So does this mean Levitation probably isn't gonna happen?

Post » Wed Mar 30, 2011 1:06 am

It's not exactly important, but that is where we disagree. I was saying it was a result of a world design decision that got it removed, so then buildings and dungeons had to be designed for a lack of it.
okay, whatever. not really different than what i said at all, but whatever.
User avatar
x a million...
 
Posts: 3464
Joined: Tue Jun 13, 2006 2:59 pm

Post » Wed Mar 30, 2011 11:40 am

This.

I'd like levitation, but it'd need some limits. Something like instead of single cast, it's a sustained spell (constant magicka drain), or some other disadvantages (getting hit by a spell/arrow breaks your concentration and knocks you down, etc).

Agree completely. I'm btw one of those who said 100+, yes obviously joking, but it's not far from the truth, I really really really want levitation into Skyrim.
User avatar
Stephanie Nieves
 
Posts: 3407
Joined: Mon Apr 02, 2007 10:52 pm

Post » Wed Mar 30, 2011 12:20 am

okay, whatever. not really different than what i said at all, but whatever.


If they go with open cities in Skyrim like they have said, then that removes that issue for not having levitation. Of course, there are still plenty of other issues, as people have pointed out.
User avatar
мistrєss
 
Posts: 3168
Joined: Thu Dec 14, 2006 3:13 am

Post » Wed Mar 30, 2011 8:15 am

sorry i didn't realize that there was an identical thread:
http://www.gamesas.com/index.php?/topic/1177041-levitation-denied/

my bad.
User avatar
Vicky Keeler
 
Posts: 3427
Joined: Wed Aug 23, 2006 3:03 am

Post » Wed Mar 30, 2011 1:32 am

If levitation is in the game there would also be a required substitute for it that does not involve magic or else you would have to have a specific skill to access some of the content which would make players feel forced into using it. I never said it was logical, but there is usually a way to do things with both magic and without, except physical damage can be mitigated better with combat skills while magical effects are mitigated better through magic skills. That is my opinion about it.
User avatar
Michelle Chau
 
Posts: 3308
Joined: Sat Aug 26, 2006 4:24 am

Post » Wed Mar 30, 2011 4:42 am

If levitation is in the game there would also be a required substitute for it that does not involve magic or else you would have to have a specific skill to access some of the content which would make players feel forced into using it. I never said it was logical, but there is usually a way to do things with both magic and without, except physical damage can be mitigated better with combat skills while magical effects are mitigated better through magic skills. That is my opinion about it.

That's what this would be good for:
http://www.gamesas.com/index.php?/topic/1163534-a-grappling-hook/
User avatar
Kellymarie Heppell
 
Posts: 3456
Joined: Mon Jul 24, 2006 4:37 am

Post » Wed Mar 30, 2011 12:32 am

Well I will give 15-30$ for such DLC if we will receive some nice quest with it and levitation will be at same level as in previous games, an Old Telvanni wizard for example can help :whisper:
I will give more then 100 if Devs will create really good DLC thats will expand game similar to Midas Magic (not like Spell Tomes please) and NPC will actually use magic now, so Levitating Mages can be brilliant awesome rivals for my character.
User avatar
Carys
 
Posts: 3369
Joined: Wed Aug 23, 2006 11:15 pm

Post » Wed Mar 30, 2011 1:31 pm

If i vote $0, does that mean 'i wouldnt pay any money because i dont need it' or 'i think its so essential that it needs to be released with the game and not as a dlc'?
User avatar
Eve Booker
 
Posts: 3300
Joined: Thu Jul 20, 2006 7:53 pm

Post » Wed Mar 30, 2011 9:48 am

It really surprises me sometimes the conclusions people jump to over every little detail.
User avatar
Claire Jackson
 
Posts: 3422
Joined: Thu Jul 20, 2006 11:38 pm

Post » Wed Mar 30, 2011 1:52 pm

This has been in debate for some time. Levitation was one of the things that they wanted to improve- and unfortunately, if they don't feel like they've improved it they take it out. I wouldn't use that quote as a direct answer (for obvious reasons), but it still is in controversy.
User avatar
Nick Swan
 
Posts: 3511
Joined: Sat Dec 01, 2007 1:34 pm

Post » Wed Mar 30, 2011 8:32 am

I don't pay for DLC :P its a trend I don't want to encourage.

I say give me an expansion dvd or give me death.

and yes no need for levitation anymore, if the game is as awesome as it seems why do you want to float above everything :P
User avatar
Miguel
 
Posts: 3364
Joined: Sat Jul 14, 2007 9:32 am

Post » Wed Mar 30, 2011 1:36 am

Where is this podcast?


It's on ign .com cant remember the exact artcle but its there somewhere
User avatar
Talitha Kukk
 
Posts: 3477
Joined: Sun Oct 08, 2006 1:14 am

Post » Wed Mar 30, 2011 9:12 am

$0. I'm not paying for something that should have already been in the game to begin with. It isn't like it'd be rocket science to put it in there. And if Beth doesn't do it, modders will.
User avatar
Cesar Gomez
 
Posts: 3344
Joined: Thu Aug 02, 2007 11:06 am

Post » Wed Mar 30, 2011 5:51 am

Levitation would have been almost useless in OB because there WAS NOTHING TO LEVITATE TOO.


White gold tower would like a word with you.
User avatar
Trey Johnson
 
Posts: 3295
Joined: Thu Oct 11, 2007 7:00 pm

Post » Wed Mar 30, 2011 7:40 am

The only DLC I would pay for is the stuff that modders can't already do, or I can't just do myself.
User avatar
Jennifer Munroe
 
Posts: 3411
Joined: Sun Aug 26, 2007 12:57 am

Post » Wed Mar 30, 2011 5:49 am

I snapped two quotes from another thread that I think brings a little truth to the matter.
doesn't look likely to me. The way he worded the question sounded like a snarky way to say "no" to me, if it were in, he would say yes, after all, it's clear a certain segment of the fanbase wants it, so why not tell them what they want to hear? Unless doing so would be lying, of course, alternately, if it was in, but for some reason or another, they were not ready to talk about it, then he would have said "We're not ready to talk about that yet." or something vague that doesn't really answer the question like "What do you think?" or something, with the comment about DLC, what it sounds like to me is basically "no", just with a joke involved.


Including/excluding levitation will depend solely on the Skyrim engine performance (in particular on consoles).

No doubt the engine was bench-marked on the slowest of the targeted consoles, with 2 possible approaches in mind:
(1) The closed-city approach of Oblivion (levitation is impossible, but easy performance gain due to simplified far objects)
(2) The open-city approach of Morrowind (no technical reason to exclude Levitation, but it needs advanced handling of far objects like the Farcry engines do)

If Mr. Howard answers a question like 'levitate in Skyrim ?' with 'Another DLC. Three hundred dollars', well... i deduce that benchmark number (2) did not go well and levitation MUST be left out for performance reasons.

Note to the casual reader:
the above may sound weird, but believe me: (1) Open/closed cities (2) Performance and (3) Levitation are closely linked. Consoles - the slowest of the targeted platforms - will determine the destiny of levitation.

User avatar
Nomee
 
Posts: 3382
Joined: Thu May 24, 2007 5:18 pm

Post » Wed Mar 30, 2011 4:26 pm

I snapped two quotes from another thread that I think brings a little truth to the matter.

I don't think the bottom quote is to the point really. It's only half right. Adding something like levitation is a HUGE design feature that takes much more consideration that just performance.

It seems like he's saying if the game could handle it performance wise than it would be a no brainer to just add it. I don't think that is the case at all.
User avatar
Eve Booker
 
Posts: 3300
Joined: Thu Jul 20, 2006 7:53 pm

Post » Wed Mar 30, 2011 1:59 pm

I would be pissed if they did that. That would be the paragon of withholding things in the game, only to sell it to us later to make extra money.


No, the paragon of that would be Bungie, by releasing Reach with a handful of maps and then releasing a map pack almost immediately afterward and charging users for it. Or making it so that when ODST was released, you needed it to play online matchmaking. But after a few months, when people would have gone out to buy the game by then, changing it back so that everyone could play again.
User avatar
Zosia Cetnar
 
Posts: 3476
Joined: Thu Aug 03, 2006 6:35 am

Post » Wed Mar 30, 2011 2:38 pm

Levitation was done well in Risen
User avatar
Elizabeth Falvey
 
Posts: 3347
Joined: Fri Oct 26, 2007 1:37 am

Post » Wed Mar 30, 2011 9:31 am

Quote


IGN: Finally, a few silly questions. Is there a unicorn in Skyrim?

Todd Howard: That's DLC. For a hundred dollars.

IGN: Can you ride dragons in Skyrim?

Todd Howard: Not in the way you're asking.

Can you levitate in Skyrim?

Todd Howard: Another DLC. Three hundred dollars.

I alwas thought this was a joke i'd rather give someone a mod for one than pay a hundered dollars i'm pretty sure it is fake
User avatar
CxvIII
 
Posts: 3329
Joined: Wed Sep 06, 2006 10:35 pm

Post » Wed Mar 30, 2011 2:48 pm

I think that because levitation was rediscovered in the Infernal City, there is good chance that it will be in Skyrim.
User avatar
Nikki Morse
 
Posts: 3494
Joined: Fri Aug 25, 2006 12:08 pm

Post » Wed Mar 30, 2011 4:56 am

I always thought the levitation in Morrowind looked painful and awkward. :cryvaultboy:

Why not go with something new in Skyrim? Like maybe a flight spell? Come on, growing dragon wings, or maybe elemental wings depending on what elements you're best at (fire wings, ice wings, etc.) would be friggin awesome! I mean flying like a winged beast looks and feels waaaay cooler than sort of hovering awkwardly around like someone using the TCL console command.
User avatar
Dagan Wilkin
 
Posts: 3352
Joined: Fri Apr 27, 2007 4:20 am

Post » Wed Mar 30, 2011 12:44 pm

He's obviously joking about being forced to download an extra for levitation. If I had to pay it wouldn't be more than $5, but that's because I'm stupid. There are ways to get it for free if that was the case...

I think Todd was joking about it but I'm not sure if that means levitation is out. He could be egging us on because he knows it's a popular demand. It could go either way, really.
User avatar
Darrell Fawcett
 
Posts: 3336
Joined: Tue May 22, 2007 12:16 am

Post » Wed Mar 30, 2011 12:42 pm

Well I will give 15-30$ for such DLC if we will receive some nice quest with it and levitation will be at same level as in previous games, an Old Telvanni wizard for example can help :whisper:
I will give more then 100 if Devs will create really good DLC thats will expand game similar to Midas Magic (not like Spell Tomes please) and NPC will actually use magic now, so Levitating Mages can be brilliant awesome rivals for my character.


So you'd be willing to pay more than the price of the game to get a nice DLC? Methinks you're not spending your own money.
User avatar
Izzy Coleman
 
Posts: 3336
Joined: Tue Jun 20, 2006 3:34 am

Post » Wed Mar 30, 2011 4:18 am

I'll be surprised to see levitation. Actually, I hope it's not in.
User avatar
Chloe :)
 
Posts: 3386
Joined: Tue Jun 13, 2006 10:00 am

PreviousNext

Return to V - Skyrim