For those that didn't play Oblivion, there was a particular bug that occurred on characters with extended play time. The bug would basically cause every animation in the game to slow down to a crawl, making things likes doors open extremely slowly. It rendered the game unplayable. The bug would occur at around 300-400 hours of playtime for consoles. However, higher framerates on PC would cause it to occur in as few as 100 hours.
Thankfully, a user made fix was developed for PC, but no fix was ever released for consoles. As far as I'm aware, this bug didn't exist in FO3, but has anyone, particularly PC gamers with higher end rigs, encountered this bug yet? I'm hoping it hasn't found it's way back into the game.