Running through the same locations many times for quests due to the smaller map
Enemies literally fall from the sky or from the ground
Only difference is Dragon Age 2 penalized you with red points if you were a male and choose not to be gay
What smaller map? FO4 is significantly larger than FO4 in both map size and number of locations.
Only in the sense that I was very disappointed in both games and didn't finish either of them.
No.
And come on, you're not so wimpy you can't cope with a little rebuff from Anders surely...
Both being infinitely better than the incessant complaining suggests...yes...
Only when I had Codsworth as a companion on the character I named Hawk.
No, they play in different leagues, they got very different metacritic user scores: DA2 got 4.3 (awful) and FO4 got 5.9 (mediocre).
Radiant quests should have used more locations. Also with an strong preference for nearby locations for enemies threatening settlements.
I'd actually say that Dragon Age 2 was okay (I've actually played it more than Inquisition), not great by any means and the same locations being re-used numerous times were a let down but if it hadn't been a sequel to Dragon Age it probably wouldn't have been judged so harshly....the fact that you can travel through the same locations repeatedly doesn't remotely make it similar to Dragon Age 2 using the same cave system (and made no effort to disguise the fact) in every cave and as others have said the map didn't get any smaller for Fallout 4, quite the opposite really.
I'll give you credit for coming up with a different game to the many other topics though........so 0/10 but a gold star for unique way you tried to link two games with next to nothing in common.
Exactly.
With DA 2 I didn't even finish the demo because it was so appalling to me after having played DA:O. And I would like to see where enemies fall from the sky in FO4. Or where they are spawning in waves, just to make things look a little more challenging. In FO4, they're on the map and only respawn after a given time. That's a very big difference to just materializing out of thin air. Map isn't the same dungeon over and over and a single location without any surroundings. Settlements and cities give the impression of being alive.
There's quite a lot to criticize about certain aspects of FO4, but this isn't it.
Uh, no.
Also...
....what?
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That, too. DA2 was flawed, but fine.
No.
Dragon Age 2 was a rushed pile of disappointment.
What? Dragon Age II took place in the same location for 30 hours, and it was not even an interesting and fleshed out location. WHAT!?
If you mean the dialogue system, then yes it does remind me a little of Dragon Age and Mass Effect. Bioware games in general.