» Tue May 03, 2011 1:23 am
I'm like you, Snatch. I can count on one hand the number of times I used fast travel in Oblivion in the hundreds of hours I played that game--and all of those instances came in the beginning, when I was just starting to play. After a few trips, I realized that it wasn't that much fun (or, to use a popular phrase around here, "it broke my immersion"--which, as you know, can get pretty messy). Once I realized this, I decided to give up fast travel entirely.
The positives of this are becoming intimately familiar with the land, which was nice. It also gives you the opportunity to find places you might not otherwise find. The downside, as you mentioned, is that it can get a little old at times, but to turn that around and look at it in a positive sense, I definitely thought carefully before I set out on a journey of any length. I tended to try to do as much as I could in one area before going to another area, rather than hopping back and forth across the map.
I don't mind that fast travel is in the game, and I really don't have a problem with the system itself (or anyone who chooses to use it). It won't bother me too much if we have a similar system in Skyrim, I just won't use it.