» Fri Jan 14, 2011 12:54 pm
Q: Does Skyrim look like a game that will prevent you from playing OB?
A: No, OB is a game that prevents me from playing OB.
I did not enjoy Oblivion after about the first 5-10 hours of play. It looked spectacular, and there were a number of new and interesting features, but the more I played it the emptier and more meaningless it felt. Between the blatant level-scaling, the lack of unique items, the "can't fail" game mechanics, the irrelevance of many of the character stats compared to player skills, and the automatic 3-day respawn of almost everything, it felt like nothing but a pointless "diversion", not a game. After struggling to maintain interest long enough to complete the MQ, I haven't even been able to muster the ambition to try Shivering Isles (which I hear is good), because the basic game just bored me to the brink of outright annoyance. A popular "overhaul" and several other significant mod changes at least got me through it, but even mods merely "masked" the inherent problems somewhat, not solved them.
I certainly hope that Skyrim becomes the "new standard". The potential is there at least, if Bethesda learned anything about both the good and bad sides of "streamlining" since OB and FO3. In my opinion, MW still holds the title, and I still play it fairly regularly (it's definitely aged a bit, a few of the same old bugs and issues that were a problem back then are still there, and it takes a lot of mods to keep it even semi-fresh after all these years), while OB sits in a bottom drawer along with a couple of other "abandoned" games that I'll probably never play again.