Does anyone know anything about Guards?

Post » Sun Apr 10, 2011 4:25 am

Anyone know anything about what the crime/guard/prison system will be like? I don't really mind to much about this part of the game, just so its not so easy to steal absolutely everything
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Justin Hankins
 
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Post » Sun Apr 10, 2011 1:54 am

Nope. I don't think anything about that has been mentioned.
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Lady Shocka
 
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Post » Sun Apr 10, 2011 3:16 am

>I don't think anything about that has been mentioned

Excuse me, what?
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Sarah Unwin
 
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Post » Sat Apr 09, 2011 7:31 pm

Excuse me, what?

I don't think. anything about that. has been mentioned.

I have not read or heard or seen any news about guards or the prison system in Skyrim.
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rebecca moody
 
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Post » Sun Apr 10, 2011 7:15 am

Well the system kind of works like this example: Mr. (name withheld for legal purposes), a kha-(race withheld for racial issues) walks into a bar. Now, being the kleptomaniac skooma addict Mr. Anonymous is, as are all of his race, he decides to steal a crumpled note of 0 value in hopes he can sell it in the local crack house. Within the fraction of a second, he is surrounded by several armor clad men all screaming HALT! HALT! HALT! mercilessly at him, until he curls into a ball and cries. The end.
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sally R
 
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Post » Sat Apr 09, 2011 4:07 pm

As long as they lose the http://media.moddb.com/images/members/1/323/322886/Imperial_Guard_Scum_Sense.jpg, I'll be happy.
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Carlitos Avila
 
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Post » Sat Apr 09, 2011 7:27 pm

If you steal a banana in a forest and no one is around to see it, is it-
Stop right there, criminal scum.
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Claudz
 
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Post » Sun Apr 10, 2011 4:12 am

I know they will guard things.
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Rudy Paint fingers
 
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Post » Sat Apr 09, 2011 9:03 pm

Nothing has been mentioned yet. Except that the AI has been improved, but thats just general AI.
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JD bernal
 
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Post » Sat Apr 09, 2011 6:18 pm

If you steal a banana in a forest and no one is around to see it, is it-
Stop right there, criminal scum.


Yes I hope the guards are no longer psychic.
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jessica Villacis
 
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Post » Sun Apr 10, 2011 7:55 am

Yes I hope the guards are no longer psychic.


Psychic my anus...They were omnipotent the majority of the time! -steal- *week passes* +talk to guard+ "Halt, criminal scum!"

They would know and passively let you wonder before hunting you to the ends of the earth at times...Didn't help that any in the area would persue even if they gave up!
But that's just me rofl
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Angus Poole
 
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Post » Sun Apr 10, 2011 8:13 am

I dunno, in my experience the guards were rather pitiful at actually arresting you. Killing you they could do, if there were enough of them and you weren't running away.

Here is how my experience whent.

A warm sunny day on the third of first seed, a khajiit walks into a barn, the barn being owned by an orc would not naturally sell stead. Though you wouldn't know by the fact that they all have saddles. He kindly asks if any of the steeds are for sale, a young man replies that they are not. The khajiit, intent on getting a horse to rack up his bounty so he may attract the attention of the thieves guild jumps upon the nearest horse. The stable boy screams at him and pulls out a rusty iron mace yelling, "You won't get away with this!"
To which the smiling khajiit replies "I can if I throw the horse off a cliff... Which I will!" Moments latter the the distant whinny of the horse is heard from the bottom of the cliff. The khajiit picked himself up and dusted himself off. Only to hear the shouting voices of the iron clad city watch bounding to his position upon similar steeds. While they dismounted the khajiit ran full steam to their horses without even a word from the guards the khajiit took to the steed and raced the mighty horse up to the stable, again taking flight and horrendously crashing it into the ground. More guards flocked to the khajiit like a scurrying sword bearing ant parade. Benny hill played, and many more horses flew. At the end of the day five horses lay in a steaming heap at the base of the cliff, and the khajiit was never heard from again.
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Multi Multi
 
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Post » Sun Apr 10, 2011 7:11 am

>I don't think anything about that has been mentioned

Excuse me, what?

Excuse me, what?
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Vincent Joe
 
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Post » Sun Apr 10, 2011 8:28 am

Well the system kind of works like this example: Mr. (name withheld for legal purposes), a kha-(race withheld for racial issues) walks into a bar. Now, being the kleptomaniac skooma addict Mr. Anonymous is, as are all of his race, he decides to steal a crumpled note of 0 value in hopes he can sell it in the local crack house. Within the fraction of a second, he is surrounded by several armor clad men all screaming HALT! HALT! HALT! mercilessly at him, until he curls into a ball and cries. The end.


This.
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Lori Joe
 
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Post » Sun Apr 10, 2011 7:23 am

Nothing at all has been said about the guards or the crime system. Hopefully E3 brings some news on this.
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DAVId MArtInez
 
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Post » Sun Apr 10, 2011 7:33 am

I wasn't quite fine with the guard systems of previous Elder Scrolls Games to be honest. I'd like to see that they try to come up with something new and more realistic.
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Irmacuba
 
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