Does the witcher 2 have better Radiant AI and Story than Sky

Post » Wed Mar 31, 2010 10:14 pm

nothing to do with anything in this thread but your comment here made me think of a funny e-mail i got the other day....who was the first guy that looked at a chicken and thought " i'm gonna eat the next thing that comes out of that thing's butt!" LOL


We were talking about AI, and how "true" intelligence can create a "script" for a situation it's not "coded" to encounter.

However, I think you could reasonably emulate that, for the purpose of a game. Yes, if there was "true" AI, all the NPCs would eventually look at the player and be like "hey man, you've been playing for 20 hours, go outside or something" and some mage would see a bird flying and create some Feather/telekinesis spell that held a ship up in the air, creating an "airplane." But we dn't need that level of consciousness.

We just need NPCs who can react to elements of the game without scripting (maybe a warrior won't blindly attack a minotaur if he "knows" he's only fought trolls before, unless of course his individual personality is the "martyr/paladin/berserker" type who's not afraid of death. They also need to "recognize" themselves and the player. I want to ask an NPC who they saw rob a merchant, and have him say "a dark elf in the red shirt" even though the theft, the elf, and the witness were never scripted. Basically, each NPC needs a "memory" the scripting of which is probably not so hard to do but the processing power required would great, even if people "forgot" stuff after a while. And of course people with low intelligence would remember less and for shorter. But like I said, technically impossible at this point, although they have recently developed a new type of microchip that has "3D" structure, increasing the amount of power in a given space...
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Rachael Williams
 
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Post » Thu Apr 01, 2010 1:46 pm

He didn't see that overall GotY was COD, not W2. Guess he didn't read my original post.

I know ^^
I was more saying something general and it wasn't directed to you :P

Best place to compare games would be at a "neutral" gaming forum, non-related to any games.
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Austin England
 
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Post » Thu Apr 01, 2010 1:55 am

This is a Skyrim fan forum... expect many fans to be offensive about any other games and defensive about Skyrim :whistling:

Unless its open world, I will bash the beans out of it. But really W2 seems like it will be a fine game for the type of game it is, just not what I am looking for. Which like I said is too bad, because I like some of what I have seen and read about it, but I hate the all restrictive gameplay aspects, if only it was at least sorta open world. I might check it out, perhaps mods will open it up a bit. I hear there will be a mod kit. I like mods.
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Georgia Fullalove
 
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Post » Thu Apr 01, 2010 1:54 am

I agree DOA is really bad, I always turn it off(even if I have go to the ini to do it like in TW2).

And W2 is not even as free as DA2 in regards to going back and forth like you say, as you can't revisit old places(after chapter change I would assume, unless its really restrictive).
WTF W2 is not restricted like that.
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Tanya Parra
 
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Post » Thu Apr 01, 2010 11:05 am

GotY from who?


PCWorld, GameSpy, a couple others...
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Stefanny Cardona
 
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Post » Thu Apr 01, 2010 1:53 am

He didn't see that overall GotY was COD, not W2. Guess he didn't read my original post.

You may want to keep in mind that The Witcher is PC only. Any title that wins Game of the Year is a multi-platform title, in particular it must be on console.

Also, I feel we may need to specify on the "openness" of The Witcher 2:
- The game is chapter-based like it's predecessor, so you cannot revisit previous locations from an earlier chapter.
- Unlike the previous game, the environments you are in are large and vast. They are in no way "linear."
- The game has a wide assortment of different environments that players may never see depending on their choices.

Is The Witcher 2 a large, persistent world like Skyrim? No.
Does The Witcher 2 have large environments that people can explore and find all sorts of fun and adventure? Yes.
Geralt will visit three different kingdoms I believe. Each will have their their own feel and look.
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luke trodden
 
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Post » Thu Apr 01, 2010 5:00 am

PCWorld, GameSpy, a couple others...

Not overall though. Those are genre specific. W2 is chapter based anyway. Restriction is not what I look for in RPG's.
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Tiffany Carter
 
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Post » Thu Apr 01, 2010 9:32 am

It wasn't overall GotY though. I thought that's what he meant. Witcher was RPG of the year, COD was shooter of the year, but COD was also overall GotY. Big difference between being GotY in one genre and overall GotY.

yea but you have to take in account that. for example this year skyrim and w2 probably wont be GotY it will be some crap like Modern Warfare 3 or if people have a little bit more of common sense this year Battlefield 3. then again the witcher is PC only it would be a bit unfair to give it overall GotY but i wouldnt be suprised if W2 got PC GotY 2011 and Skyrim overall RPG GotY
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Danger Mouse
 
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Post » Thu Apr 01, 2010 12:52 pm

This is a Skyrim fan forum... expect many fans to be offensive about any other games and defensive about Skyrim :whistling:

Yep i got the memo lol ty for the heads up :P
I better keep silent and play my stuff happy lol :celebration:
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Niisha
 
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Post » Thu Apr 01, 2010 4:03 am

....
"A.I" - Note: as someone who codes C, java, perl, shell for a living, I don't like the term "A.I". It doesn't really exist. It is basically a term coined out of sci-fi movies. I prefer the term "coded behavior", which it really is ... but I digress.. both games have some level of coded behavior. However, Witcher has certain touches not seen in Oblivion, like people fishing, or reacting to the rain, reacting to the time of day, reacting to being drunk, to being upset/happy with the main character, etc. It is worth mentioning there are some environmental touches as well, like bats flying out of caves when you enter them, or swallows flying out of ruins, birds flying off the group when you run by them, etc.
....

Coding, programming, scripting... You should know that in gaming context, scripting as in "scripted events" is used for something different than the meaning for scripting in programming. This page will explain it better than me.
http://www.giantbomb.com/scripted-events/92-2039/

I respect your opinions but we are humble enough really. We don't mention "true" AI, or Strong AI or anything like that. But scripting as in scripted events which you gave examples above is different than what's being done in games in the name of AI.
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Kelvin Diaz
 
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Post » Thu Apr 01, 2010 1:49 pm

Unless its open world, I will bash the beans out of it. But really W2 seems like it will be a fine game for the type of game it is, just not what I am looking for. Which like I said is too bad, because I like some of what I have seen and read about it, but I hate the all restrictive gameplay aspects, if only it was at least sorta open world. I might check it out, perhaps mods will open it up a bit.

Well, have in mind that Witcher 2 isn't aiming to be a fully open-world. It's based on books. The Witcher games have chapters. Just because a game is open doesn't mean it's good. I really like open-worlds too though when I first played Morrowind so many years ago, but I've played linear games that have been amazing as well. Not every game is meant to be fully open, and that is something the developer has in mind when making the game.

Witcher 2 will be fully open within each chapter, I think. I'm not sure you can go back after a chapter. I'm guessing you can't. In each chapter though there will be lots and lots of locations and secrets and places to explore.
So Witcher 2 is like a semi-open world, if you want to call it that. Half open, half linear.

Yep i got the memo lol ty for the heads up :P
I better keep silent and play my stuff happy lol :celebration:

Nah you shouldn't stay silent man :P
Speak for your own opinion and stand by it. That's what matters imo. I love Skyrim so far but I try to keep an open mind even so, and if there are some things I dislike about Skyrim, I say that straight out, despite this being a fan-forum. A good fan is also a constructive (in a positive way) and open fan in my opinion.
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Jordyn Youngman
 
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Post » Thu Apr 01, 2010 2:35 pm

From the combat vids I've seen of witcher 2, (or was it 1?), it's a terrible game.
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Zoe Ratcliffe
 
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Post » Thu Apr 01, 2010 3:43 am

So many fan boys :cryvaultboy:
That's hardly surprising I guess since these are the Skyrim forums. I'd say The witcher 2 is definitely on my radar though.
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Code Affinity
 
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Post » Thu Apr 01, 2010 3:37 am

WTF W2 is not restricted like that.

"Each chapter of The Witcher 2 takes place in a different location, where you can't go back." thats from CD Projekt's story designer Jan Bartkowicz,
http://pc.ign.com/articles/114/1146395p1.html

Where do people keep getting this other info from? I wish it were true, then I might be interested in the game. But unless this guy is lying or just making stuff up its not.
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A Boy called Marilyn
 
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Post » Thu Apr 01, 2010 11:42 am

Well, have in mind that Witcher 2 isn't aiming to be a fully open-world. It's based on books. The Witcher games have chapters. Just because a game is open doesn't mean it's good. I really like open-worlds too though when I first played Morrowind so many years ago, but I've played linear games that have been amazing as well. Not every game is meant to be fully open, and that is something the developer has in mind when making the game.

Witcher 2 will be fully open within each chapter, I think. I'm not sure you can go back after a chapter. I'm guessing you can't. In each chapter though there will be lots and lots of locations and secrets and places to explore.
So Witcher 2 is like a semi-open world, if you want to call it that. Half open, half linear.

It will be fully open in each chapter just like The Witcher 1. You cannot revisit locations from a previous chapter. Keep in mind, there are three chapters in the game, and all of the environments in the chapters are huge. It's not one large persistent world like Skyrim, but then again most games aren't expect for MMORPGs. It still is an large, open RPG, as environments are large, and the player can explore them and find all sorts of adventures and secrets. The only part of the game that will be "linear" will be the prologue, as they have to set the stage and tone for the game.
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Tanya
 
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Post » Thu Apr 01, 2010 12:21 am

funny how bethesda said that because this kind of stuff happened they dicided to tone down the Radiant AI. it didnt happen in Oblivion and it wont Happen in Skyrim. those kind of NPC behaviors would break the game rather than make it better.


that would be freakin epic! Someone going to the apple store in skyrim, they start argue about the prices, and at the end of the day someone ends up being killed.
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El Khatiri
 
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Post » Thu Apr 01, 2010 12:17 am

Well, have in mind that Witcher 2 isn't aiming to be a fully open-world. It's based on books. The Witcher games have chapters. Just because a game is open doesn't mean it's good. I really like open-worlds too though when I first played Morrowind so many years ago, but I've played linear games that have been amazing as well. Not every game is meant to be fully open, and that is something the developer has in mind when making the game.

Witcher 2 will be fully open within each chapter, I think. I'm not sure you can go back after a chapter. I'm guessing you can't. In each chapter though there will be lots and lots of locations and secrets and places to explore.
So Witcher 2 is like a semi-open world, if you want to call it that. Half open, half linear.


Nah you shouldn't stay silent man :P
Speak for your own opinion and stand by it. That's what matters imo. I love Skyrim so far but I try to keep an open mind even so, and if there are some things I dislike about Skyrim, I say that straight out, despite this being a fan-forum. A good fan is also a constructive (in a positive way) and open fan in my opinion.

Final Fantasy 6 is more of a "half open world game" than W2. Its not open world I am not interested. I use to play only linear console rpgs(most of the nearly 50 rpgs I have played were for the console and were linear). I have not played a console game in almost a decade. I stop playing games altogether for a few years, then got back in with pc gaming. Now that I am older I prefer a different type of game. You play what you like and I play what I like, no big deal. Just personal preference.

And perhaps W2 will draw me in, because it has the one thing I like about Beths game even more than there open worldness, it has mods. So it is possible I might want to play it, it depends on the mods.
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Matthew Barrows
 
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Post » Thu Apr 01, 2010 12:35 am

Final Fantasy 6 is more of a "half open world game" than W2. Its not open world I am not interested. I use to play only linear console rpgs(most of the nearly 50 rpgs I have played were for the console and were linear). I have not played a console game in almost a decade. I stop playing games altogether for a few years, then got back in with pc gaming. Now that I am older I prefer a different type of game. You play what you like and I play what I like, no big deal. Just personal preference.

if you dont want to consider the witcher 2 at all i dont know what youre doing here. the thread is half about it.
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Alister Scott
 
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Post » Thu Apr 01, 2010 3:19 pm

if you dont want to consider the witcher 2 at all i dont know what youre doing here. the thread is half about it.

I was here just to stop any disinformation about W2 being an open world game. But now I am still here just because I got caught up in the discussion. And I was hoping someone would have a counter to my info confirming its not open world.
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Ria dell
 
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Post » Thu Apr 01, 2010 12:11 am

I was here just to stop any disinformation about W2 being an open world game. But now I am still here just because I got caught up in the discussion. And I was hoping someone would have a counter to my info confining its not open world.


Its not fully open world but within each chapter there is a huge explorable space with tons of things to do.
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CxvIII
 
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Post » Thu Apr 01, 2010 2:36 am

I am going to the EB Games to buy the game informer if any of you guys want to keep the discussion going (i hope) i invite you guys to make the next thread when we reach page 11
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Christina Trayler
 
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Post » Thu Apr 01, 2010 11:37 am

Its not fully open world but within each chapter there is a huge explorable space with tons of things to do.

Like I said there is one thing this game has that might be able to draw me in, mods. If it has a good mod kit that engenders a big mod community, then I would have to consider playing this game. As mods are the #1 thing I like about Beths game, Open worldliness is #2.
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Racheal Robertson
 
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Post » Thu Apr 01, 2010 7:59 am

I've still seen nothing to indicate that The Witcher II isn't anything but a Dragon Age style game. Granted, it's got much better tech, though I still think the game looks absolutely horrible anywhere but close up. It probably has to do with that distant "Blur" effect, which is totally stupid to put in a game, since your eye will naturally adjust its level of focus to where you are looking on the screen.

Anyway, Before that comment sparks another call to arms by the entitled PC gamers, I should say, but "Dragon Age-like" I mean in level design and game flow. Dragon Age was not open world, but you were free to bounce back and forth and revisit old areas, which created a much greater focus on the story itself and the immediate happenings of the world. Elder Scrolls games rather focus rather on the world itself, instead of the immediate pressing matters of whatever big evil doodad wants to kill everyone. Even though they may still be RPG's, this creates a distinct feel between the two. I guess if I had to describe them better, Elder Scrolls: World centric and The Witcher (Assuming TWII as well at this point): Narrative Centric.



Notice they all had to Prefix (Double prefix actually) it with PC and RPG though? I think that's what he meant. It didn't actually win a general "Game of the Year' award, I mean, really, how often does one genre really get two or three truly amazing titles in the same year? Genre awards are just publicity showboating.


Actually, it is Bioware that took a lot of elements from Witcher and made Dragon Age, not the other way around.
As for the GoTY, I guess this is your way to back out of certain statement you made on another thread? :)
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Alexandra walker
 
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Post » Thu Apr 01, 2010 2:04 pm

I was here just to stop any disinformation about W2 being an open world game. But now I am still here just because I got caught up in the discussion. And I was hoping someone would have a counter to my info confirming its not open world.

There are many different kinds of open worlds, and The Witcher 2 does classify as one. A game that is not an open world does not let you go off the beaten path and explore environments. You can do this in The Witcher 2. Not being able to revisit previous locations from a previous chapter is in no way relevant to being an open world or not.
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Neil
 
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Post » Thu Apr 01, 2010 10:38 am

@Redguard, you can make up any def you want for open world games, it does not make them so. Rockstar games are open world, Beth games are open world, etc. You can call W2 open world, but its nothing like Beth or Rockstars open world. And that is what I am referring to(Beths specifically). So lets just say W2 is not close to a Beth style open world game, ok?

And speaking of mods/mod kit for W2, does any know of any articles specifically going into details about this?
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le GraiN
 
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