[RELz] DLL - Dynamic Leveled Lists

Post » Wed Mar 30, 2011 9:49 am

So, it's just like I wondered, whether it's how the LLists were setup. There doesn't seem to be any scripts relating to spawning, Optional Chance of More Enemies only contains LLists. There are a lot more entries defined in the lists, doing what DLL does via scripts I think. I'm no expert on LLists so.. Disabled it and did a run, the hordes seemed to have gotten much smaller, still a lot of enemies though. Warcry might have something similar with its LLists, might explain why the mass spawn is still happening on a smaller scale. Just speculations, I'll just let Lev crack his head over it. ^_^

The new patch doesn't change anything else besides the checks on the calculations thing right? I'll wait for the next major patch then.

Edit: Doesn't it seem like only Lev, ndervish, Illius and myself are using DLL? o.O Would be nice to know whether someone not using FCOM is getting the mass spawns, will help narrow things down a bit.
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Jamie Moysey
 
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Joined: Sun May 13, 2007 6:31 am

Post » Wed Mar 30, 2011 4:26 am

I'll do some script investigating of other mods sometime soon. There's gotta be one devil out there! >8) Fran's More Enemies definitely doesn't look like a problem though.

Yeah, it's just a small patch.

I'll be gone until wednesday, so I may reply.. but no coding/testing until then. 8(
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Kelly Upshall
 
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Post » Wed Mar 30, 2011 11:06 am

Thank you sir for a great adition to my modlist :) Now a question if I may: let's say i'd like to get creatures from a mod to spawn but don't want all the other stuff the mod does in my game. Would it be possible to have DLL spawn it's creatures without the mod being active in my load order? Thanks for any info!
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Tom Flanagan
 
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Post » Wed Mar 30, 2011 2:45 pm

You'll need the mod active for DLL to read the leveled lists. Something simple you can do is load up the mod in TES4Edit and delete everything but the LLists, this way you get the spawns but not anything else it does.

Edit: You'll have to be sure the creatures aren't using items/spells/scripts etc. from the mod though, if they are you'll have to leave the stuff alone too.
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Honey Suckle
 
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Joined: Wed Sep 27, 2006 4:22 pm

Post » Wed Mar 30, 2011 8:37 am

If you've run DLL's exe with the majority of your mods deactivated, when you reactivate all those mods.. you've got a @$%# ton of LLists DLL isn't moderating and has to recalc every time. This can actually chain and become quite CPU heavy, freezing up your game.

Moral of the story: rerun your exe so DLL is tracking the majority of your mods (minus any exceptions)

I'm releasing a patch that limits the number of these redundant calcs, and also warns the user about what's happening so they can rerun the exe.

I believe this is what you ran into ndervish. But, let me know if you install the patch 2.04.1 and keep experiencing it.


I'll give it a shot, but I'm skeptical - I always run the exe with my full load order active and re-run it whenever I add/remove any mods which I expect to contain LEVCs. Sometimes even when I make a change that I don't expect to contain LEVCs, just because I get bored with waiting for my bashed patch to be rebuilt and it gives me something to do for ten seconds or so. :P

Edit: Doesn't it seem like only Lev, ndervish, Illius and myself are using DLL? o.O Would be nice to know whether someone not using FCOM is getting the mass spawns, will help narrow things down a bit.


I'm using Fran's only. I've never been interested in OOO, never really paid attention to WarCry, and chose not to bother with MMM this time around.

let's say i'd like to get creatures from a mod to spawn but don't want all the other stuff the mod does in my game. Would it be possible to have DLL spawn it's creatures without the mod being active in my load order? Thanks for any info!


That's unlikely, at best.

Normally, it would be completely impossible to use things (creatures, NPCs, equipment, whatever) from a mod without loading its esp because that's where all of the thing's stats are. If you put a jabberwocky into your spawn lists, the game will probably crash as soon as it sees the reference to it unless it knows how much health a jabberwocky has, how big it is, what it looks like (mesh/textures to use), etc.

The reason I upgraded that from "completely impossible" to "unlikely, at best" is because, in theory, DLL could be expanded to create a custom esp when the exe runs, but that would be a huge expansion of the tool's scope - as well as being something that I'm pretty sure has never been done before (there are mergers, but I'm not aware of any fully-automated extractors) - so I doubt that it's something Lev would add in the foreseeable future.
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Donald Richards
 
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Post » Wed Mar 30, 2011 10:54 am

I believe this is what you ran into ndervish. But, let me know if you install the patch 2.04.1 and keep experiencing it.


Tried 2.04.1 and all seemed well while I did a bit of running around Bruma. Then I got your "sneaking suspicion" popup, the engine started grinding to a halt again, and I managed to get through maybe a half-dozen freezes before the game went CTD.

And I can absolutely guarantee you that all mods were active when I ran the exe. After installing 2.04.1, I enabled DLL in wrye bash, ran the exe, rebuilt my bashed patch, and ran the game. Nothing else touched my Oblivion/Data or My Games/Oblivion directories in the course of this.

Disabling DLL did not resolve the CTD, but disabling my bashed patch did... With DLL on and the bashed patch off, I got through that point just fine, with no noticeable slowdowns and no CTD. Re-enabling the bashed patch a few seconds past the time when the CTD was coming up continued working and still no slowdowns from DLL processing. So I'm pretty much clueless on this, but maybe something here will be meaningful/useful to you...
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Erika Ellsworth
 
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Post » Wed Mar 30, 2011 2:50 pm

You'll need the mod active for DLL to read the leveled lists. Something simple you can do is load up the mod in TES4Edit and delete everything but the LLists, this way you get the spawns but not anything else it does.

Edit: You'll have to be sure the creatures aren't using items/spells/scripts etc. from the mod though, if they are you'll have to leave the stuff alone too.



Thanks for the quick answers everyone :thumbsup:

Yeah I actually tried this in TES4Edit like you said but some of these overhaul type mods have a LOT of stuff in there, and it's hard not to delete something important as it's not always apparent what's important for me and what isn't. Oh well, no biggie, DLL is still a very very very nice tool. Very :)

Thanks!
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Sara Lee
 
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Post » Wed Mar 30, 2011 5:21 am

Edit: Doesn't it seem like only Lev, ndervish, Illius and myself are using DLL? o.O Would be nice to know whether someone not using FCOM is getting the mass spawns, will help narrow things down a bit.


I am not using FCOM and i went through the Frostfire Cave for that Tears of...someone quest for a Kajhiit mage in leyawin. And inside the Frostfire Cave i encountered a group of around 15 Goblins with a level 17 and up i guess, and also 2 or 3 level 14 Brown bears. :shocking:

http://i176.photobucket.com/albums/w172/Illius_photos/TES/Oblivion/GoblinArmy.jpg

I am not afraid to admit that i used the console to use God mode in this case. Till that moment i hat not met the Army Bug so to speak, but inside there it was not funny at all i can assure you that. Incase my load order is needed....

Spoiler
Masters for: AfterCombat14.ess00  Oblivion.esm01  All Natural Base.esm  [Version 1.3]02  Cobl Main.esm  [Version 1.72]03  Waalx Animals & Creatures.esm04  VASE - core.esm05  Ayleid Power Stones.esm06  Unofficial Oblivion Patch.esp  [Version 3.3.5]07  Oblivion Citadel Door Fix.esp08  DLCShiveringIsles.esp09  Unofficial Shivering Isles Patch.esp  [Version 1.4.2]0A  SM Plugin Refurbish - SI.esp  [Version 1.30]0B  All Natural.esp  [Version 1.3]0C  All Natural - SI.esp  [Version 1.3]0D  Immersive Interiors.esp  [Version 0.7]0E  Enhanced Water v2.0 HD.esp0F  Rainbows.esp10  All Natural - Real Lights.esp  [Version 1.3]11  GW71_Soulgems.esp12  ImprovedSigns.esp13  Security Rebalance-Traps and Bash Locks.esp14  MoveQuestItems - OBSE.esp15  Raestloz Auto Reset Emotion.esp16  Enhanced Economy.esp  [Version 5.2.2]17  WAC - Crowded Roads Revisited.esp  [Version 1.1]18  BookTrackerOBSE.esp19  DarNifiedUI Config Addon.esp1A  Display Stats.esp  [Version 1.3.1]1B  DS Time Manager.esp  [Version 1.1]1C  DynamicLeveledLists.esp1D  Get Wet Dark.esp1E  kuerteeAutoSaveAndTime.esp1F  kuerteeCleanUp.esp20  Quest Log Manager.esp  [Version 1.3.2]21  Map Marker Overhaul.esp  [Version 3.9]22  Map Marker Overhaul - SI additions.esp  [Version 3.5]23  Enhanced Hotkeys.esp  [Version 2.1.1]++  MaleBodyReplacerV4.esp24  Gizmodian - Vicious Heart.esp25  mnp Nighteye Goggles.esp26  R18PN - FuruFuru Armor.esp27  Slof's Horses Base.esp28  Cobl Glue.esp  [Version 1.72]29  Cobl Si.esp  [Version 1.63]++  VASE - Vanilla Cyrodiil.esp++  VASE - Vanilla SI.esp2A  WAC.esp2B  WAC - OverSpawn.esp2C  WAC - Dead Knights.esp2D  WAC - Player Summons.esp2E  WAC - TCOS.esp2F  WAC - TCOS Shops.esp  [Version 03]30  WAC - Legion.esp31  WAC - Magic.esp32  allinonebasemant_COBLnoCM.esp33  Ancient Ruins - Ayleid Edition.esp34  APS Rare Stones.esp35  BladeOfTheHaunted.esp  [Version 2.6]36  EM_RedRoseManor.esp  [Version 1.1]37  IC Atmospheric Shops Mod.esp38  Lem - Celestial Lagoon.esp39  Nightmist Manor.esp  [Version 1.22]3A  Nightmist Manor - AN Patch.esp  [Version 1.22]3B  TalosBridgeGateHouse.esp3C  VOILA.esp3D  VOILA - Soldiers of Empire.esp3E  The Lost Spires.esp++  The Lost Spires v14 Delayer.esp  [Version 2.2]3F  The Soul of Ilithiel.esp40  Auto Repair.esp41  Automagic Bags.esp42  DecoratorAssistant with OBSE v1.1.esp43  DS Portable Sorters.esp  [Version 1.3]**  FrbitPotionReplacer.esp44  PersuasionOverhaul.esp  [Version 1.43]++  ScriptIcon_Replacer.esp45  Toggleable Quantity Prompt.esp  [Version 3.2.0]46  Quest Award Leveling.esp47  Alternative Start by Robert Evrae.esp48  MQSDone.esp49  RealisticForceMedium.esp4A  RealisticMagicForceLow.esp4B  Duke Patricks - Nosferatu Class Vampires.esp  [Version y]4C  Druid Mod.esp4D  Oblivion Gate Closer Spell.esp4E  Ragna Left-Hand Path.esp4F  MidasSpells.esp50  SSEE.esp51  Poison Maker v1.08.esp52  Poison Combiner.esp53  Essence Extracter.esp54  EnchantmentRestore.esp++  EnchantmentRestore_Wells.esp55  SM Combat Hide.esp  [Version 1.2]56  Creature Damage Fix.esp  [Version 2.4]57  kuerteeAttributeAndSkillBasedDamageModifiers.esp58  Duke Patricks - Everyone Or Just Vampires Now Bob And Weave.esp59  Duke Patricks - Fresh Kills Now Alert The NPCs.esp  [Version 4]5A  Phitt's Phighting Phixes.esp5B  Oblivion XP.esp**  Cava Obscura - Cyrodiil.esp**  Cava Obscura - SI.esp**  Cava Obscura - Filter Patch For Mods.esp5C  X.Dea.Obscura.esp5D  ZUSwordFlameAtro.esp++  ZUSwordFlameAtro_Vanilla.esp5E  SPAWN.esp  [Version 0.3]**  [GFX]_Initial_Glow-all.esp5F  GW71_Life_Detect.esp60  MiniMap.esp++  Duke Patricks - BASIC Script Effect Silencer NIF REMOVED.esp61  Bashed Patch, 0.esp

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koumba
 
Posts: 3394
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Post » Wed Mar 30, 2011 8:58 am

Dynamic Leveled Lists causes my game to initially load slowly. When I load up Oblivion, the screen is black for about 5 - 8 seconds, and then the loading screen appears and all is good.

Is there a way I can reduce this loading delay?
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Shirley BEltran
 
Posts: 3450
Joined: Wed Jul 26, 2006 4:14 pm

Post » Wed Mar 30, 2011 10:36 am

Hi everyone, there appears to be more activity here than on the comment thread for the download, so I'm reposting here what I had there earlier (apologies in advance):

I started trying out DLL over the weekend, and I definitely like the concept; I tried Adrenaline over a year ago and could never get it working properly. DLL appears to be working properly, except that whenever I check DLLTime I get the message that it has 21 seconds left and 2107 flops remaining. It never gets past this point, and there are no noticeable errors.

Any ideas?

I just noticed in some testing a couple of other things:



  • If I force processing of the initial backup, I get the message when it completes, and that background processing will occur when I level up (takes maybe a minute or so total from start to finish, 1136 packages). Regardless, I still get the same 2107 flops remaining. I've also tried clean-save, re-run DLL exe, without change.
  • I've noticed that some of the OOTB Oblivion "travelers" change. E.g., I just so happened to be outside Leyawiin with Countess Bruma when applying DLL. Without DLL, she's on the road with her normal "full escort". With DLL, she's alone and her escort not anywhere in visible range.
  • Using the default ini spawn increase settings (4), I ran into huge stutter freezes when entering Leyawiin at night around 10pm game time, and I'm attributing this to in all probability running DLL along with BBC, Tamriel Travelers, Crowded Cities and OVBE Vampire Hunting. As soon as I walked in the gate, a huge fight had broken out with the increased number of vampires about. I decided to change my bash for max combat actors to a higher number and then re-enter the city, but haven't been able to get the random vampires to respawn again. Will report results here if the max actors for AI and/or combat was causing the stutter freezes.

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sunny lovett
 
Posts: 3388
Joined: Thu Dec 07, 2006 4:59 am

Post » Wed Mar 30, 2011 3:28 am

Alright. After testing, it turns out that the load delay isn't the result of DLL. Sorry about jumping the gun.

But, I'm seeing a lot of console spam with the newest version of DLL. Here's the console logs:

Spoiler
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x040B Command: Let
Error in script 3001868b
Operator + failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0613 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
An expression failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x0157 Command: Let
Error in script 3001868b
Division by zero
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let
Error in script 3001868b
Operator / failed to evaluate to a valid result
File: DynamicLeveledLists.esp Offset: 0x03BE Command: Let


That's just an excerpt. The actual list is about 4 times that.
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Olga Xx
 
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Post » Wed Mar 30, 2011 5:49 am

The console spam is ridiculous. Could you reduce that soem for the next version of DLL????
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sam westover
 
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Post » Wed Mar 30, 2011 10:52 am

The console spam is ridiculous. Could you reduce that soem for the next version of DLL????

Something is wrong with DLL, it definitely shouldn't be doing that. If you were using a previous version before, did you make a clean save before upgrading?
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Jerry Jr. Ortiz
 
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Post » Wed Mar 30, 2011 3:31 am

Something is wrong with DLL, it definitely shouldn't be doing that. If you were using a previous version before, did you make a clean save before upgrading?


Yes, I sure did. Are you using version 2.04.1?
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Sophie Morrell
 
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Post » Wed Mar 30, 2011 10:20 am

Hmm, odd. Something else is not playing well with it maybe. No, using 2.04. The very latest version was just a minor patch so didn't upgrade. ndervish is using it though, and he didn't report anything like this. You will probably have to wait for Lev to return so that he can take a gander at it.
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Dalia
 
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Post » Tue Mar 29, 2011 11:32 pm

Hmm, odd. Something else is not playing well with it maybe. No, using 2.04. The very latest version was just a minor patch so didn't upgrade. ndervish is using it though, and he didn't report anything like this. You will probably have to wait for Lev to return so that he can take a gander at it.


Yeah. He said he'll be back Wednesday. I just won't actually play through Oblivion any until he gets back. I'll just load up the game to test mods I'm working on.

I'm getting my 2nd OCZ Vertex 3 on Wednesday. So, it'll be time to put those bad boys in an RAID 0 and reinstall my OS and get it all squared away.
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Brad Johnson
 
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Post » Wed Mar 30, 2011 2:21 pm

Hmm, odd. Something else is not playing well with it maybe. No, using 2.04. The very latest version was just a minor patch so didn't upgrade. ndervish is using it though, and he didn't report anything like this. You will probably have to wait for Lev to return so that he can take a gander at it.


I'm using 2.04.1 and am not getting anything like what Malonn reported. I'm only getting the glitches I noted in my previous post although after the 3rd clean save and making sure I don't do anything until I get the "completed" message gump (e.g.,. no turning on the console to check logging, no moving the mouse) I managed to get past the "2107 flops" problem. I'm still trying to determine the issue with the stuttering in larger battles (looked like at least 15+ combatants, perhaps more as a bunch of NPCs were frozen) though; haven't had a chance yet to get another one of those (random) battles of similar scale.
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Lori Joe
 
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Post » Wed Mar 30, 2011 6:21 am

I'm using 2.04.1 and am not getting anything like what Malonn reported. I'm only getting the glitches I noted in my previous post although after the 3rd clean save and making sure I don't do anything until I get the "completed" message gump (e.g.,. no turning on the console to check logging, no moving the mouse) I managed to get past the "2107 flops" problem. I'm still trying to determine the issue with the stuttering in larger battles (looked like at least 15+ combatants, perhaps more as a bunch of NPCs were frozen) though; haven't had a chance yet to get another one of those (random) battles of similar scale.

Saw your post, didn't comment since Lev is better suited to answer. Isn't stuttering in large scale battles common though? Got that too more often these days with the mini hordes I keep running into with DLL. Just had an invasion in Leyawiin too, four-way melee with an undead horde, band of bandits, 3-4 city guards and myself near the wall. Got AI overload on that one, too many NPC's/creatures trying to kill each other.
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Jeff Turner
 
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Post » Wed Mar 30, 2011 2:05 am

Saw your post, didn't comment since Lev is better suited to answer. Isn't stuttering in large scale battles common though? Got that too more often these days with the mini hordes I keep running into with DLL. Just had an invasion in Leyawiin too, four-way melee with an undead horde, band of bandits, 3-4 city guards and myself near the wall. Got AI overload on that one, too many NPC's/creatures trying to kill each other.


That's pretty much what happen with me, and I'm trying to find the best "tweak balance" (particularly given that I've already loaded my poor install to the brink with mods and my FPS is right at the border of acceptability in cities). Out of curiosity, what do you have your max AI/combatants set at? I was running 30/20 and am trying to determine if raising that will drop my FPS even more or whether to decrease the DLL "additional spawn" default from 4 to 2 or 3.
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Cedric Pearson
 
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Post » Wed Mar 30, 2011 3:08 am

Used to be 40/20 but I've since dropped it to 20/10 due to DLL horde armies. My computer isn't that good so I have to do that, raising will just kill it. :P DLL default spawn settings is actually pretty reasonable, manually spawning creatures is totally fine so never tinkered with it. Probably will play with it too if Lev can't figure out why the mass spawns is happening though.
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Emmi Coolahan
 
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Post » Wed Mar 30, 2011 2:43 am

Used to be 40/20 but I've since dropped it to 20/10 due to DLL horde armies. My computer isn't that good so I have to do that, raising will just kill it. :P DLL default spawn settings is actually pretty reasonable, manually spawning creatures is totally fine so never tinkered with it. Probably will play with it too if Lev can't figure out why the mass spawns is happening though.


I've got a computer that I thought could handle all I'm throwing at it, but apparently not. :brokencomputer: While I'm not getting CTDs (yet), it's literally stuttering to the point of being frozen when I'm hitting these hordes in cities. Even in "larger" battles in dungeons/caves or even with Tamriel Travelers + Smarter Bandits on the roads I've not hit the stuttering issue; it's just been in the cities for me.
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Chenae Butler
 
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Post » Wed Mar 30, 2011 2:24 am

INCOMING WALL:

Thank you sir for a great adition to my modlist :) Now a question if I may: let's say i'd like to get creatures from a mod to spawn but don't want all the other stuff the mod does in my game. Would it be possible to have DLL spawn it's creatures without the mod being active in my load order? Thanks for any info!

You'll need the mod active for DLL to read the leveled lists. Something simple you can do is load up the mod in TES4Edit and delete everything but the LLists, this way you get the spawns but not anything else it does.


DLL could theoretically "insert" creatures into existing LLists by just adding them to the LList as it processes through them, but you'd still need to extract all the creature data from your target esp. On top of that, there'd be no way to "automatically" insert creatures into LLists, because DLL can't possibly know that say, a lightning imp, should go in the imp LLists rather than the undead ones. That's automatic logic I can't really build in without some extravagant "and CPU costly" system. It would most likely just match up name keywords and probably be pretty inaccurate.

Theoretically, yes.. DLL could do it. But it's easier to just drag and drop the creature data in Tes4Edit. That's what I'm doing for my WAC/OWC-ND -> FCOM port

Tried 2.04.1 and all seemed well while I did a bit of running around Bruma. Then I got your "sneaking suspicion" popup, the engine started grinding to a halt again, and I managed to get through maybe a half-dozen freezes before the game went CTD.

And I can absolutely guarantee you that all mods were active when I ran the exe. After installing 2.04.1, I enabled DLL in wrye bash, ran the exe, rebuilt my bashed patch, and ran the game. Nothing else touched my Oblivion/Data or My Games/Oblivion directories in the course of this.

Disabling DLL did not resolve the CTD, but disabling my bashed patch did... With DLL on and the bashed patch off, I got through that point just fine, with no noticeable slowdowns and no CTD. Re-enabling the bashed patch a few seconds past the time when the CTD was coming up continued working and still no slowdowns from DLL processing. So I'm pretty much clueless on this, but maybe something here will be meaningful/useful to you...


The sneaking suspicion error should only occur when the recursive call to average LLists gets larger than 100 calls. So, lets say DLL is processing LList #1, and LList #1 has LList #2 as an entry, and LList #2 has LList #3 as an entry. The algorithm will call the average function on #1, then start averaging the entries.. when it gets to #2, it'll call average on LList #2 which will call average on #3 and return the result recursively. SO... perhaps the arrangement of your LLists just has a terrible terrible tree of recursive calls that gets gigantic... just because of bad circumstances?

When I get home, I'll work on a better algorithm that uses a queue and puts any LList that has another LList as an entry to the end of the queue. That way, it'll be impossible for these recursive chains to occur. Nevertheless, I feel like something else is at play in your problem here.

Normally, if DLL is tracking all your LLists.. any choking quickly stops, due to the fact that whenever DLL averages a LList, it puts the result in the array for quick future referencing. So if you have a terribly bad initial setup that has a huge recursive tree right off the getgo.. it may choke up for at the start.. but it should stop choking soon, as all the results are being saved and referenced in future queries. If your DLL processing is coming to a "grinding" halt.. that means that it is CONSTANTLY trying to do a giant recursive tree of averaging functions and never saving or accessing the results from the array. This happens when DLL ISN'T tracking all your LLists, and therefore isn't saving the results for quick future queries. Either that reason.. or something else I haven't thought of.

If you start a brand new character and let DLL run, do the same issues occur?

I am not using FCOM and i went through the Frostfire Cave for that Tears of...someone quest for a Kajhiit mage in leyawin. And inside the Frostfire Cave i encountered a group of around 15 Goblins with a level 17 and up i guess, and also 2 or 3 level 14 Brown bears. :shocking:

http://i176.photobucket.com/albums/w172/Illius_photos/TES/Oblivion/GoblinArmy.jpg

I am not afraid to admit that i used the console to use God mode in this case. Till that moment i hat not met the Army Bug so to speak, but inside there it was not funny at all i can assure you that.


Yeah, that's definitely this "army" bug I'm investigating. From all the tests I've done... I don't think it's DLL alone that is causing this. But I've got to do some more testing before I can speak any facts. When I get home I'll do some tramping around with all my mods active to see if I can get this army bug to happen for me. If I can, it'll be 10x easier for me to fix.

The console spam is ridiculous. Could you reduce that soem for the next version of DLL????


The console log you provided isn't normal spam of DLL. That "spam" is standard OBSE output when any script is malfunctioning (dividing by zero in your case).

Most likely, the cause is that you didn't do a clean save of DLL, or didn't run the new exe? Nonetheless, I'll look at that area of the scripts when I get home and see what I can see.

@Mujuro
Yeah, you're probably running into this silly army bug we've been dealing with. It's first on my list to smash when I get home and past finals (Wednesday/thursday)
If you want to take a shot at running DLL 1.08 go ahead. It doesn't have some of the functionality of 2.04.1, but it also didn't seem to have the army problem.

Also, as for DLL messing with your travelers mod, you can add the mod DLL's exception list so it doesn't mess with it. Since most of the LLists probably just have friendlies, DLL doesn't need to be tweaking it.
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Dalia
 
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Post » Wed Mar 30, 2011 12:05 pm

@Mujuro
Yeah, you're probably running into this silly army bug we've been dealing with. It's first on my list to smash when I get home and past finals (Wednesday/thursday)
If you want to take a shot at running DLL 1.08 go ahead. It doesn't have some of the functionality of 2.04.1, but it also didn't seem to have the army problem.

Also, as for DLL messing with your travelers mod, you can add the mod DLL's exception list so it doesn't mess with it. Since most of the LLists probably just have friendlies, DLL doesn't need to be tweaking it.


Thanks Lev, I'll post any additional findings I encounter with testing after work today. I'm generally not having any trouble with Tamriel Travelers as much as with my Crowded Roads/Cities variants, particularly during certain "peak rush hour" times. I'm assuming this may have something to do with AI processing going into overdrive. That and a couple of vampire-tweak mods I'm using end up spawning (as you say might be an "army") of vampires that wipe out just about all of the NPCs in the area (combo of David Brasher's OVBE Vampire Hunting and Duke Patricks Nosferatu Class Vampires).
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Bereket Fekadu
 
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Post » Tue Mar 29, 2011 11:58 pm

For those experiencing the "army" issue... Try turning off the DLLIncreaseSpawnButton and see if the armies still show up.
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Lynette Wilson
 
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Post » Wed Mar 30, 2011 9:19 am

The console log you provided isn't normal spam of DLL. That "spam" is standard OBSE output when any script is malfunctioning (dividing by zero in your case).

Most likely, the cause is that you didn't do a clean save of DLL, or didn't run the new exe? Nonetheless, I'll look at that area of the scripts when I get home and see what I can see.


I did do a clean save though. And I did run the exe before loading the latest version of DLL...
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Susan Elizabeth
 
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