» Mon Aug 08, 2011 7:15 pm
If you made your previous character a typical overpowered maxed-out good guy, I recommend having this time a bit more handicapped and thus more realistic and thus more enjoyable playthrough:
- No bobbleheads and no skill books
- No skill-boosting perks.
- Intelligence below 8
- Try new weapons - unarmed and explosives are a fun alternative to a small guns specialist.
- Stick to light and medium armors.
- Use someplace else than Megaton/Tenpenny as your base of operations. An abandoned relay station or a house will do fine*
- Only human companions if you have Broken Steel. No Fawkes whatsoever.
* There used to be a grand thread about all usable houses in the game, numbering in dozens.. Lost in time I presume...