Does Fallout 4 Have Replay Value?

Post » Tue Jan 19, 2016 3:53 am

In a thread yesterday, the OP supposed that Fallout 4 did not have replay value to him/her.



Later in the thread there was a claim made that he/she was in the minority.



Another contributor requested that a citation be provided to prove that opinion.



Yet another contributor suggested a poll.



Thus the poll.



Let's see where this goes. :)

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N3T4
 
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Post » Mon Jan 18, 2016 9:25 pm

Let me be the first to pipe in on this poll. Sure, FO4 has replay value, but with some caveats as there is only one path to take. Or maybe more specifically, all paths lead to the same conclusion. Mods will help this game, probably more than its predecessors.

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RUby DIaz
 
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Post » Tue Jan 19, 2016 9:17 am

I've selected other cause the game suffers from one MAJOR flaw.


The treatment of SPECIAL as a set of additional perks means that character builds are no longer a necessity. For the first 20 or so levels your character is distinguished from another, but after that point you are free to spend points wherever you want, the result is a character without true limitations, and therefore a character without unique construct and value.


What makes it worse is the weird distribution of some perks. The hip-fire perk in Strength for example, or the Blitz perk in Agility, should have been in Perception/Strength respectively to allow more targeted character designs for ranged and melee respectively. It creates a system where you almost need to put points in stats you would have previously avoided to max out a certain skillset.


I know some people will disagree with me here, but I honestly think a lot of replay value is lost as a result of the novel SPECIAL system.




That being said there are essentially four factions you can complete the game with. None are uber-interesting, but interesting enough that you want to see where they end up, so essentially, or at least in my eyes, I will be re-rolling and replaying the game four times.


Comparatively Fallout 3 essentially had one faction and one ending stemming from that faction. Then again, I almost re-rolled immediately in FO3 cause the character designs felt distinguished.

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Devils Cheek
 
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Post » Tue Jan 19, 2016 9:03 am


Not me, pal.

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Cesar Gomez
 
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Post » Tue Jan 19, 2016 5:50 am

I don't play Fallout for the main quest, so it always has replay value for me

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Nicholas C
 
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Post » Mon Jan 18, 2016 10:16 pm

I voted No.



There is only a certain number of times I can run through a mall shooting things to collect loot just to shoot more things with a better boomstick later.



On a positive note, I can't wait for DLC and the GECK!

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Lawrence Armijo
 
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Post » Mon Jan 18, 2016 10:35 pm


Unless that number is 1...

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Andy durkan
 
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Post » Tue Jan 19, 2016 7:01 am

I voted no as well. For some reason, playing this game again would be like watching the same Marvel movie twice just to see a different alternate scene after the credits.

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Rachie Stout
 
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Post » Tue Jan 19, 2016 4:21 am

what does [other] mean? someone give me an example of other in this case that has nothing to do with [yes, with conditions] and [no, with conditions].

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Ludivine Poussineau
 
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Post » Tue Jan 19, 2016 3:14 am

Yes. Certainly not any more or less so than New Vegas or any Elder Scrolls game, but totally more than 3.

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Solène We
 
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Post » Mon Jan 18, 2016 5:19 pm


How about... *I don't know* or *I have no opinion* or *I have an opinion, but I'm not willing to share it* or *My diapy is full of cheese.*

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Sudah mati ini Keparat
 
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Post » Mon Jan 18, 2016 11:32 pm


Maybe other is for someone who hasn't played the game yet? But wants to share their opinion/express concerns in the thread? :shrug:

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Flutterby
 
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Post » Tue Jan 19, 2016 2:39 am

Eh, I never held a high opinion of forum polls in the first place. For loaded questions (not this thread) I like to purposefully pick the dumbest-sounding answer.

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REVLUTIN
 
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Post » Mon Jan 18, 2016 10:55 pm


Ah yeah I didn't think about it that way. It makes sense in that case I guess.

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Nathan Maughan
 
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Post » Mon Jan 18, 2016 7:19 pm

With companions, abso-frickin-lutely! Cait is so different to Piper and both suit different character types.


Not so much with the main story as it is the same before the

Spoiler
Molecular Level

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Joanne Crump
 
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Post » Tue Jan 19, 2016 9:32 am

There always has to an "other" in case folks don't want to give a yes or no answer. If it's not there, somebody always complains. That's the only reason I put it there. I can't think of an "other" either that doesn't involve some sort of serious kink.

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Sophie Morrell
 
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Post » Tue Jan 19, 2016 5:47 am

Thumbs up to that. :)

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Robert Garcia
 
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Post » Tue Jan 19, 2016 7:02 am

I was thinking of voting no with conditions but I just went with no. But I will explain anyways.



The story line was very predictable. I sided with the Brotherhood simply because I dislike the other people we can side with. I don't care about the whole "are synths people" aspect of the game. One of the reasons why I sided with Brotherhood was because I agree with them.



The game isn't very compelling to try to convince me that the Railroad or Institute are right and even if I do go along with them I am pretty sure I know what the outcome will be and I just don't care.



The dialogue is bad, the dialogue options are so short and it doesn't matter what you pick, they all come back to the same outcome.



I honestly don't feel like starting a new game and that hasn't happened before. I also have no interest in rebuilding all the settlements in different ways either.

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Kelvin Diaz
 
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Post » Mon Jan 18, 2016 11:48 pm

I voted no because the voiced character and dialogue really ruins replay. I will play as 1 man and 1 woman to try different genders but other then that I don't see the point in replaying with the character saying the same exact thing in the same manner with little variation in options and outcomes.


In contrast I played about a dozen different characters in Skyrim (all 10 races, all with their own style).

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Farrah Lee
 
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Post » Tue Jan 19, 2016 9:08 am

It's got plenty to me. Already twice as much as the last fallout game got out of me total and I'm stillnowhere near done with playing 4 yet.
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Multi Multi
 
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Post » Tue Jan 19, 2016 5:05 am

Absolutely. It wasn't until mid PT4 that I decided I should take a break so I don't get burned out prior to DLC and/or more significant patches.

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N3T4
 
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Post » Tue Jan 19, 2016 9:27 am

Yes. I think the problem some people run into is metagaming themselves out of the fun ie knowing where bobbleheads or skill magazines they want are and go right there. If you 'forget' when you start a new character you'll be fine.
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Valerie Marie
 
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Post » Mon Jan 18, 2016 11:46 pm

Let's put it this way: many players of BGS games do not play the main quest or even other quests, yet these vast numbers of players spend literally hundreds if not thousands of hours with many different characters (or the same basic character with different choices about where to go, what to do, etc.).



Many people watch movies over and over again because they enjoy them. Same with books. Those media don't have interaction nor do they have different choices for the audience (not dialogue but choices about the character development, locations visited, etc.).



A game like Fallout 4 has almost infinite reply value for anyone who enjoys experiencing media multiple times (assuming they enjoy the specific media in the first place).

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Eileen Collinson
 
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Post » Mon Jan 18, 2016 6:27 pm


What is with people's lack of imagination? Just because Bethesda doesn't give you ending slides doesn't mean that the game always have the same "ending". Use some imagination and create some theories on how you have effected the Commonwealth with your choices. If you helped Institute, Brotherhood, or Railroad. And if you did anything (or not) for the Minuteman. There's a lot of different endings for the game if you're smart and do some imagination.



Plus there's always the chance that ending slides will come after the last DLC hits.

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Scott Clemmons
 
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Post » Mon Jan 18, 2016 8:44 pm

after a few years, - voted yes with conditions.

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Emma
 
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