Dont know about you but 25% no's is not a good thing... Of course we are all members of a forum which is unlikely to represent even a single % of the gamers playing Fallout 4.
Dont know about you but 25% no's is not a good thing... Of course we are all members of a forum which is unlikely to represent even a single % of the gamers playing Fallout 4.
at least besthesda fans actually play the game, but within 2 days of the game coming out metacritic had tons of 0 to 3 reviews with all the same rhetoric more or less, its not even people who played the game, its a well known fact that because of bethesda not being the originator of fallout but just buying the franchise has caused a big divsion between fallout fans, there are the fans of the orginal games and then people who's first experience is with bethesda's versions of fallout, that dynamic is very divisive, this is no secret, the nostaligc rpg players are very ANTI bethesda's versions of fallout, so thats fine but the point is they are very vocal, you might be one of em and they hate anything fallout related to bethesda and they spam sites like metacrtic and hang out on fallout forums and like to chime in on polls etc, so its not an accurate representation on any fallout or game forum really because the haters are always going to be very vocal, they are butt#%rt all over bethesda owning the franchise,
so this isn't the same as if a company is getting review over their own original franchise that doesn't have the built it ANTI crowd, but because of how they aquired the franchise and didn't make it like the originals its got a lot of hate that will never go away because the old time rpg'ers are too upset and they want bethesda to give the franchise away to obsidian basically and they know thats not gonna happen and they can't live with that so they hate doesn't end, if you don't like game, move on dude, its kinda weird people who hate a game so much can't seem to move on and like to hang out on the games forum forever and never leave, go play NV or fallout 1 and 2.
But 25% from a Triple A like Bethesda is some what significant. Again I'm not entirely certain how well this forum represents the player base, so chances are that 25% is indeed insignificant.
While I didn't hate the game or even dislike it overall, I'm pretty underwhelmed by Fallout New Vegas. I *wanted* to really like it, but my problem is that I'm not fond of the Mojave setting and I felt apathetic about the factions once I found the "thingee" and dealt with the person involved. (I don't like Hemmingway either, but don't claim he's not a good writer simply because his stories don't speak to me and I don't enjoy his writing style.) Because of the way I feel about the game, I'm unlikely to replay it more than what I will need to do to get all of the achievements, and so I *could* be answering this same poll for that game and state that, "No, it has no replay value."
And I would be wrong.
Just because I won't personally replay it the way I do the Bethesda-developed games that interest me more doesn't mean that *universally* FNV doesn't have replay value because I can easily see that many other people willingly choose to replay it numerous times.
Sadly, I have a feeling that people are doing just that very thing in this poll for Fallout 4 though.
It has no true replay value. After one has gone to all the places (at some point, the player will see that going everywhere is pointless in the first place), one can only do the rubbish Radiant quests that're always the same. The NPC settlers are such a bunch of useless wimps that I'm surprised they survived the wasteland long enough to reach advlthood.
No matter what one does, the quests are always the same. The main story itself is flat and boring, and making one's own dad a "Director" reeks of nepotism, not that I'm complaining, because it's me - the player.
I remember playing games from Jane's (if I remember correctly) that if the player fails, he can still continue the campaign but it would take a different route. Same goes for Combat Flight Simulator 3. And of course, Wing Commander: Prophecy. No such thing in Fallout 4. Everything is one path, no matter which faction, no matter the decisions. The missions are short and boring and could've actually been done by anyone in the Fallout universe.
Making people essential is a lazy man's way to make sure that the player does not do anything too crazy.
if I remember correctly (because it's been a long time), the campaign for CFS3 seem to be dynamically generated, depending on how well the player's side is doing in the war. And that game was created in 2002. But hey, even that was repetitive.
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The only replay value:
Occasionally using the no option should help with replayability.
My current character just turned down a couple of quests in Goodneighbour, because she's not in the habit of helping drugdealers and murderers for caps. A future character will probably be less of a goody two shoes and will do those quests.
I know it's hard to turn down game content without getting anything in return, but saying no to quests, companions and factions your character would logically say no to does make every playthrough different.
If you mindlessly say yes to every bit of content the game throws at you it's your own fault that all your characters start to feel the same.
There's more than enough content to skip some of it.
For me, NO. I'm a single play-through kind of person. I don't think there are any story branches that are so dramatically opposing that one play-through would dramatically differ from another. I just personally can't do quests a second time. My brain gets really bored with repetition.
And as long as you're comfortable accepting "yeah, kind of" as a ringing endorsemant, then you've every reason to be happy. Go you.
Lol that "Yes" winning is like a monument to how something can be utterly meaningless and people will still dig it. I'm each day less amazed if Trump ever gets elected.
Bethesda surely did a master move by appealing to mainsteam consolers instead of consumers with a more developed 'critical eye'.
Soo a sport reporter cannot form a valid opinion since he hasn't played in the nba? what kinda logic is this. There are like a million let's plays and gameplay footage of F4 on YT which gives someone who hasn't played a game, enough information to form an opinion.
I voted no, despite I have played it through 2 times now (one female, one male) So why no then? I tried a 3rd playthrough, and found I couldn't stomach it. It simply got boring so fast, I wondered why I even tried. Majority of quests are uninspired, including MQ (except a few side-quests) There are basically only two endings, and those two, are, hmmm, rather unsatisfying. Burnout? Naaah, I can play games several times through in a row, if interesting enough, and done so many times. FO4 isn't to me, a game that caters to be played over and over. It is due to a great deal of things, but think that most of that is covered in other threads as well.
Anyways, I don't put a lot of weight into polls on forums. They are voted by a small vocal minority who frequent the forums, so can't really give a conclusive "answer" imo, when the sample is so small when having number of games sold in mind.
most of those who say it doesn't have replay value are the old rpg fans who don'e like that bethesda owns the franchise, most of them probably haven't even played the game so its very skewed on here, the dynamic of bethesda buying the franchise from black isle and making the game their own and not making it like the early games has left a lot of bitter folks who are always going to attack bethesda and the way they make fallout, its just the dynamic, its a very small but outspoken group of people compared to the totality of people still playing and enjoying fallout 4 , its similar to fallout 3 as far as quests and exploring, most negative responses on forums and metacritic aren't really people who even play the game, most people enjoying it aren't on a forum, mainly the hardcoe very bitter anti bethesda/fallout crowd are the ones making the negative comments, there's very little real objective critiscism.