Does the witcher 2 have better Radiant AI and Story than Sky

Post » Wed Mar 31, 2010 8:53 pm

funny how bethesda said that because this kind of stuff happened they dicided to tone down the Radiant AI. it didnt happen in Oblivion and it wont Happen in Skyrim. those kind of NPC behaviors would break the game rather than make it better.


Radiant AI was in its infancy and still is. Bethesda had 5 years to make it better, and I'm positive they won't fail to impress.
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Brandon Wilson
 
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Post » Thu Apr 01, 2010 2:27 am

Both of them are going to be great games. Different, but great.

Skyrim will be a wonderful open-world game. The Witcher 2 will be more linear, which isn't something bad: sometimes I prefer to play a more linear game. In addittion, this linerity allows a deeper story and a richer character (but only ONE) with a background that is reflected during the story (and, in the case of Geralt, there is a LOT to reflect) and with his friends and enemies and all of that. And open-world game doesn't have this things, but it has plenty of them that a linear game can't have.

Concerning AI, we'll see. CD Projekt hasn't got much experience, but they have shown us that they are very, very good and promising. Skyrim's Radiant AI is going to be great, anyway.
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Rachael
 
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Post » Thu Apr 01, 2010 7:50 am

So are we really trying to compare two games that attempt to represent completely separate style of play, that haven't even been released, based on some hype machine and announcements?

Is anyone here really naive enough to think that either of these games will live up to their hype? I can't think of any game in history that has actually done that. For example, did you know that gamesas is claiming that NPCs will react and respond to things that you leave on the ground in Skyrim? That's fine and good, but they made the SAME announcement for Oblivion. Guess what, it didn't happen.

Don't compare games on their hype. Especially don't compare games with different play-styles based only on hype.
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xxLindsAffec
 
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Post » Thu Apr 01, 2010 2:08 am

So are we really trying to compare two games that attempt to represent completely separate style of play, that haven't even been released, based on some hype machine and announcements?

Is anyone here really naive enough to think that either of these games will live up to their hype? I can't think of any game in history that has actually done that. For example, did you know that gamesas is claiming that NPCs will react and respond to things that you leave on the ground in Skyrim? That's fine and good, but they made the SAME announcement for Oblivion. Guess what, it didn't happen.

Don't compare games on their hype. Especially don't compare games with different play-styles based only on hype.

but if we don't do that.......what will we talk/argue about??? :confused:
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Hayley O'Gara
 
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Post » Wed Mar 31, 2010 11:23 pm

That's fine and good, but they made the SAME announcement for Oblivion. Guess what, it didn't happen.

That was more than 5 years ago.
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Siobhan Thompson
 
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Post » Thu Apr 01, 2010 5:20 am

You don't know that.

Todd said in an interview that they encountered those kind of behaviors in early development of the AI for Skyrim and that they toned it down for it NOT to happen. im not going to find a link for you so yes i know that

I'm very looking forward to skyrim but CD Projekt is definitely setting standards in the fields of RPGs too and its better like that because to me no other RPG realy gave Bethesda any real competition thus far

@Geckoman
I truly hope that people understand that were just talking for talking here.
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Heather M
 
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Post » Thu Apr 01, 2010 12:42 am

Todd said in an interview that they encountered those kind of behaviors in early development of the AI for Skyrim and that they toned it down for it NOT to happen. im not going to find a link for you so yes i know that

I'm very looking forward to skyrim but CD Projekt is definitely setting standards in the fields of RPGs too and its better like that because to me no other RPG realy gave Bethesda any real competition thus far

They toned down Radiant Story, not Radiant AI.
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Jessie Rae Brouillette
 
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Post » Thu Apr 01, 2010 7:53 am

They toned down Radiant Story, not Radiant AI.

For what reason they toned down Radiant Story?
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Shirley BEltran
 
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Post » Thu Apr 01, 2010 7:37 am

...Radiant story doesnt dictate the behavior of NPC's it dictates whats thrown at the player...Radiant A.I is still in....
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Katie Pollard
 
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Post » Thu Apr 01, 2010 5:37 am

For what reason they toned down Radiant Story?

At first they were using it for everything. They scaled it back quite a bit to use it mainly for quest parameters only.
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Loane
 
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Post » Wed Mar 31, 2010 11:18 pm

For what reason they toned down Radiant Story?


Because quest couldn't compare to the ones made by people. Abusing of Radiant Story resulted in a lot of crappy quests.
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Phillip Hamilton
 
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Post » Wed Mar 31, 2010 6:22 pm



@Geckoman
I truly hope that people understand that were just talking for talking here.

lol after re-reading the whole thread i think most do but there are some.....not so sure. :tongue:
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Sammygirl
 
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Post » Thu Apr 01, 2010 4:54 am

Because quest couldn't compare to the ones made by people. Abusing of Radiant Story resulted in a lot of crappy quests.

in fact, radiant AI caused quite a few quests to break usually because a needed npc was killed after chasing deer across the country and running into an ogre or minataur. LOL
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Skivs
 
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Post » Thu Apr 01, 2010 3:18 am

In Oblivion Sean The Baker gets up in the morning and bakes some bread, and he might sweep the floors, then on a lunch break he might walk outside and have an apple, He might say hello to another NPC walking by then a little kid sneaks up behind him and steels his man purse, he runs after the kid yelling "THIEF THIEF", then a guard yells "STOP THIEF!" and brutally kills the kid where he stands, the guard comes back to Sean the Baker and hands him back his man purse. sean says thankyou and sits down on a chair, he might throw his apple core on the ground and a rat runs up and grabs it. "AHHH A RAT!" Sean the gay Baker screams and runs back inside, where he continues to bake bread.

That definitely sounds like something that could've happened in Oblivion...'s E3 demo.
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Megan Stabler
 
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Post » Thu Apr 01, 2010 3:37 am

That was more than 5 years ago.


So? My point is that games don't deliver what they make you think they will. You can't compare games based on what they announce because they probably won't even have all those features, and even if they do, they won't work the way you imagine them working.

Nothing has changed in 5 years regarding the hype engine.

That definitely sounds like something that could've happened in Oblivion...'s E3 demo.

Exactly.
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Your Mum
 
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Post » Wed Mar 31, 2010 6:55 pm

lol after re-reading the whole thread i think most do but there are some.....not so sure. :tongue:

Yea. and as for game comparaisons its just important to compare games because thats what set standards and allow us to have high quality products. even comparing mirror's edge to skyrim would be benificial. i know its far stretched but those kind of comparaisons just show the new standards and expectation we have for the first person camera and how moving around the world should be like. okay it will never be as parkour as mirror's edge for sure but just imagine a little bit more of going over obstacle and how jump should be handled.
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Emma-Jane Merrin
 
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Post » Thu Apr 01, 2010 7:56 am

Nothing has changed in 5 years regarding the hype engine.

Hype engine hasn't changed, but the game engine has.
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trisha punch
 
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Post » Wed Mar 31, 2010 10:23 pm

Hype engine hasn't changed, but the game engine has.


Exactly. So don't bother comparing games until you have access to the game. If you want to compare the game engines, then you actually need to have the game engines, not hype about the game engines.
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My blood
 
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Post » Wed Mar 31, 2010 9:00 pm

Exactly. So don't bother comparing games until you have access to the game. If you want to compare the game engines, then you actually need to have the game engines, not hype about the game engines.

I wasn't comparing any games to begin with.
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Daddy Cool!
 
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Post » Thu Apr 01, 2010 9:31 am

Nothing has changed in 5 years regarding the hype engine.


All games use the "Hype" engine. I don't see a point in bringing that up.
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Dragonz Dancer
 
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Post » Thu Apr 01, 2010 12:01 am

The point is that a bunch of people are standing around in this thread comparing two games that aren't even out yet! The POINT is that you are comparing hype to hype. The point is that this is pointless.

If you aren't the one doing it then great, that doesn't apply to you. But some in this thread are and it's just silly. You can't use hype to compare games. That's all I've been saying.
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Ernesto Salinas
 
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Post » Thu Apr 01, 2010 7:31 am

in fact, radiant AI caused quite a few quests to break usually because a needed npc was killed after chasing deer across the country and running into an ogre or minataur. LOL

I think he was referring to RS, not RAI.
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Aaron Clark
 
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Post » Wed Mar 31, 2010 8:07 pm

How can you compare two games that haven't even been released yet?

This. What the heck is the point in comparing two games that no one has played yet?
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Eve Booker
 
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Post » Thu Apr 01, 2010 4:52 am

This. What the heck is the point in comparing two games that no one has played yet?

i have already stated it read the thread. were just talking if you dont want to take part in the conversation just dont
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Amie Mccubbing
 
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Post » Wed Mar 31, 2010 9:49 pm

Well The Witcher 2 has pretty impressive graphics, models and textures and there are no loading times , you can go in to a castle, go in to an NPc house, go in to a dungeon, go back to the forest with no loading screens , every house is different and decorated to suit each NPcs, even some Npcs have different flooring, i believe this is really nice (i know someone will say: but loading times are needed for inmersion or whatever lol :P), Npcs has their own lives , fishing , cooking , etc like on Skyrim. This doesn't mean that The Witcher 2 has Radiant Story , is a different kind of AI.

You can go everywhere you can see:
http://www.youtube.com/watch?v=pCmhA4mIr3U

It's a non linear game , non linear at all each quest has tons of branches ,oh "noes is a linear game" :spotted owl: , there is a video showing the branching stories but is not suited for these forums sorry :unsure:

The guys making The Witcher 2 are a very small company, Witcher 2 is their 2nd game and they are very few members.

Is a different game from TES , The Witcher 2 is 3rd person also , at the end i know i will love both games and i will have fun in both with no need to put either game down :)

Then again this is just my opinion.
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Honey Suckle
 
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