does no world PVP go against ESO Lore

Post » Thu Mar 06, 2014 4:02 pm

im starting this thread not as a rant on why there is no world PVP nor why there will not be any PVP servers my complaint is the Lore of the game will no longer make since. the alliances dont like each other. im not going to pretend to be a war expert but i will say i have never heard of a war where all sides military agrees to only fight on a little island in a zerg feast mini game style war and while not on the island everybody is to work together because thoughs Darn spiders and walking skeletons are more important then the YEARS and YEARS of hatred between the alliances....

i enjoy the Lore of elders scrolls alot and yes some of it had to be changed some to make this online game work but why have lore if it will be required to Ignore to most important parts of the Lore....

i think everquest 2 back when it was big did there lore and PVP the best to atleast have a good compromise. low lvl zones where filled with High lvl guards that keept the select deranged few who go there kicks on picking on low lvl people.. also another thing is if there was a ganker people would call them out in chat and they would be hunted down and trust me they would learn the hard way the other side was not going to allow it... what i would like is for atleast ESO to think about is why have somthing in there lore then tell everybody to just ignore it and pretend there is no war or tension between the 3 alliances...

i also and not a fool im a older MMO gamer who knows the old school MMO's glory days of community working as a whole are gone.. MMO's have all been turned into a Glorified single player RPG

due to a newer generation of playstyle that started when WOW removed all the reasons to World PVP and came up with the idea of battlegrounds.. it seems the only game that did not tank that atleast had some good world PVP was everquest 2 wich never had the numbers that WOW had at its prime but stll had a major player base and also like wow had PVP and PVE servers// i would also admit there where more PVE servers though i will say it was a 65-35% split wit the PVE at the 65% range..... there will never be a perfect mix for developers to cater to everybody but have you noticed how many MMO's that are doing well allow no pvp do very well while on the other hand no MMO's that are very heavy PVP based also do not do very well or atleast last for very long...

developers need to understand that if you ever want WOW type money you need come up with Ideas to please atleast 90% of your SUB base and if you can not do that then you have to split the game up into PVE and PVP servers or just have two mega severs one for PVE and one for PVP..

sorry guys for long post my whole point of all of this is i want this game to succeed so badly and no matter what will be buying this game even if the Lore is bogus just due to i enjoyed the beta enough to give it a buy. my biggest fear is that with PVE only content there is never enough starting out to keep people from getting bored and leaving after 1-3 months as a a business person myself my goal is to never loose any customers, even the ones i dont like... again i know this game will have a whooping ONE pvp zone wich will be just a giant battleground but how long do you think people are going to enjoy that days?weeks? before that becomes boring.. i will say the PVP zone does sound like it could be really fun mass warfare and i will prey it saves this game and can convert some hardcoe people into staying atleast for a year or more but we all know if it gets stale fast then subs will drop like flys just like in every MMO just to not enough starting content to be worth the monthly fee...

ok thoughts guys i tryed to give my thoughts and tryed to explain it for a neutral way so what do you guys think about how now WORLD PVP fits into the LORE or STORY of the game.......

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Tracy Byworth
 
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Post » Thu Mar 06, 2014 5:37 pm

AFAIK the Alliances have no hatred for each other. they all simply want to control the throne. though in the end, its a game mechanic, its not going to fit in perfectly.

also tell me of one TES game that didn't butcher some of the lore from previous games.

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Hussnein Amin
 
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Post » Thu Mar 06, 2014 12:00 pm

Elder Scrolls: Arena

But yeah. I myself wouldn't mind seeing a separate megaserver (or segregated phases) with open PvP, allowing access into opposing faction territory.

For that matter, I wouldn't mind seeing Cyrodiil instances made available that weren't PvP, with the war mechanics turned off - just make it so that you can't invite into it, or be invited from it.

I'm all for pleasing a wider playerbase with relatively small, simple solutions.

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noa zarfati
 
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Post » Thu Mar 06, 2014 4:29 am

What about the towns and the dungeons and other quests that are in the pvp zone? Not to mention the 600 hours of pve content if you do all the quests for your faction, then the second and third factions? And the content updates the devs have planned?

If they would start open world pvp I'd drop the game immediately. If I go to Cyrodiil because I want to explore or quest then I'm accepting I might have to do pvp while I'm there. If I'm questing in my faction zone, I do NOT want to be forced into pvp. Or have quest givers killed. Or have spawn points camped.

The alliances are out of necessity; they are not going to be solid and unbreakable. Find a book in-game that explains the orc's position about the situation; it might be necessary now, but the orcs don't forget past issues. The bosmer that follow the Green pact aren't going to let the altmer turn the forest into landscaped parkland. Nords have issues with elves. There are a lot of possibilities for later story development. Temporary allies don't always stay allies.

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Mizz.Jayy
 
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Post » Thu Mar 06, 2014 10:58 am

Oo, that's interesting. Alliance shuffle event.

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JLG
 
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Post » Thu Mar 06, 2014 5:52 am

"If they would start open world pvp I'd drop the game immediately. If I go to Cyrodiil because I want to explore or quest then I'm accepting I might have to do pvp while I'm there. If I'm questing in my faction zone, I do NOT want to be forced into pvp. Or have quest givers killed. Or have spawn points camped."

Same here.

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Eileen Collinson
 
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Post » Thu Mar 06, 2014 1:22 pm

Why would the lore no longer make sense?

They are at war, yes, but considering Molag Bal is using the political instability and current war to pull Tamriel into his Realm of Oblivion that could create a peace treaty and combine their forces against the Daedra as they are a bigger threat.

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Lily Evans
 
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Post » Thu Mar 06, 2014 5:21 am


This!
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Laura Cartwright
 
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Post » Thu Mar 06, 2014 7:02 am

I finally got to try the beta. When I first read about eso, I was all over it. After the no pvp server discovery along with the beta trial, I'm holding off. If or when it's polished a bit and pvp servers are added, I'd definitely check it out....unless it's already gone f2p. I'm aware that adding pvp servers might never happen. Waiting on tes6.

Edit: to all saying they'd drop the game if open world pvp was added, I doubt they'd force the change on customers. Likely they'd double the servers, maintaining original and adding pvp.
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carly mcdonough
 
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Post » Thu Mar 06, 2014 6:08 am

It's kinda odd that a WAR is going between those factions...but they quest in the same places but don't fight at all.


A peace treaty...yet they are fighting like crazy in Cyrodiil.

I don't think there is peace going between the factions.
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alicia hillier
 
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Post » Thu Mar 06, 2014 6:20 pm

ancient greeks actually decided on a battlefield before they started. Quite civilized folks back then.

Major argument against open world pvp: It was said that we will be able to see the whole of Tamriel.

How could that be done with open world pvp and without screwing things up like swtor did?

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Nick Swan
 
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Post » Thu Mar 06, 2014 2:39 pm

The way I feel too. The thrill and frustration behind open world pvp is what kept me coming back to wow.
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Aliish Sheldonn
 
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Post » Thu Mar 06, 2014 7:51 am

It's a fictitious backstory to a computer game and never in my 30+ years of playing games on home computers have I bothered reading a backstory. See game, play game, ignore pointless waffle.

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Mélida Brunet
 
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Post » Thu Mar 06, 2014 4:33 pm

You'll notice it in the PvE content in the different faction stories.

And I'm optimistic that they will use more sandbox elements in the expansion,

and bounce back like the Ranger team in NHL hopefully tonight in hockey. :smile:

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Amysaurusrex
 
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Post » Thu Mar 06, 2014 3:42 pm

It does not effect lore.

Cyrodiil is for real players but each alliance attack others in their lands with NPCs

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Esther Fernandez
 
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Post » Thu Mar 06, 2014 6:02 am

I don't understand why so many people don't understand this concept right here. It's not like the only soldiers fighting the war in the entire game are players.

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An Lor
 
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Post » Thu Mar 06, 2014 9:48 am

You still have very big pvp map. It gives you better feeling then World pvp in WoW did, even at the times of BC.

There is strategic mapping, Elder Scrolls which force people to use strategies aganist other factions, otherwise they fail hard and so much diffrent ways to aproach situations. Normally i would suggest world pvp in MMO's but they made cyrodiil so well that World PvP would ruin this game.

Cyrodiil server holds 2500 players for each shard if i dont remember wrong. That means 2500 active players fighting each other in very big map. This is the world pvp, add diffrent kinds of siege weapons, castles , strategies and elder scrolls. This is the pvp of the elder scrolls online.

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Kelvin
 
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Post » Thu Mar 06, 2014 2:11 pm

the mechaninc of this game is that PVP effects your PVE. What happens in Cyrodiil is very important you no matter where you are because those bonuses of what is being controlled carry over to you. Cyrodiil is the battle line right now where the war has moved to. So thats where they want the soldiers, where the fight is, to win that area.

With the way PVP effects your PVE (character power, exp gain rate, gold gains) it has the ability to pull you from PVE, kinda like a call to arms when certain things happen, like the enemy alliance atatcking one of your Elder Scrolls. If you lose it, it could be months before you get it back, so its best to stop what your doing and go defend.

Now whem you introduce open PVP on the world map, it starts taking your fighters out of Cyrodiil (the place you need them) people fight everywhere on the world map. this has no benefit and accomlishes nothing for the alliances. With the mechanic and design of the game its all about controlling the keeps and Elder Scrolls in Cyrodiil where the battle is currently at and the benefits that carry over to your alliance.

The cool thing about Cyrodiil and its set up is that is still gives you that open world feel because each side has its own territory there and PVE, you can go to the enemies sides and cause havoc and the size of the map still feels like you behind enemy lines

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SHAWNNA-KAY
 
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Post » Thu Mar 06, 2014 4:41 pm

That's why I play BF4 on hardcoe mode, and in 2002 Shadowbane, with Darkfall in 2010 - I guess we're all different, m8.

And not to mention World of Tanks, which is only focuse on PvP, but there're over 50 million players who are registered in WoT.

And I doubt they complain about being forced to PvP: it's only an anti - world PvP definition used in an MMO community with less realistic gameplay as possible,

which is a horrible excuse to adapt to a different setting, which might be a challenge similar to a sandbox approach.

It has absolutely nothing to do with realism in a sandbox setting, or friendly fire in Cyrodiil,

but it's an arcade mode like in Warthunder.

It's nothing hardcoe about it, nor internal struggle like we see world politics today on planet earth.

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GLOW...
 
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Post » Thu Mar 06, 2014 8:03 am

Agreed. If you're a serious PvP'er, that's where you should be anyway. It's a huge map, probably as large as all of GW2's original WvW battle maps put together. The quests give good rewards in Cyrodiil and there are 45 shards (15 per alliance territory).

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NEGRO
 
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Post » Thu Mar 06, 2014 6:54 am

I like the Rangers. It's Rangers against the Leafs tonight isn't it ?

Go Rangers....and my Ducks against Montreal ! :banana:

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C.L.U.T.C.H
 
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Post » Thu Mar 06, 2014 3:13 pm

The game with the Rangers is tonight? Damn, I need to see it.

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Brentleah Jeffs
 
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Post » Thu Mar 06, 2014 7:56 am

That's not the same. Sorry.

It's a PvP map with PvE elements on it.

It's different than a real open world PvP.

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Wanda Maximoff
 
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Post » Thu Mar 06, 2014 10:55 am

I'm not a fan of open world PvP, however this is Elder Scrolls, and I would like to see the only way to get an invite to the Dark Brotherhood, is to sneakily gank 'X' number of player characters.

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Trista Jim
 
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Post » Thu Mar 06, 2014 3:23 pm

I wonder how the Dark Brotherhood will work. Will we be able to get an order on another player to take him down? That'd be awesome. Contracts on other players with bounty and rewards.

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Emma-Jane Merrin
 
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