Bloc Party's first album was too awesome, A Weekend In The City was great but some songs did not carry much impact, and Intimacy was awesome in it's own way but does not really sound like the Bloc Party I fell in love with from the start.
If FO1 was Bloc Party then FO3 was Kele's solo album, still [censored] awesome on it's own merits but not my cup of tea when I wanna hear some Bloc Party.
Bloc Party is what I fell in love with and even though it's as lovely as always to hear Kele's vocals the sound, feel and music of his album are nothing like what I fell in love with.
/Metaphor
Fair anology. I could used the American example of Jay Bennett/ post-Jay Bennett Wilco as well. Good in their own rights, but the latter is not the music that changed my life. With Fallout, though, I feel like some issues raised are fairly easy to address.
1) Map nodes vs. open exploration: there is a reason why in the Beth/Obsidian Fallout games that you can fast travel. Sure, it doesn't tick away time, and passage of days, months, years doesn't mean anything, but I feel like this is a happy medium. You can't do it with enemies nearby, which negates the trusty "run to exit grid for your life" strategy of F1 and F2, and the towns/maps are grid based, but I think that is a marked improvement. While there is no viable alternative to open exploration, I feel like the game is enhanced by the minutiae of easter egg locations.
2) Turn-based combat vs. VATS/RTS: all a matter of taste which I think should be an option at the beginning of the game, like hardcoe mode in NV. I feel like turn-based combat would slow down the modern games more than VATS, and like the quick-travel map, VATS is sorta like fan service: a new face on old gameplay.
These are just a few, and by no means am I trying to minimize people's feelings and preferences about the games, but I feel like these issues could be resolved easily in making the gameplay more customizable (i.e. a GECK on all platforms) instead of forcing players to adopt a single method of playing.
Sorry so sloppy.