So does this mean Levitation probably isn't gonna happen?

Post » Wed Mar 30, 2011 6:48 am

^that poll is kinda a joke. I want to pay 0 dollars for levitation. but here's the quote:

IGN: Finally, a few silly questions. Is there a unicorn in Skyrim?

Todd Howard: That's DLC. For a hundred dollars.

IGN: Can you ride dragons in Skyrim?

Todd Howard: Not in the way you're asking.

Can you levitate in Skyrim?

Todd Howard: Another DLC. Three hundred dollars.


This kinda makes me feel like it's been denied. what do you think? He could just be retaining info, but if levitation is in, it's something that's been in since the beginning, and they probably wouldn't be worried about whether or not it's going to "make it in". It wouldn't be something they add last minute I feel.

I've all but completely given up on levitation.
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El Khatiri
 
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Post » Wed Mar 30, 2011 12:28 pm

Who's to say. Todd's really just dodging questions but trying to be funny about it. He's not going to give a yes or a no. It's unlikely, but not impossible, so I don't think he wants to say no until they've actually locked in all of the game's final features.
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Alexis Acevedo
 
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Post » Wed Mar 30, 2011 9:15 am

Levitation would have been almost useless in OB because there WAS NOTHING TO LEVITATE TOO. In Skyrim however there are a lot of mountains and levitation would very useful. I hope they add it.
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dean Cutler
 
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Post » Wed Mar 30, 2011 1:17 pm

Were there any levitation mods for Oblivion? Anyways, I use a console, so DLC is all I can have. Please Bethesda!!! *sob*

While I'm on that topic, isn't there a software thing that lets you use console games on PC or vise versa? That'd be awesome, I could get mods for Skyrim!
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Andrew
 
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Post » Wed Mar 30, 2011 3:43 pm

I don't need Todd Howard to tell me whether I can or can't levitate.
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Chloe Botham
 
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Post » Wed Mar 30, 2011 4:03 pm

I would say levitation is just as likely to make it into the game as spears and crossbows are (hence Mr. Howard's joke). Sure, levitation was in Morrowind and it is not like it hasn't been done before (so were spears and crossbows). However, it was also exploited extensively in Morrowind because of what the player could do with it. Now if Skyrim had floating cities that required levitation to get to, then perhaps it would be practical (of course we can ride dragons!!! /sarcasm). Otherwise, I don't really see the need for such a mechanic, as I personally never really used it in Morrowind myself.

Carriages > levitation
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Hussnein Amin
 
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Post » Wed Mar 30, 2011 5:24 am

Were there any levitation mods for Oblivion? Anyways, I use a console, so DLC is all I can have. Please Bethesda!!! *sob*

While I'm on that topic, isn't there a software thing that lets you use console games on PC or vise versa? That'd be awesome, I could get mods for Skyrim!


No, there was no levitation in Oblivion because the devs didn't want people levitating over the walls into a city, the interior of which would be in a completely different cell. Not sure whether it's been said whether any cities are closed or if they're all open like in Morrowind, but if any are part of a different cell than the main world, expect to not have levitation.

Edit: Didn't see the word mods. There were levitation mods, but they would've encountered the same problems I just mentioned.

Also, no, it's not possible to get mods onto a console. Pretty sure we're not allowed to discuss that here either. You could always just get a PC that can run Skyrim though. It's being made for current generation consoles, meaning any PC made in the last 6 years that could run Oblivion should run Skyrim with minimal upgrades. It would cost more than an Xbox 360, but not too much more.
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Kahli St Dennis
 
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Post » Tue Mar 29, 2011 11:56 pm

He is obviosuly joking.. Unicorn is 80% surely in the game, it's just too epic to be left outside. Thus, I think they are working on levitation to get it work smoothly and if they can't they won't add it.
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Jade Barnes-Mackey
 
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Post » Wed Mar 30, 2011 7:27 am

Levitation would have been almost useless in OB because there WAS NOTHING TO LEVITATE TOO. In Skyrim however there are a lot of mountains and levitation would very useful. I hope they add it.

Also in Oblivion there was nothing to levitate to because, while designing Oblivion, they must've had in mind that there wouldn't be levitate. When designing Morrowind, they knew the players would have the ability to levitate (and the spell "Jump") so they designed the game to have places only reachable using those spells. That's why They probably still wouldn't be trying to see if levitation could "fit" into the game, they would of designed the game to "fit" the ability to levitate (hopefully, at least)
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brenden casey
 
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Post » Wed Mar 30, 2011 10:46 am

It is either yes and he wants to really build some tension or its no and he is trying to avoid building tension.
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naana
 
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Post » Wed Mar 30, 2011 1:02 am

I yearned for Levitate in Oblivion... but now with Skyrim I can live without it. Who would want to take away the reward of actually climbing the 7000 steps, or scaling the highest peek?
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LuCY sCoTT
 
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Post » Wed Mar 30, 2011 11:03 am

I think levitation and spell making are both basically confirmed out, unfortunately (way more unfortunately on the latter).
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Stacey Mason
 
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Post » Wed Mar 30, 2011 3:19 pm

As much as I may or may not enjoy levitation, I wouldn't pay extra for it.
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kevin ball
 
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Post » Wed Mar 30, 2011 1:18 pm

As much as I may or may not enjoy levitation, I wouldn't pay extra for it.

I would be pissed if they did that. That would be the paragon of withholding things in the game, only to sell it to us later to make extra money.

they wouldn't do that though. as i said, the poll is a joke.
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Cameron Garrod
 
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Post » Wed Mar 30, 2011 12:48 pm

^that poll is kinda a joke. I want to pay 0 dollars for levitation. but here's the quote:



This kinda makes me feel like it's been denied. what do you think? He could just be retaining info, but if levitation is in, it's something that's been in since the beginning, and they probably wouldn't be worried about whether or not it's going to "make it in". It wouldn't be something they add last minute I feel.

I've all but completely given up on levitation.


Where is this podcast?
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Tiff Clark
 
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Post » Wed Mar 30, 2011 1:19 pm

Where is this podcast?

http://pc.ign.com/articles/115/1158651p1.html
not a podcast. it's a good interview though.
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Amy Gibson
 
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Post » Wed Mar 30, 2011 6:00 am

HI KILLMOMS I SEE YOU READING THIS THREAD PLEASE STOP READING AND GO MAKE ANOTHER TRAILER THANKS LOVE THE PEOPLE WHO PAY YOU.

even if levitation is useful it's too easy to exploit unless they remove the ability to attack while you're levitating which would actually be perfectly logical.

if it's not in the game they're not going to RELEASE IT AS DLC. Bethesda's beyond that.
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Max Van Morrison
 
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Post » Wed Mar 30, 2011 6:58 am

If levitation were a DLC, I'd pay nothing for it, unless it were just one new spell added in an expansion that includes lots of other features. I don't care if it's the most awsome spell ever designed, ONE spell in a game is not worth forking out real life money for, neither is one suit of armor for that matter. If it's in the game, that's nice, if it's not, that's kind of dissappointing, but I'm not paying any amount of real life money just to be able to use levitation.

The answer, though, was pretty clearly a joke, it either means we're not seeing levitation in the game, or they're not ready to say one way or another. But right now, it doesn't look promising for levitation, and not putting it in the game but releasing it as DLC would diminish my respect in Bethesda, because it's pretty clear at this point that people want levitation, so if Bethesda still feels it doesn't need to be in Skyrim, they should stand by that decision, releasing a DLC for it will just make it look like they intentionally left it out so they could charge for it later, and I do not want to see a developer I like turn to that kind of method to make money.

Also in Oblivion there was nothing to levitate to because, while designing Oblivion, they must've had in mind that there wouldn't be levitate. When designing Morrowind, they knew the players would have the ability to levitate (and the spell"Jump") so they designed the game to have places only reachable using those spells. That's why They probably still wouldn't be trying to see if it could "fit" into the game, they would of designed the game to "fit" the ability to levitate (hopefully, at least)


Quite true, Morrowind could easily have been designed not to need levitation if it was not included, I'd imagine that the decision to include levitation was made first, and then Bethesda designed the game world under the assumption that players would have that spell and would use it. Oblivion could have been designed to benefit from levitation too, if it were included, but since it wasn't, Bethesda could of course design the entire game with no levitation in mind.
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Chris Ellis
 
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Post » Wed Mar 30, 2011 7:23 am

I'm not going to pay for something they already made, and other modders have also made without trouble, that should have remained but they took it out because it would change how they had to design levels, as in, it's too much to think about.
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Kelsey Anna Farley
 
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Post » Wed Mar 30, 2011 6:44 am

What scares me most about the poll results is not the five people who voted for $100+. They're obviously joking. It's that seven people voted for the smaller dollar amounts...
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SUck MYdIck
 
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Post » Wed Mar 30, 2011 12:49 pm

Also in Oblivion there was nothing to levitate to because, while designing Oblivion, they must've had in mind that there wouldn't be levitate. When designing Morrowind, they knew the players would have the ability to levitate (and the spell "Jump") so they designed the game to have places only reachable using those spells. That's why They probably still wouldn't be trying to see if levitation could "fit" into the game, they would of designed the game to "fit" the ability to levitate (hopefully, at least)


I'm not sure that's quite how it went. It probably started with their design decision on how to organize the world. The moment they placed cities or other elements in separate world spaces, that affected other decisions. Specifically, that choice made walls barriers and so they had to remove anything that could allow someone to get over those barriers. That nixed any spells or abilities that would allow someone to get up high like levitate or jump spells. With those spells gone, that decision affected their layout of buildings and dungeons. With those gone, they had to design accordingly.
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Wanda Maximoff
 
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Post » Wed Mar 30, 2011 8:28 am

even if levitation is useful it's too easy to exploit unless they remove the ability to attack while you're levitating which would actually be perfectly logical.


Why would it be logical to be unable to attack while levitating.
If I can SEE a target, I can launch a combined high power Weakness To Shock, Shock Damage, and Soul Trap spell at it . :gun:
If I can hit the target with the spell, I can KILL it *AND* add its soul to my collection. :evil:

if it's not in the game they're not going to RELEASE IT AS DLC. Bethesda's beyond that.


Why not? They got away with it and made a profit on doing it to Oblivion.

Jenifur Charne
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rebecca moody
 
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Post » Wed Mar 30, 2011 1:27 am

I'm not sure that's quite how it went. It probably started with their design decision on how to organize the world. The moment they placed cities or other elements in separate world spaces, that affected other decisions. Specifically, that choice made walls barriers and so they had to remove anything that could allow someone to get over those barriers. That nixed any spells or abilities that would allow someone to get up high like levitate or jump spells. With those spells gone, that decision affected their layout of buildings and dungeons. With those gone, they had to design accordingly.

I never said anything about them deciding to nix Levitate right at the beginning of development. It was most likely a decision pretty early on however, because the designs for towns, buildings, and dungeons all didn't accommodate levitating really in any way.
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Sarah Kim
 
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Post » Wed Mar 30, 2011 7:58 am

What scares me most about the poll results is not the five people who voted for $100+. They're obviously joking. It's that seven people voted for the smaller dollar amounts...


This.

I'd like levitation, but it'd need some limits. Something like instead of single cast, it's a sustained spell (constant magicka drain), or some other disadvantages (getting hit by a spell/arrow breaks your concentration and knocks you down, etc).
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Jessica Colville
 
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Post » Wed Mar 30, 2011 2:28 am

I never said anything about them deciding to nix Levitate right at the beginning of development. It was most likely a decision pretty early on however, because of the design for towns, buildings, and dungeons


It's not exactly important, but that is where we disagree. I was saying it was a result of a world design decision that got it removed, so then buildings and dungeons had to be designed for a lack of it.
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Taylah Haines
 
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