In defense of the new patch I am easily able to fend off the Deathclaw attacks now (they are more of a threat than raiders but they kill no one and don't make it past my second vault level) ... if you do change them in the next patch just find a different scaling factor (I could probably handle about twice as many without them becoming devastating) or make them optional with an on/off switch for the more casual players ... there is still not much for a vault to do once you start maxing out and nothing that provides a substantial end game threat or challenge (other than just trying to grind out Legendary weapons and outfits from Wasteland exploration ... with the latest memory fixes I have increased explorers to 55)