Does Piper looks a bit

Post » Wed Dec 02, 2015 3:37 am

Seriously? People are picking apart a game characters facial features? Also.. *Geee.. sure is weird that it's the female companion that everyone is focused on*.... "I was up for hours staring at her face and i found a bunch of flaws... I think."

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Nathan Hunter
 
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Post » Wed Dec 02, 2015 1:13 am

Exactly. She's no ravishing beauty, but she doesn't have a unibrow, and she's attractive.

Have any of you who think she is ugly stepped out of the house recently? Seen a person in real life before Photoshop or Hollywood casting happens?

I'm just excited to see NPCs gesturing and using body language as they talk. Skyrim was an improvement in that NPCs could still do things while talking to you, but they still fell into the "stare awkwardly straight ahead at you" dead-eyed conversation of Fallout 3's NPCs when not moving around.

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Jesus Sanchez
 
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Post » Wed Dec 02, 2015 9:42 am



She doesn't have a unibrow, and she looks better than moria brown so i have no issue.
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Claudz
 
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Post » Wed Dec 02, 2015 5:06 am

I think she is cute. Beside Nora and Serana I think she is the best looking Bethesda character.

Lol one of the tags is ghoul

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CHARLODDE
 
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Post » Wed Dec 02, 2015 2:58 am

I see much prettier girls than Piper just walking down the street. But then I'm not really concerned with her attractiveness, just her alien mouth.

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Dezzeh
 
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Post » Wed Dec 02, 2015 7:38 am

I like the look of piper, not overly sixualized at all. Only thing I don't like is that hat but that's personal preference.

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Austin Suggs
 
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Post » Wed Dec 02, 2015 2:02 pm

Something about her fits into the uncanny valley for me. Her mouth is *slightly* too big (and unsynced), and her eyes look...too intense, maybe? I don't know.

Wait, I figured it out I think. It's her eyebrows, they don't move. Between going through different emotions (annoyance, questioning, possibly some attraction) her eyebrows and other parts of her face never move. They stay static.
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Dezzeh
 
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Post » Wed Dec 02, 2015 11:58 am

Its like a virgin hive in here, huh?
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Jose ordaz
 
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Post » Wed Dec 02, 2015 12:29 am

She got a mouth made for all the sixual tricks you can do in fallout 4. Bioware romance ain't got nothin' on Bethesda now!

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carley moss
 
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Post » Tue Dec 01, 2015 11:21 pm

You just nailed what was bothering me about her. I wasn't quite sure what exactly put me off about her at first but now after reading your post I can see that she really isn't that ugly but just gives off that uncanny valley feel.

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Beat freak
 
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Post » Wed Dec 02, 2015 9:32 am

My heart still belongs to Codsworth.

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I love YOu
 
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Post » Wed Dec 02, 2015 7:34 am


I know, right? It makes me worry that we'll find other characters that will fit in there. Like the wife, for example. She looks normal with her default face...but what about when we change it?
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Honey Suckle
 
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Post » Wed Dec 02, 2015 11:29 am

Haha I totally agree, the mouth is just horrible. It reminds me of http://img.loveitsomuch.com/uploads/201407/21/ru/ruth%20wilson%20layered%20razor%20cut%20-%202014%20short%20hairstyles-t59454.jpg http://24.media.tumblr.com/9029cc49ff7afa6f752d38320441b439/tumblr_mmeuarHjBw1rrlordo1_500.gif http://31.media.tumblr.com/652f32548e756ce52fe92ad1468249a6/tumblr_ml8t6zcOl91qa9qc7o1_500.gif

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Khamaji Taylor
 
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Post » Wed Dec 02, 2015 4:54 am

I kind of like her so far... :tongue:

Edit:
Now I can see the uncanny valley... Her face doesn't keep up with her frantic arm movements.
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Lily Something
 
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Post » Tue Dec 01, 2015 11:44 pm

Uncanny-ness i can see.
apparently uncanny dudes look nervous.
Uncanny chicks look ugly.

:o
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Roddy
 
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Post » Wed Dec 02, 2015 2:07 pm


The Vault-Tec salesman? Ya...he looks off as well.

Oh boy, a pattern is emerging, and it worries me a little bit...
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Marguerite Dabrin
 
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Post » Wed Dec 02, 2015 8:58 am

Sadly, and trying to pass off fallout 4 as a cinematic experience is only going to compound Bethesda's awful facial animations.
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James Rhead
 
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Post » Wed Dec 02, 2015 5:54 am

Seems fine to me. Perhaps a little cliche of the news reporter type, but other than that I have no complaints about her appearance.
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gemma
 
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Post » Wed Dec 02, 2015 6:37 am

I'm just not seeing it. Maybe I'm some casul shmuck, maybe my glasses are out of wack, but she still seems perfectly fine to me.

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Alan Cutler
 
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Post » Wed Dec 02, 2015 1:15 pm


Try looking at certain, individual facial features. They don't move. It gives off kind of a creepy vibe because she looks human, but there's something...different, I guess?
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DAVId MArtInez
 
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Post » Tue Dec 01, 2015 11:33 pm


Meh... People will complain about anything these days it seems. I'm with you in that I see now thing wrong. Especially when you compare to what NPC's looked like in F3/NV.
But hey, in the end it just means people like us will have more fun with the game since we're not criticizing every little detail lol.
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Tanya Parra
 
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Post » Wed Dec 02, 2015 4:03 am

The silver lining here is that at least the facial animations in TES 6 will be a lot better than Skyrim.

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Trevor Bostwick
 
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Post » Wed Dec 02, 2015 12:11 am

Yeah but with this game, I'm fairy confident Bethesda isn't using facial capture in their character creation. It's a bit more forgivable in Fallout than in something like Halo or MGS.

Of course, I won't deny the character looks odd when you really try and dissect the details, but then I don't think animations, facial or body features have ever been good in a Bethesda game.

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Dan Wright
 
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Post » Wed Dec 02, 2015 12:28 am

I think they've said that the body animations are all mo-cap (and they do a lot of canned movements they reuse across different NPCs, which is pretty standard), and the facial animations are done procedurally. I think it looks fine, or at least only as uncanny as Mass Effect was. I mean, video game animations in general are uncanny valley af, we only didn't notice it as much in older games because their appearance was in the uncanny valley.

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Alessandra Botham
 
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Post » Wed Dec 02, 2015 11:58 am


I agree with you on the facial capture with most (or all) of the characters, as well as Bethesda's track record with it. I think the issue is more pronounced because Piper looks more human, but there's still that "stiffness" there. If Fallout 4's characters looked even more realistic than they do now, I'd bet that the issue would become even more pronounced (unless they fixed the facial expressions).
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Lillian Cawfield
 
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