[Relz] DLC Weapons in the Mojave

Post » Sun Sep 02, 2012 11:44 am

DLC Weapons in the Wasteland.
Version 1.0

Have you noticed that you can only buy those sweet DLC weapons when you finish their main quest?
And that outside the enemies in the DLCs itself nobody uses those weapons other than you?
Or were you dissapointed when you bought Gun Runners' Arsenal only to find that nobody else used those weapons?
If any of the above has occurred to you then we think alike, and that's why I made this mod in the first place.

I mean why can't other NPCs use them? It's not like you are the only one exploring and buying weapons.

So why can't the NCR use those brand new Battle Rifles from Gun Runners' Arsenal or some Powder Ganger use those Fire Bombs from Honest Hearts and even the Nail Gun from Lonesome Road? And what about a Supermutant Master with a Shoulder Mounted Machine Gun or Legion soldiers using Katanas?

If the any of the above sounds good to you then keep reading on.

WHAT THIS MOD DOES:

Basically this mod distributes the weapons from the DLCs among several leveled lists so NPCs can use them, be it against you or even when helping you.
Keep in mind that not all weapons are added to these lists, uniques and certain others with lore reasons to be in their respective DLC are not touched, so don't worry about enemies running around with Holorifles or Cyber Dog Guns.

Below are the details of what weapons from each DLC are given to NPCs:

DEAD MONEY:

Bear Trap Fist (Fiends and some melee Raiders)
Police Pistol (Scavengers, Powder Gangers and any NPC that could spawn with a Revolver)
Automatic Rifle (High level NCR Troopers, Supermutants and Legion hit squads among others)

HONEST HEARTS:

Fire Bomb (Powder Gangers)
War Club (Legion Soldiers, Melee Fiends and Melee Raiders)
45 Auto Pistol (NCR, Powder Gangers, Civilians and others)
45 Auto SMG (Fiends, Raiders, Legion and other SMG using NPCs)

OLD WORLD BLUES:

Saturnite Fist (Legion and other Power Fist using NPCs)

LONESOME ROAD:

Bowie Knife (Various NPCs that could spawn with Combat Knifes)
Nail Gun (Powder Gangers, Low Level Civilians and can be found in some containers)
Shoulder Mounted Machine Gun (Supermutants and High Level NCR Heavy Troops)
Flare Gun (Low Level Enemies and Civilians)

GUN RUNNERS' ARSENAL:

25mm APW (Supermutants, Jackals and Vipers among others)
Katana (Legion Soldiers, Melee Fiends and some High Level Melee Raiders)
5.56mm Pistol (NCR, Raiders, Civilians and some Powder Gangers)
Battle Rifle (NCR, Legion, High Level Fiends and some others)

INSTALLATION:

Copy and Paste into your "Data" folder.
And activate with you Mod Manager of choice.

Note that there are several files in case you don't have all DLCs.

DLC WITM - COMPLETE is for those that have all DLCs.
The rest are if you don't have a few of them.

DO NOT USE ALL OF THEM AT THE SAME TIME

Also if using the individual files you probably need a Merged Patch to not have them override each other.

BUGS:

None that I know of. If you find one let me know.

COMPATIBILITY:

Incompatible with anything that modifies the same leveled lists though it can be probably be solved with a Merged Patch.

CREDITS:

Obsidian for making a great game.
Bethesda for releasing the G.E.C.K.


Download Link: http://newvegas.nexusmods.com/mods/47722/
User avatar
Josh Lozier
 
Posts: 3490
Joined: Tue Nov 27, 2007 5:20 pm

Return to Fallout: New Vegas