I've still seen nothing to indicate that The Witcher II isn't anything but a Dragon Age style game. Granted, it's got much better tech, though I still think the game looks absolutely horrible anywhere but close up. It probably has to do with that distant "Blur" effect, which is totally stupid to put in a game, since your eye will naturally adjust its level of focus to where you are looking on the screen.
Anyway, Before that comment sparks another call to arms by the entitled PC gamers, I should say, but "Dragon Age-like" I mean in level design and game flow. Dragon Age was not open world, but you were free to bounce back and forth and revisit old areas, which created a much greater focus on the story itself and the immediate happenings of the world. Elder Scrolls games rather focus rather on the world itself, instead of the immediate pressing matters of whatever big evil doodad wants to kill everyone. Even though they may still be RPG's, this creates a distinct feel between the two. I guess if I had to describe them better, Elder Scrolls: World centric and The Witcher (Assuming TWII as well at this point): Narrative Centric.
The Witcher is not a Shooter dude, seems like you see only what you want to see...
Gamespy PC RPG of the year 2007
Gamespot PC RPG off the year Readers choice
IGN Best PC RPG of the Year...................
PC Gamer PC RPG of the year
PC of course , http://img89.imageshack.us/img89/338/me00010003262hi9.jpg there are many more awards but why would we care is just an average game right? :icecream:
Notice they all had to Prefix (Double prefix actually) it with PC and RPG though? I think that's what he meant. It didn't actually win a general "Game of the Year' award, I mean, really, how often does one genre really get two or three truly amazing titles in the same year? Genre awards are just publicity showboating.