Skyrim's "Hearthfire 2.0" so to speak in that it adds a particularly small amount of features and a minimal story at best.


Lastly, the patches they're releasing are fixing bugs and errors that should have been fixed before release, it's not like this game was exactly rushed, and there's still a plethora of issues that have not been fixed.
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Red Bevinz
 
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Post » Sat Feb 27, 2016 4:01 am

I had no mention of the price as that is a topic all on its own. The fan boy statement can go to the wind and is not important in the slightest and your qualms with Skyrims DLCs matter none in reflection of the current status of Fallout 4. Yes patches fix bugs but also add to the games overall performance. I'd hate to break it to you, but every game is bugged out. Its not a fallout issue its a gaming issue and we all have to face that. So, I appreciate your response, but I believe my points are still valid and the past shouldn't be reflected in what they are doing now.

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bonita mathews
 
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Post » Fri Feb 26, 2016 10:07 pm

Again this post was concerning the time table of DLC not the quality of the game or its past. Rather, the future of the game and what we will be getting in the near future and the much further future. All excitement in my eyes. Instead of bashing the time table.

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Alycia Leann grace
 
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Post » Sat Feb 27, 2016 7:48 am

They really did bring it on themselves though. Pre-order a season pack, with no idea what it gets you. Then release a little bit of information on 3 of the dlc, and say if you don't pre-order now the dlc price will basically double. It'd not take rocket science to see some folks not taking it well.



*shrugs* All that being said I pre-ordered. I remain somewhat skeptical on the value of the products though, given the dearth of information.

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Alexander Horton
 
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Post » Fri Feb 26, 2016 10:17 pm



I didn't mention anything about price. Every game has it's bugs but certain games have more with Bethesda games being notorious for being filled with them, this game continued that trend and is still very buggy in several ways, like my pip boy display getting stuck and dialogue skipping ahead and freezing if you try to skip past voiced dialogue too fast.


I appreciate Bethesda's patches but this game is still in a state of disarray, it's going to be some time before the settlement system is an actual comprehensive working one for example.
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Kelly John
 
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Post » Sat Feb 27, 2016 5:57 am

This first wave of DLC will all be released one month before Skyrim got its *first* DLC, and people are upset at the timetable?
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Charlie Ramsden
 
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Post » Sat Feb 27, 2016 4:45 am

Va




Okay, I understand where you're coming from. Bugs can be very frustrating, since the latest patch my game has been a ton better. Zero crashes and only minimal frame rate issues. Other than that it's been seamless and bug-less for me. I play on XBOX. I'm sure there are some bugs I'm not seeing but nothing currently is killing my experience and that's a big improvement.

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Roberto Gaeta
 
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Post » Sat Feb 27, 2016 3:55 am



I play on Xbox as well, I never had issues with crashes but frame rate issue is definitely still there for me, whether it's a hardware limitation or poor optimization remains to be seen.
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Star Dunkels Macmillan
 
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Post » Fri Feb 26, 2016 10:27 pm

There's way too much instant gratification in the world these days. People don't know how to be patient and just wait for something. Am I looking forward to Fallout 4 DLC? Hell yes. Am I posting threads and checking daily to look for updates and the timetable? No. Not at all. I'd rather see them put out a quality product. This game has not been out for that long yet.





We only know about three of the DLCs so far. We don't know very much about them yet. And it's also been made quite clear that there's going to be a lot more DLC. Likely around 12 altogether, so I don't think it's too rational at this point to start giving them crap over DLC size. They're pricing them accordingly. I'm absolutely looking forward to Automatron and Wasteland Workshop. I want big story DLCs, but I also want smaller DLCs like this that add new features to the game. Odds are that we'll get 3 more big story DLCs aside from Far Harbor, so I don't really see what the problem is.



And basically all games have post-release patches. Many of these bugs and errors were not apparent during development. Developers can test games for as long as they want, but until they have millions of people playing the game, many of these bugs simply won't show up.

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Umpyre Records
 
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Post » Sat Feb 27, 2016 2:19 am

I completely agree.

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leigh stewart
 
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Post » Fri Feb 26, 2016 11:42 pm

Say that to every AAA game since 2009.

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R.I.P
 
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Post » Sat Feb 27, 2016 2:33 am

We're not going to get 3 more Far Harbor dlcs. It will be one more actual quality dlc and more filler, I can guarantee you.

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Tamara Primo
 
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Post » Fri Feb 26, 2016 9:41 pm

First of all, I honestly would rather have no new dlc content whatsoever but instead have a new game, and I wouldn't even care if they rushed it... New vegas was made in a year and bethesda can make a new fallout in a year instead of supposedly $60+ worth of new content in a game lacking the essential elements that made the fallout games gain so many fans. Also no one has to be grateful when we have other things we have to do.. and we actually have to spend money on this content... its not like some free to play game or even free updates LOL...sorry to those that make the game but your job isn't all that important we will thank you for your hard work but not bad content and cheap stuff( we encourage them to try again we don't ask them to stop making games as if they destroy everything they touch..most either know they are capable of good work or would like to think they are capable..also cheap stuff doesn't mean they are anything less or should be made fun of... no one actually hates the guys at bethesda or wishes anything bad on them.. we all wish for them to continue to get better)


Also why would most fans be happy for these things such as a new survival mode when barely anyone asks for it(most people have stopped playing only those few who are huge [censored] still on these fan pages talk about it and maybe a few late to the party that get just agree with whatever they're told)...Most people already know that it would add little to replay value because its all about those "SPECIAL" choices that aren't there(LOL new areas and quests of more kill loot return gameplay is not $60+ content that is doing what modders could do for free, but because its before them its worth $$$)....You do everything in one play through and the only difference that comes with another play through is the end game faction choice(which is maybe 1hour of something new) and changing things up to punching people or shooting people depending on what you did in the first.....and yeah i guess the different buildings/settlements you make.....which mean nothing......no effect on the world whatsoever.....


And finally everyone understands the business and that they are here to make money, but team howard doesn't understand that we want to spend our money solely on good content that actually took some effort(modders could make what they are calling dlc...), while it seems that bethesda is trying to make money as easy as possible with their "buy now or it will be more expensive its a great deal buy now" content and the way they are trying to make the game more "casual" for no reason...Its greed and laziness.. everyone knows there games are not hard to play.. anyone can pick them up, its not hard to get into the story, now there's a building element for those builders sure that's cool.....but that is not what it takes to bring more people to play your game (it takes everyone talking about how great your game is).. but what you have now is no one talking about it other than those with nothing to do but talk about it/hugefans and also no one playing it. The only one of my friends that still plays it just builds things in his settlements never progresses in the story (in his second play through and has been there for some time) and stops playing immediately when someone is available to play something else...and usually doesn't come back to it until he is really bored again because he really really wants to like that game(defends it like the huge really devoted fan he is)but even he dislikes the direction they took(to casual players) always saying its a good game but yeah they messed up on some parts....He is excited for the dlc (it does look to have potential) but he doesn't care about survival at all unless they put some meaning into it like an ironman mode or whatever its called where they give you ending slides to what happens to the those that killed you/ the whole wasteland/your settlements/your companions when you die........(i don't even like this idea but that's just me.. not into playing anymore really)


Much love to those game creators out there..I know its hard for those that want to create and be given praise for what you have created..especially when you are under the pressure of those cutthroat money making machines..but you have to know when your game is bad and if you're taking the wrong path..if you want to dumb things down and appeal to a new audience that you seem to think is more profitable, go ahead..make my day.... :yawn: :wavey: (I need to play less games anyway....)


LOL oh yeah 200 hours of game time.. thought the game was alright, but definitely didn't enjoy it nearly as much as the others....


ps sometimes people play games because they're bored even when they think the game they're playing is bad...(some call it having a bad habit.. :foodndrink: ..)

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Emmanuel Morales
 
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Post » Fri Feb 26, 2016 7:31 pm

Vanilla Fallout 4 is neither well thought out, nor well executed.



DLC: Collect-a-robot. Really? FFS....

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carly mcdonough
 
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Post » Fri Feb 26, 2016 7:38 pm

Most of the negative attitude towards Bethesda DLC is their lack of an official time table. First I heard it was going to be in March 2016 from Bethesda's own Facebook page. Now it looks like its going to be May at the earliest for Xbox and even later for PS4.



I do think it was greed that led them to a season pass sale at release with no published time table. IF THEY didn't have one or were afraid of push-back if it wasn't met, they shouldn't have offered the illusion of having alot of DLC sooner rather than later. So many developers cop-out and say, "well since we can't be 100% sure of a time table, lets not publish it", cause we're cowards and are afraid of player negativity. Guess what, gamers are whiny babies, if you can't deal with it, write code for the commercial sector. Otherwise, you should just be honest and open, and realize that most of end users are advlts and understand that delays happen.




On a personal note, I've played Morrowind and Oblivion on both PC and Xbox, and Skrym on Xbox only. So obviously I like their final products. But lets not get all brown-nosy and say it's superb quality. All of their games are riddled with glitches, broken scripts and minor graphic bugs. We put up with it, because we like the format (open sandbox, non-linear style rpgs). I did enjoy Morrowind and Oblivion on the PC, but only because of the console '~' feature. With Skyrim, you could port xbox saved files to PC (which I had to do on 3 occasions to fix broken quests). I later replayed Morrowind and Oblivion on Xbox years after release and tons of patches already issued. I thought Fallout 4 would be better, and for the most part it is, I suppose. But I did have to start over like 3 times, with one being a complete play thru for no other reason than a game-breaking bug and certain side quests being locked out after completing the main story. I've played open world rpgs that had far less issues at release than any Bethesda's game. I wish they would hire better testers, because I like their gaming ideas.



When we kiss developer rear and never give critique on their quality of product, they get arrogant and just publish more crap. As end users, we should be reporting, and sometimes even complaining, about bugs glitches and broken scripts. Otherwise, they will just run around, patting themselves on their backs and keep making crap. I feel like the Beta-testing community has failed many games, many many times.

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Captian Caveman
 
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Post » Sat Feb 27, 2016 7:06 am


They've said otherwise in official announcements.





That's for mods. Consoles will be getting the DLC at the same time as PCs. The first one will be coming in March.

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Ray
 
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Post » Sat Feb 27, 2016 5:26 am


Aren't Mods going to be made available to consoles via DLC? They were talking about implementing a feature that would bring mods to xbox/ps4, if I'm not mistaken.

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Chris Guerin
 
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Post » Sat Feb 27, 2016 9:15 am

They said they'd be adding over $60 worth of total DLC content, and right now they're at $40. The optimist in me says they'll at most double the current DLC content with a second wave, although most likely Far Harbor will be the largest expansion for the game in the end, and the second wave will include one, maybe two smaller story expansions. If they went beyond that, I imagine it would be a third wave of DLC and another season pass price hike... but that's crazy even for Bethesda.
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Marie Maillos
 
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Post » Sat Feb 27, 2016 7:44 am

So crazy it just might work.

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Robert Bindley
 
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Post » Fri Feb 26, 2016 8:15 pm

Not that there isn't a part of me that wants to see enough expansions to dwarf the base game... but there's a bigger part of me that wants to see their next project in the next two or three years. :P
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Vicki Gunn
 
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Post » Fri Feb 26, 2016 7:07 pm

They did say they're expanding the team. Hopefully they add 100 new members.

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Melung Chan
 
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Post » Fri Feb 26, 2016 9:38 pm

They have said nothing alluding to them having three large Far Harbor like dlcs at all, read it again. All they said was there will be "more". You're letting your optimism and excitement cloud your judgement. Don't do that, Bethesda will end up disappointing you this time, I can guarantee it.



Based on the fact that they said "over 60$ worth" (And no, that doesn't mean 100+ dollars) and the offering they currently have, that means one more large dlc at best. The rest will most likely just be filler like Automatron and Wasteland workshop are. If I'm wrong then great, but I can guarantee you that I won't be.

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vanuza
 
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Post » Fri Feb 26, 2016 7:21 pm

If Bethesda had instantly increased the price at the point of the announcement, that would have been a bit mean.


But the way they have done it leaves no basis for criticism other than from the unreasonably entitled.



No one is forced by buy anything, let alone a season pass.

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Aliish Sheldonn
 
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Post » Fri Feb 26, 2016 9:50 pm


Since I didn't see anyone else answer you, figured I'd give it a go. When folks here are talking about dlc content they are talking about official game modifications sold by Beth. When folks are talking about mods, they are referring to free player made modifications.



Both 'technically' are dlc, as in downloadable content. To make matters even more fun, things considered expansions, like shivering isle (from oblivion) are also considered dlc. The main difference being the amount of content and the price.



Now to answer your question, yes consoles will eventually be getting 'mods'. They have not mentioned though the filtering process for them(as console users will be getting their mods from beth.net). I can't see them allowing child killing mods as an easy example.


Now if I didn't just make your nose bleed with that explanation, have a dancing bunny. :bunny:

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Stephanie Kemp
 
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