Does sanctuary stack?

Post » Fri May 04, 2012 6:58 am

I know some effects like spell absorbtion do not stack, but what about sanctuary? If i have 10 on belt + 20 on shirt , is it 30pts sanctuary?

Im not sure because i get hit a LOT, almost every strike
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Eve Booker
 
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Post » Fri May 04, 2012 9:08 am

One more question, while im here. It says on the uesp that sanctuary is percent to dodge, but since i get hit so often i dont think its so. Also some people say that with 100pts sanctuary youll still get hit. What do you guys think? And do you think shield is better for protection? Im a pure mage but have light armor in minor
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Matt Bee
 
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Post » Fri May 04, 2012 12:59 am

Yes, sanctuary stacks.

Chance to Hit = Attack bonus + 1.25(Weapon skill + Agility/5 + Luck/10) - [Sanctuary bonus + 1.25(Agility/5 + Luck/10)]

The second part of the above formula is called the "Dodge" formula.

Obviously your Sanctuary bonus would have to be fairly large to overcome your enemy's weapon skill. Sometimes 100 points sanctuary would not be enough.

Shield increases Armor Class which would decrease damage, not cance to hit.

I've always thought that the best protection is to kill your enemies quickly and, if possible, from a distance.
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Silvia Gil
 
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Post » Fri May 04, 2012 2:49 am

I think magic has a stacking formula that is something like if you have 50 points of sanctuary on a peice of gear and 50 on another it would add up to be 75% total not 100%.
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Batricia Alele
 
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Post » Fri May 04, 2012 3:24 am

Yes, sanctuary stacks.

Chance to Hit = Attack bonus + 1.25(Weapon skill + Agility/5 + Luck/10) - [Sanctuary bonus + 1.25(Agility/5 + Luck/10)]

The second part of the above formula is called the "Dodge" formula.

Obviously your Sanctuary bonus would have to be fairly large to overcome your enemy's weapon skill. Sometimes 100 points sanctuary would not be enough.

Shield increases Armor Class which would decrease damage, not cance to hit.

I've always thought that the best protection is to kill your enemies quickly and, if possible, from a distance.

Thanks! Thats explains a lot

I think magic has a stacking formula that is something like if you have 50 points of sanctuary on a peice of gear and 50 on another it would add up to be 75% total not 100%.


I thought this was the case with spell absorbtion only?
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Sheila Reyes
 
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Post » Fri May 04, 2012 11:33 am

I thought this was the case with spell absorbtion only?

I'm not completely certain I thumbed the uesp wiki and didn't notice anything about it.
I wouldn't go too overboard on sanctuary if you plan on leveling light armor up passively, you'll need to get hit for it to level up unless you use a trainer to train it actively.
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flora
 
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Post » Fri May 04, 2012 9:37 am

Chance to Hit = Attack bonus + 1.25(Weapon skill + Agility/5 + Luck/10) - [Sanctuary bonus + 1.25(Agility/5 + Luck/10)]

Total sanctuary bonus?
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Kelly John
 
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Post » Fri May 04, 2012 8:19 am

Total sanctuary bonus?

The following will stack:

Birthsign: The Thief
1, or more, CE enchanted items
1, or more (if named differently) temporary spells

(as far as I know there are no potions or scrolls of sanctuary....if there are I would also expect them to stack)
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scorpion972
 
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Post » Thu May 03, 2012 9:51 pm

nevermind stupid question. thank you for all the answers
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Oceavision
 
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