Does AWOP Do The Same Thing As rePopulated?

Post » Thu Aug 11, 2011 9:58 am

i downloaded awop and notice that it had some npc reducer esps. it sounds like AWOP add npcs to settlements and around the wasteland. are they all hostile or are they filler npcs like repopuplated? if they both do the same thing which one seems to do a better job of it? thanks in advance. :)
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helen buchan
 
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Post » Thu Aug 11, 2011 3:59 am

Not really. Awop mucks about with many things. It mainly adds in a butt load of fairly well made dungeons. It also adds in weapons and armor drops. Which tends to be the main point of contention, even with the low loot version you can make a killing early on.

For npcs, I'd say awop is more concerned with adding in npc guards to protect towns from improved raiders. For example, the powder gangers in the starting quest might have some energy weapons and 50 cal sniper rifles. That can make things -- interesting if your running say project Nevada with it. I actually died several times before beating that encounter. Which was actually exciting.

Anyhow going from memory, as I uninstalled awop, I want a more vanilla game lately.
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DAVId MArtInez
 
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Post » Thu Aug 11, 2011 9:41 am

Mavkiel is spot on with everything
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Petr Jordy Zugar
 
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Post » Thu Aug 11, 2011 11:26 am

ah crap. having access to high end weapons right off the bat is kind of stupid. ill wait till they fix that issue then.

edit: holy [censored]. i removed that mod super quick. seriously i found a gun store next to goodsprings that had 5 repair kits (at most i might find a vendor that sells 3 of them and that is uber rare. he also had a skill book for sale. i thought the author simply had them hidden away somewhere and i probably wouldnt have found them but they were added to the vendors lists.
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GRAEME
 
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Post » Thu Aug 11, 2011 3:12 pm

rRepopulated only adds NPC patrols (for example, about 25 or so NCR troops patrol from Primm to Mojave Outpost). Besides keeping the roads clear of enemies (in the case of the Primm/Mojave road ghouls and radscorps) they also create a lot of factions-wars, when patrols meet. In AWOP, it just adds so much stuff... but even using the low loot version I had AMRs and other top tier weapons just by doing the Goodsprings Quests.
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Kristian Perez
 
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Post » Thu Aug 11, 2011 2:59 am

rRepopulated only adds NPC patrols (for example, about 25 or so NCR troops patrol from Primm to Mojave Outpost). Besides keeping the roads clear of enemies (in the case of the Primm/Mojave road ghouls and radscorps) they also create a lot of factions-wars, when patrols meet. In AWOP, it just adds so much stuff... but even using the low loot version I had AMRs and other top tier weapons just by doing the Goodsprings Quests.



yeah thats why i took it out. im going to wait till im level 30 or so before i reinstall it. as it is now its horribly unbalanced. i use mods that make my game harder not give me anti material rifles and oodles of repair kits.
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Charleigh Anderson
 
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