Does it seem like Cyrodil is ruined?

Post » Tue Dec 21, 2010 5:09 am

Sutch is a city, not a fort. It was originally intended to be in the game, but they didn't have time to complete it.
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Nathan Risch
 
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Post » Tue Dec 21, 2010 8:47 am

My theory is that Cyrodiil is run by a bunch of whack jobs (Have you heard the conversations they have had w/ each other?) and the actually intelligent people have been shunned from society and have been forced to make groups of bandits and marauders. Of course not everyone who is exiled is sane. For example, the necromancers are in some sort of sick world of their own. By that, there are sane people within society, for example Mordryen Oreyn (Spelling?) is probably the most capable character I've seen in the game


By the Vanir and Aesir, how come I've never realised this... Makes perfect sense.
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Heather M
 
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Post » Tue Dec 21, 2010 5:29 am

The thing that's badass about Mordryen Oreyn is that the man wears an iron cuirass and fights with a little iron mace and yet he kicks more ass than Marauders in full Daedric. Nothing fancy or flashy about that man.


Also, ironically, in the Infernal City novel which takes place after Oblivion, the man who ended up taking the throne of Emperor started off as a Marauder Lord, which further emphasizes your point that the outlaws are more competent and organized than the soldiers and counts.
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Annick Charron
 
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Post » Tue Dec 21, 2010 9:20 am

I rest my case
http://www.gamesas.com/index.php?/topic/1138375-i-have-yet-again-a-new-character/
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Alexandra Louise Taylor
 
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Post » Tue Dec 21, 2010 9:21 am

The thing that's badass about Mordryen Oreyn is that the man wears an iron cuirass and fights with a little iron mace and yet he kicks more ass than Marauders in full Daedric. Nothing fancy or flashy about that man.


Also, ironically, in the Infernal City novel which takes place after Oblivion, the man who ended up taking the throne of Emperor started off as a Marauder Lord, which further emphasizes your point that the outlaws are more competent and organized than the soldiers and counts.

Titus Mede wasn't necessarily a bandit as in one who inhabits forts. He was more than likely a legionnaire that revolted and convinced others to rebel with him. By calling them a 'bandit army', Keyes is indicating that they were against the Empire, not that they hid along roads waiting for travelers.
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JAY
 
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Post » Tue Dec 21, 2010 3:00 am

Titus Mede wasn't necessarily a bandit as in one who inhabits forts. He was more than likely a legionnaire that revolted and convinced others to rebel with him. By calling them a 'bandit army', Keyes is indicating that they were against the Empire, not that they hid along roads waiting for travelers.



Maybe you're right, but it's still open to interpretation. He was definitely implied to be an outlaw, but being an outlaw doesn't necessarily make you a thief or a marauder. I'll give you that much.
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Alex Blacke
 
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Post » Mon Dec 20, 2010 7:55 pm

Pretty much, cyrodiil is africa, but greener
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Phillip Brunyee
 
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Post » Tue Dec 21, 2010 2:13 am

Pretty much, cyrodiil is africa, but greener


Exactly where in Africa does it snow?
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Calum Campbell
 
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Post » Tue Dec 21, 2010 10:59 am

Exactly where in Africa does it snow?

Kilimanjaro.

But he is surprisingly right - when you take my always reliable words, Plato hypothetised Atlantis's location as somewhere in the Mediterranean Sea, north of Africa, and there Atlantis stayed underwater, till that meteor did all that which I just described.
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Sabrina Steige
 
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Post » Tue Dec 21, 2010 2:54 am

Well, here in the real word, there are tons of ancient Egyptian ruins, Mayan ruins, castles from the Middle Ages, and old forts and fortresses. Are we in a post apocalyptic era?


Well, kinda. I would say we are living in a post-post-apocalyptic era. We are not living in the immediate aftermath of a particular apocalypse, but there have been many . . . the collapse of classic Maya civilization, the fall of classical Rome and the ensuing dark ages, Tamerlain, WWII, just to name a few.

Like for us, it seems that the landscape of Cyrodil is littered with the refuse of history.

As for the abundance of hostile bandits, and conjurers, and trolls, etc., that is another story.
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Tyrone Haywood
 
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Post » Tue Dec 21, 2010 12:23 am

But in real life there aren't as many ruins in one location as in Cyrodil. I think the presence of all these forts show how the importance the Imperials gave to military might.


I don't know about that, there are probably more ruins in places like Italy or Greece (for the size of the landmass) Than there are in Cyrodiil.
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Catherine Harte
 
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Post » Tue Dec 21, 2010 12:50 am

To, for example, the Akaviri, Cyrodiil is post-apocalyptic. Their era is over, but the Imperials are still here: so no, I wouldn't consider it post-apocalyptic. At least from game-play POV. There's ruins everywhere in our world as well as in their world and probably any other world with sentient inhabitation able to build.
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Aaron Clark
 
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Post » Tue Dec 21, 2010 10:03 am

Kilimanjaro.


Yes, but that's a mountain.. and.. and.. and.. Okay, there's no recovery, I've been beat. :P
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Sarah Kim
 
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Post » Tue Dec 21, 2010 8:37 am

Yes, but that's a mountain.. and.. and.. and.. Okay, there's no recovery, I've been beat. :P

I think I'm gonna change my name to Sheogorath, as 11 ou of my 10 last posts give support to that.
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Dalia
 
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Post » Tue Dec 21, 2010 2:23 am

I think I'm gonna change my name to Sheogorath, as 11 ou of my 10 last posts give support to that.


We've noticed.

I wonder what happens if you hit yourself with the Wabbajack. Dare ya.


:wink_smile:
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Ian White
 
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Post » Tue Dec 21, 2010 5:22 am

Nothing wrong with Cyrodiil to me.
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Marlo Stanfield
 
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Post » Tue Dec 21, 2010 6:35 am

The Ayleid ruins date from before the First Empire, over 4000 years ago. The ruined forts would be First Empire, I believe, dating anywhere from about 1000 years old to nearly 4000.

This stuff is all in the Elder Scrolls lore, and a lot of it can be learned about by reading the books in the game.



The Lusty Argonian Maid taught me many valuable life lessons.
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dell
 
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Post » Tue Dec 21, 2010 3:28 am

You need to realize Cyrodiil isn't a metropolitan area like some of us are used to. Look at the English countryside. Or the prairies. Fewer people means fewer cities. The only difference is that Cyrodiil has a very old and violent history, resulting in the Ayleids being overthrown, forts being abandoned, and anybody on the run (Bandits/Marauders) making makeshift bases for themselves in caves and what's left of forts.

I don't think Cyrodiil is ruined at all. It has a healthy balance of civilization and history.
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Nienna garcia
 
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Post » Tue Dec 21, 2010 1:49 am

One thing I think is funny, in comparing Cyrodiil to the DC area of FO3, is that even though Fallout is a post apocalyptic survival story, made to look as horrible as possible, and Oblivion attempts to create an expansive beautiful world, I get randomly attacked constantly in both.
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KU Fint
 
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Post » Mon Dec 20, 2010 10:58 pm

One thing I think is funny, in comparing Cyrodiil to the DC area of FO3, is that even though Fallout is a post apocalyptic survival story, made to look as horrible as possible, and Oblivion attempts to create an expansive beautiful world, I get randomly attacked constantly in both.


Have you ever thought... Maybe it's you...? :wink_smile:
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Farrah Lee
 
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Post » Tue Dec 21, 2010 12:35 am

One thing I think is funny, in comparing Cyrodiil to the DC area of FO3, is that even though Fallout is a post apocalyptic survival story, made to look as horrible as possible, and Oblivion attempts to create an expansive beautiful world, I get randomly attacked constantly in both.


No surpises - you just somehow managed to create a character who can time-travel, so the attack you experienced in future FO3 DC area was performed by his grand-grand-grand-ancestor in ancient Cyrodill.

Cyrodill *was* FO3 DC !
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Sabrina Steige
 
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Post » Tue Dec 21, 2010 4:09 am

One thing I think is funny, in comparing Cyrodiil to the DC area of FO3, is that even though Fallout is a post apocalyptic survival story, made to look as horrible as possible, and Oblivion attempts to create an expansive beautiful world, I get randomly attacked constantly in both.

Maybe I'm a little slow or something, but I think you're meant to get attacked in both.
E.g a place like Switzerland or something may be beautiful, but there's still animals there that would attack you if you rub them in the wrong way.
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Brentleah Jeffs
 
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Post » Mon Dec 20, 2010 10:40 pm

I just now realise that there are hundreds of broken and deserted forts, but almost no intact ones. Seems kinda weird, doesn't it?
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Arnold Wet
 
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Post » Mon Dec 20, 2010 10:16 pm

Conflicts. It's the old age.
Having imps or goblins attack you is no different from a bear or shark attacking us in our world. ;)
And what about our ruins? I think Cyrodiil is not in tyranny. I mean, if anythings ruined it us. They're not going through global warming or a recession!
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DAVId Bryant
 
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Post » Tue Dec 21, 2010 8:37 am

I just now realise that there are hundreds of broken and deserted forts, but almost no intact ones. Seems kinda weird, doesn't it?

It's true that you'd think they would have built some new ones by now... I guess the Imperials all just cower behind their city walls. :P
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An Lor
 
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