I Don't Get how the Rad Suits Work

Post » Sat Jun 25, 2011 11:08 am

I brought a rad suit, put it on and it still the radiation keeps hitting me. My RAD counter is still getting higher, so how does the suit work??
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Kristian Perez
 
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Post » Sat Jun 25, 2011 3:03 am

The rad suit won't stop radiation it will just cut the amount of radiation you get.
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JUan Martinez
 
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Post » Sat Jun 25, 2011 4:10 am

It does. The rad suts greatly drop incoming radiation, but that doesn't stop ALL rads from getting to you. If all you're getting is 1 RPS, then it's probably because you're getting a fraction of a rad per second. The game can't show fractions of rads when you're getting irradiated, so it just shows as one. If it's any higher than that, then you're just being T-boned.
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Queen
 
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Post » Sat Jun 25, 2011 4:30 pm

I brought a rad suit, put it on and it still the radiation keeps hitting me. My RAD counter is still getting higher, so how does the suit work??

The suit will decrease the amount of rads you take by the percent that it says in the pip-boy (sorry I can't remember what it is). You can see your total rad resistance in the stats screen of your pip-boy in the status section under RAD.
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D IV
 
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Post » Sat Jun 25, 2011 5:10 pm

Okay, well I'm standing at a barrel that give me 1 rad, without the suit it goes up by one pretty quick. With the suit on it goes up just as quick, so how does that make sense?? I might as well not be wearing it.
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Sunnii Bebiieh
 
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Post » Sat Jun 25, 2011 6:53 pm

Okay, well I'm standing at a barrel that give me 1 rad, without the suit it goes up by one pretty quick. With the suit on it goes up just as quick, so how does that make sense?? I might as well not be wearing it.


I dare you to go to Searchlight without it, or any other rad-chems and just see how far you get.
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Lisa
 
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Post » Sat Jun 25, 2011 2:55 am

Okay, well I'm standing at a barrel that give me 1 rad, without the suit it goes up by one pretty quick. With the suit on it goes up just as quick, so how does that make sense?? I might as well not be wearing it.

I'm not totally sure on this but I was always under the impression that the amount of rads you take round up to one, so that is to say there is no way to take zero rads in an irradiated area. I would still recommend keeping it for areas with higher levels of radiation.
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Campbell
 
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Post » Sat Jun 25, 2011 1:31 pm

I dare you to go to Searchlight without it, or any other rad-chems and just see how far you get.


No. He'll be fine there. And also don't feel concerned about picking up every item there until you get over-encumbered. Walking real slow through there shouldn't be much of a problem. I do it all the time. :whistling:

-Gunny out.
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alicia hillier
 
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Post » Sat Jun 25, 2011 10:04 am

Does the game really and truly do floating point math properly on incoming rads to reduce them below 1? I've always suspected that it doesn't, but never put the time in to experimentally prove it. I know the radiation suit works if you're taking a LOT of rads and if 30% would be enough to lower the dose...

A side note, I love how naive Fallout 3/NV is about radiation and radiation exposure. It's very "early atomic age", a kind of extension of the alternate reality that the games exist in. :)
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jodie
 
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Post » Sat Jun 25, 2011 6:40 pm

I dare you to go to Searchlight without it, or any other rad-chems and just see how far you get.

Lol yah the radiation there with rad x and a rad suit is enormous.
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Rinceoir
 
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Post » Sat Jun 25, 2011 4:46 am

I'm not totally sure on this but I was always under the impression that the amount of rads you take round up to one, so that is to say there is no way to take zero rads in an irradiated area. I would still recommend keeping it for areas with higher levels of radiation.



This could be possible. Not sure.

How much Endurance do you have, OP? And where are you testing the RADS? I promise you you'd notice a larger difference if you had endurance of 3 than you would with an endurance of 10. Endurance affects your natural radiation resistance, so a 10 endurance character will often receive only 1 RAD of radiation per second. A 3 endurance character would notice the difference right away though, as putting on the suit might cut the RADS down from 3 to 1. Also, standing next to a single barrel would probably give you 1 RAD no matter what, but at Searchlight, 10 endurance might receive 9 RADs a second, 3 endurance might receive 17, 10 Endurance might only receive 4 RADs with a suit and Rad-x, 3 endurance might still receive 7 rads while in a suit and after taking RAD-X.
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ChloƩ
 
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Post » Sat Jun 25, 2011 6:58 am

A side note, I love how naive Fallout 3/NV is about radiation and radiation exposure. It's very "early atomic age", a kind of extension of the alternate reality that the games exist in. :)

I've heard tales [from back then] of sailors standing in front of the radar dish on cold nights, to keep warm. :shocking:

** http://gajitz.com/1950s-radioactive-science-kit-most-dangerous-toy-ever/ :chaos:
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Marquis T
 
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Post » Sat Jun 25, 2011 6:33 pm

Lol yah the radiation there with rad x and a rad suit is enormous.

Oh shi, wrong place, lol.

Black Mountain? Darnit, no! Give me some minutes...

ZION!
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:)Colleenn
 
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Post » Sat Jun 25, 2011 8:39 am

This could be possible. Not sure.

How much Endurance do you have, OP? And where are you testing the RADS? I promise you you'd notice a larger difference if you had endurance of 3 than you would with an endurance of 10. Endurance affects your natural radiation resistance, so a 10 endurance character will often receive only 1 RAD of radiation per second. A 3 endurance character would notice the difference right away though, as putting on the suit might cut the RADS down from 3 to 1. Also, standing next to a single barrel would probably give you 1 RAD no matter what, but at Searchlight, 10 endurance might receive 9 RADs a second, 3 endurance might receive 17, 10 Endurance might only receive 4 RADs with a suit and Rad-x, 3 endurance might still receive 7 rads while in a suit and after taking RAD-X.


My END is pretty poor, not worth mentioning.
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Mr. Allen
 
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Post » Sat Jun 25, 2011 4:06 am


** http://gajitz.com/1950s-radioactive-science-kit-most-dangerous-toy-ever/ :chaos:

Side effects include, but are not limited to:
Hair loss, blurry vision, drowsiness, nausea, hostility, vomiting, diarrhea, problems sleeping, sleepwalking, difficulty breathing, tightness in the chest, muscle deformation, swelling of the mouth, face, cheeks, or tongue, muscle weakness, depression, malaria, erectile disfunction, decapitation, bone loss, blodd loss, cramps, amnesia, munchies, and a major case of the :rofl:.
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.X chantelle .x Smith
 
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Post » Sat Jun 25, 2011 3:36 pm

I've heard tales [from back then] of sailors standing in front of the radar dish on cold nights, to keep warm. :shocking:

** http://gajitz.com/1950s-radioactive-science-kit-most-dangerous-toy-ever/ :chaos:

Wow how little did they know.
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nath
 
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Post » Sat Jun 25, 2011 9:42 am

Wow how little did they know.

http://silouanthompson.net/2010/09/1156001560/
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Cody Banks
 
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Post » Sat Jun 25, 2011 11:03 am

I usually have an Endurance of 7-ish, which puts my base rad resistance in the mid teens. Put on an advanced radiation suit (+45 resist) and pop a Rad-X, and my resistance is up to 85%. Best place to test just how much resistance this gives you, is to stand right out in front of the Firehouse in Searchlight. Most of the areas of the town give me a +1 rad readout walking around with that gear setup... but stand in front of the Firehouse, the epicenter of the radiation bomb, and that rate goes up to +4. Try standing there with a rad suit and meds, and without, and you will definitely notice a difference in how fast you turn into a heap of sizzling bacon.
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Damien Mulvenna
 
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Post » Sat Jun 25, 2011 6:33 am

http://silouanthompson.net/2010/09/1156001560/

RADIUM it helps everything! Lol.
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DarkGypsy
 
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Post » Sat Jun 25, 2011 1:59 pm

Does the game really and truly do floating point math properly on incoming rads to reduce them below 1?

Yes it does.
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Dagan Wilkin
 
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Post » Sat Jun 25, 2011 5:32 am

Does the game really and truly do floating point math properly on incoming rads to reduce them below 1? I've always suspected that it doesn't, but never put the time in to experimentally prove it. I know the radiation suit works if you're taking a LOT of rads and if 30% would be enough to lower the dose...

A side note, I love how naive Fallout 3/NV is about radiation and radiation exposure. It's very "early atomic age", a kind of extension of the alternate reality that the games exist in. :)

I do know you can takes less than 1rad/sec..........but never tried to see if there is a minimum amount of radiation intake.
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MARLON JOHNSON
 
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