Does anyone else think...

Post » Thu Jan 06, 2011 9:00 am


...that some of the game-modes don't go to a high enough score? For instance I was playing crash site today and the games were like three minutes long. Supah-Dupah quick. Also Team Instant Action feels like it should be raised a little bit...maybe 750 like the cod games? I wonder where they came up with making it 750...but it just seems...I don't know...like the perfect score limit.

Your thoughts?
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Kevan Olson
 
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Post » Thu Jan 06, 2011 4:45 pm

I play a lot of crash site...usually if one team is dominating the capture points, the game will end quick. If the capture points are constantly contested, the game will drag on longer (those are the better matches).
I do think that all game modes could use a little extension in kill count/points.
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Lalla Vu
 
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Post » Thu Jan 06, 2011 5:33 pm

It depends, if you are up against a good team, the game usually ends due to the time limit being reached.
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D LOpez
 
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Post » Thu Jan 06, 2011 8:49 am

Yeah the crash site game mode was much better in the beta because it allowed for tactics and team play to win, now on maps like lighthouse its who ever gets the lucky spawn on either end.
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Steve Bates
 
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Post » Thu Jan 06, 2011 12:56 pm

I agree. Instant Action (not Team) seems to be one of the longer lasting modes... TIA usually ends within 5 minutes, but I do get my "evenly-skilled" games and run until the timer is out. I've had some Crash Site games last awhile, but most do end with one group rolling the other in 3-4 minutes.

I don't play a lot of assault or extraction. I rarely play CTR because I don't normally play with friends so I can't comment on those modes.
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Johnny
 
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