If you look at the cond exports, you can see how entries of each count DLL is adding.
In the ones I'm looking at, there doesn't seem to be any strange count setups with a large % of counts > 1.
For example:
[0008EFEA]
3Grummite Whelp---------------SpawnLevel=1
3Grummite Whelp--------------BackupLevel=1
3Grummite Whelp-------------------Count1=56
3Grummite Whelp-------------------Count2=10
3Grummite Whelp-------------------Count3=6
3Grummite Whelp-------------------Count4=2
3Grummite Whelp---------------TotalCount=74
3Grummite Whelp----------SpawnPercentage=42.28%
3=--------------------------------------=.
4Grummite Beater--------------SpawnLevel=6
4Grummite Beater-------------BackupLevel=8
4Grummite Beater------------------Count1=18
4Grummite Beater------------------Count2=3
4Grummite Beater------------------Count3=2
4Grummite Beater------------------Count4=1
4Grummite Beater--------------TotalCount=24
4Grummite Beater---------SpawnPercentage=13.71%
4=--------------------------------------=.
5Grummite Magus Torturer------SpawnLevel=11
5Grummite Magus Torturer-----BackupLevel=13
5Grummite Magus Torturer----------Count1=2
5Grummite Magus Torturer----------Count2=0
5Grummite Magus Torturer----------Count3=0
5Grummite Magus Torturer----------Count4=0
5Grummite Magus Torturer------TotalCount=2
5Grummite Magus Torturer-SpawnPercentage=1.14%
5=--------------------------------------=.
6Grummite Painbringer---------SpawnLevel=16
6Grummite Painbringer--------BackupLevel=18
6Grummite Painbringer-------------Count1=1
6Grummite Painbringer-------------Count2=0
6Grummite Painbringer-------------Count3=0
6Grummite Painbringer-------------Count4=0
6Grummite Painbringer---------TotalCount=1
6Grummite Painbringer----SpawnPercentage=0.57%
6=--------------------------------------=.
7Grummite Deathdealer---------SpawnLevel=1
7Grummite Deathdealer--------BackupLevel=23
7Grummite Deathdealer-------------Count1=56
7Grummite Deathdealer-------------Count2=10
7Grummite Deathdealer-------------Count3=6
7Grummite Deathdealer-------------Count4=2
7Grummite Deathdealer---------TotalCount=74
7Grummite Deathdealer----SpawnPercentage=42.28%
7=--------------------------------------=.
----------------------------TotalEntries=175
None of the count entries seem off, and to test that DLL was actually putting into the LList was is displayed here, I went in game and placed this LList at my character about 25-30 times.
It's just a rough experiment, but there didn't seem to be anything abnormal.
Other than the death dealer. XD Bethesda didn't put a min on him.. tisk tisk. Perhaps I'll put in a check:
"If the unit is offset and spawning to be more than 20 levels different than was assigned to it, then don't force its level"
Anyway, all that is unrelated, haha... point is, I think the DLL count system is working fine.
Not to say that DLL isn't causing something strange. There could be other explanations.