Dog Breed - related and visibly similar domestic dogs

Post » Tue Dec 01, 2015 9:21 pm

Hi everyone,
just wondering if we will be able to choose the dog we'd like with us in this promising journey of Fallout 4. We all know that in real life each dog got its own personality but for now - I guess - instead of a full dog breed character we can have a simple dog skin option for the existing one.
That would be awesome and make the journey even more personal and immerse.
Cheers to you all.
Regards
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James Baldwin
 
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Post » Tue Dec 01, 2015 3:18 pm

Chihuahuas right?

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OnlyDumazzapplyhere
 
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Post » Tue Dec 01, 2015 8:46 pm

Hello and welcome to the forums! I haven't heard anything about changing the dog breed so for now I'm going to say we will only have the German Shepard. I would love a husky type dog or maybe even a raider mutt for certain role plays!
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Ruben Bernal
 
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Post » Tue Dec 01, 2015 8:07 pm

Think beth are dead set on us having a German Shepard, It would be cool if we could have a choice on what breed of dog we could have as a companion and have different personality traits like real dogs have, I'd have a Rottweiler given the choice.

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Crystal Clarke
 
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Post » Tue Dec 01, 2015 1:16 pm

I would immerse in this game if I could have my Boxer with me in it. She had white fur and passed away in 2010... Would be epic if I could get into this journey with my real-life dog.

Thanks for that!

Exactly!

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JD bernal
 
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Post » Tue Dec 01, 2015 6:59 pm

Nah, they like the whole iconic Dogmeat stuff (that is starting to feel repetitive after 3 games).
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Alexander Lee
 
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Post » Tue Dec 01, 2015 9:43 am

The fact that there's a pure-breed dog running loose 200 after the bombs fell is nonsense.

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John N
 
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Post » Tue Dec 01, 2015 5:59 pm

the fact that radiation mutated creatures into perfectly formed beings with reproduction capabilities is nonesense.
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Rusty Billiot
 
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Post » Tue Dec 01, 2015 4:28 pm

I wouldn't count on it since its modeled after an actual dog (from what I heard) but if you're on PC maybe someone can whip up a skin pack for it?
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mike
 
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Post » Tue Dec 01, 2015 7:48 pm

It's called "sci-fi". And there is no such thing as FEV, nope.

Besides, that's kind of a premise of the game. How can you compare that to a pure-breed dog is beyond me - especially considering all previous games were sensible in this aspect.

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suzan
 
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Post » Tue Dec 01, 2015 10:47 am

is there really such a thing as FEV? So giant 7 foot bipedal reptiles are ok but full breed dogs are nonesense?
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Laura Richards
 
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Post » Tue Dec 01, 2015 10:14 am

Pretty sure all the other dog breeds are extinct. It's the only logical explanation.

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Solène We
 
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Post » Tue Dec 01, 2015 9:23 pm

Meh to me dogmeat is a character in his own right and should be respected as such, being able to change the breed kinda feels like asking if we could have the option to say, change prestons skin colour to caucautian.
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Chris Johnston
 
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Post » Tue Dec 01, 2015 9:48 pm

Well...duh? Those beasts are a result of something that has happened because of an apocalypse. Pure-breed dog is something that happened because BGS looked at COD:Ghosts and thought "Wow, that's a brilliant idea, let's copy it!" instead of using a street-breed dog that fits in into the universe.

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Killer McCracken
 
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Post » Tue Dec 01, 2015 6:51 pm


technically its because they wanted to mo cap a dog this time and since a beth staff member had a shepard, it was sinply convinent, more so then trying to hunt down a street-breed dog.
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matt oneil
 
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Post » Tue Dec 01, 2015 5:10 pm

I would like the choice to have a Boxer, Pit or Rottweiler as a companion, The option to replay with different custom skins that remind me of dogs I have had.

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Je suis
 
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Post » Tue Dec 01, 2015 2:05 pm

Unlikely. The original Dogmeat dog was based on Mad Max 2. http://fallout.wikia.com/wiki/Dogmeat_%28Fallout%29

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sophie
 
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Post » Tue Dec 01, 2015 11:31 am

Its a Australian Cattle Dog. Met a golden-coloured one when walking in a park a couple years ago, I felt like I was looking at a real life version of Dogmeat. Fallout 3 did a great job with it.

Bethesda has also included a Irish Wolfhound in Skyrim and Huskies in Dawnguard.

Ive got a Rat Terrier/Chihuahua myself, and I can't really see her or any dogs like her surviving in The Wastes or Tamriel. I mean maybe they could survive hunting small rodents, but there is no way they'd be able to take down a raider, and really if you're doing the whole wanderer thing you need to have everybody you travel with be useful. My Rat Dog might be able to carry a spare mag in a strap on her back, but thats about it. This is also getting into the animations of having such a small creature moving around the game world in a believable way.

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Fanny Rouyé
 
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Post » Wed Dec 02, 2015 12:16 am

Indeed. So was the Dog in Mad Max 2. A beautiful breed.

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Amanda Leis
 
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Post » Tue Dec 01, 2015 9:44 am

I kinda expected Dogmeat to be in some ways off or out of scale compared to the real thing. But nope, Dogmeat in Fallout 3 looked and felt the exact same as that dog I met in the park. The proportions, the movements, the body language, all pretty much the same as Fallout 3. Bethesda did a great job there, I am expecting even better with Fallout 4's dog, although personally id like to name him something different.

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louise tagg
 
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Post » Tue Dec 01, 2015 1:23 pm

Motion capture isn't bound to looks, just a skeleton :tongue:

The world in Mad Max is a little different, don't you think? Two hundred of nuclear wasteland years and "a few" years of the world slowly falling apart is the difference. A detail someone like BSG would overlook. And please, there's also a difference between "is based on" and "is a reference to".

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phil walsh
 
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Post » Tue Dec 01, 2015 10:44 pm


Point still remains, they used a real life dog as a model, said dog happen to be one own by a Beth staff member.
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DAVId Bryant
 
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Post » Wed Dec 02, 2015 12:30 am

No, Dogmeat in FO3 being an Australian Cattle Dog was another callback to Fallout 1.... where it's strongly implied that the Dogmeat you make friends with was Max's. (and completely ignoring that the "real" Max would have been in Australia, in a different apocalypse.)

(in other words, they pick the dog breeds for fun, not out of some obsession with "post-apocalyptic realism".)

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sara OMAR
 
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Post » Tue Dec 01, 2015 4:08 pm

I wasn't talking about Fallout 3 (and frankly the dog was so poorly modelled that I couldn't tell). The dog sprite in Fallout 1/2 was a generic dog as far as I know, and yes, dog which was a friend of a Max is what we call a "reference".

And yeah, suspension of disbelief works only so far. Of course a hardcoe fan of Foblivion would call that an "obsession" :D . Ironic.

Gee, I wonder if they did it solely for the reason of selling dog breed unlocking.

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Add Meeh
 
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Post » Tue Dec 01, 2015 1:53 pm

Or they're just not "dog people" and it didn't even occur to them that people would get all worked up over breeds because... it's just a dog. :shrug:

I tend to call things an "obsession" when someone's going on at length (and seemingly with some heat) arguing the minutia of a pretty trivial thing as if it's of great importance.

("hardcoe fan of Foblivion"? Eh, what? Honestly, I'm not sure I'm a "hardcoe fan" of anything.)

edit: you know, I'm not even a hardcoe fan of cats, because it would never occur to me (if I played a game that gave you a cat companion) to ask "but, hey - will I be able to customize the cat to match my favorite cat breed?" :tongue:

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Siobhan Wallis-McRobert
 
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