» Thu Jun 02, 2011 5:23 pm
When making crysis prologue (porting to consoles) they got to a point where the consoles just said "ENOUGH! We just can't take anymore!" So, as you can see, physics was one of the many things sacrificed to make crysis prologue for consoles. And ofc, there is no financial reason to invest in a proper PC version, so we are also stuck with crysis prologue.