Don't get too excited about graphics

Post » Sun Feb 13, 2011 9:21 pm

Correct answer:

360 has 512 MB shared RAM (no dedicated video)
PS3 has 2x256 MB, with one dedicated to video, the other to program RAM.
The Wii has 96 MB.

Cumulatively, this is less than many DX11 video cards, including mine. :mohawk:


...are you serious? That's what the consoles have to work with? Good heavens. I feel like having 1800mb of dedicated video is a little overkill, now.
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Joey Bel
 
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Post » Mon Feb 14, 2011 2:29 am

Dear Mara, what happened here? Why is it a war between console and PC?

Hardware-wise, consoles are always worse than gaming PC. No exception. Note the gaming PC part there.

Any gaming PC worth their salt would always go for the best hardware. Can you upgrade a console? Nope. It'll always be the hardware it's released with (okay, so you can upgrade the hard drive, but that's not graphic-related). Can you upgrade a PC? Hell yes.

PC is better because they can be upgraded with new hardware. If you go the console way (chose not to upgrade your PC at all, probably due to girlfriends eating up your money) then console = PC.

Hardware-wise, this is not about which one is better, but which one can adapt to current technology (and I mean current as in this second), plain and simple.



Honestly, I can go by with just a bit of improvements from Oblivion, as long as they fix numerous problems like beggar sounding like an imperial soldier or bandits still robbing even though they can retire by selling their Daedric armors (how the Oblivion do they got em anyway?), and add more animation so townsfolk don't go staring at the wall all the time.

Maximize gameplay, graphics are not that important (but you have to make it acceptable)

Also, multi-core capabilities Maradamit
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Eddie Howe
 
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Post » Mon Feb 14, 2011 7:04 am

Scalable graphics settings. FTW.


It's not that easy. First of all the Textures and the Polycount are really important for better graphics. But better Textures and Objects have to be designed especially for the PC during the development process. And for the most developers, the PC isn't worth these extra time and costs. Instead they put some fast done little extra effects like special shadows, better particles into the game to push the new PC Hardware. But does it really look better? No
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Kim Kay
 
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Post » Mon Feb 14, 2011 10:35 am

Can someone please tell me where it's been told that Skyrim will be using Gamebryo?
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Amber Hubbard
 
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Post » Mon Feb 14, 2011 4:10 am

Graphics is going to be great if you have a top tier machine...which I have (a comp I bought specifically for Elder Scrolls gaming)
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Darren Chandler
 
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Post » Mon Feb 14, 2011 3:58 am

no what do you mean no when I first bought my computer it couldn't handle Oblivion, its a plain and simple as that, not all computers can handle games, but all consoles can

That is why if you really want a good computer for it...buy a gaming computer.
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TRIsha FEnnesse
 
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Post » Mon Feb 14, 2011 1:08 am

I feel that you are misinterpreting my posts. I am merely questioning why $2000+ is needed for a gaming PC, especially if you are building it yourself. I know many people on here who have amazing gaming PCs for far cheaper. I just want to know what the benefits of buying such an extravagant PC are? What does one gain by spending that much on a PC if the games are as restriced by console hardware as people claim they are? There would be no reason whatsoever to buy a computer many times the price of a console or just a more efficiently bought PC for... the same graphics plus a tiny bit?

All games look at least a little better with much better performance. Some games are miles better on pc. For instance: Oblivion with Qarls texture pack, all the other graphics upgrades at 1080p, 8xaa and 60fps. On top of that you get a ton of gameplay enhancing mods to choose from.
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priscillaaa
 
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Post » Sun Feb 13, 2011 7:09 pm

I just hope it isn't too requiring for the processor, my dual core is getting tired of living :(
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Sudah mati ini Keparat
 
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Post » Mon Feb 14, 2011 10:29 am




on a more relative note, good graphics don't necessarily need overkill hardware. if the game engine is optimized properly and efficiently awesome graphics should be possible without the need for crysis level hardware.
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Invasion's
 
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Post » Sun Feb 13, 2011 8:37 pm

You cannot compare consoles to a PC. A PC can have any combination of different pieces of hardware and software - within reason. Even still, the point stands. A console cannot beat the latest in CPU and GPU technologies on a PC. Even so, the stuff in consoles hardly pales in comparison. Why? Specialised hardware. A PC may have a dual-core 3GHz CPU, but a PS3 has six or so SPUs. Both have specialised graphical hardware.

The real battle, graphically, is not fought between "how much can they do". It's fought between "what can they do". Developers push the consoles, which are already several years old by now, to surprising heights. Does this always transfer to the PC? No. Just look at GTAIV. The game is practically a trainwreck of a port - the game doesn't even look that good, and yet it guzzles down resources like an old car. But is it really due to being a bad port? Nope - it's just impossible, or near impossible, to optimise for PC like you can with consoles.

Hell, http://i35.tinypic.com/2rfaaz5.jpg http://www.tssznews.com/wp-content/uploads/2010/11/soniccolours-spacezone3de9.jpg http://i34.tinypic.com/34s2ulj.jpg http://www.tssznews.com/wp-content/uploads/2010/11/soniccoloursfirstlevel0hd2.jpg. Not bad, for something that can barely compare to a PC!

Rockstar just didnt take the time to optimize properly for the pc's strengths. We can look at a pc centric dev like Pirahna Bytes and compare the abysmal console version of Risen to the pc. Look at a game like Mass Effect, runs and looks much better on pc. An 8800gtx can run Gears of War at a constant 60fps and thats with better textures and af.
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Amy Siebenhaar
 
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Post » Sun Feb 13, 2011 6:41 pm

You cannot compare consoles to a PC. A PC can have any combination of different pieces of hardware and software - within reason. Even still, the point stands. A console cannot beat the latest in CPU and GPU technologies on a PC. Even so, the stuff in consoles hardly pales in comparison. Why? Specialised hardware. A PC may have a dual-core 3GHz CPU, but a PS3 has six or so SPUs. Both have specialised graphical hardware.

The real battle, graphically, is not fought between "how much can they do". It's fought between "what can they do". Developers push the consoles, which are already several years old by now, to surprising heights. Does this always transfer to the PC? No. Just look at GTAIV. The game is practically a trainwreck of a port - the game doesn't even look that good, and yet it guzzles down resources like an old car. But is it really due to being a bad port? Nope - it's just impossible, or near impossible, to optimise for PC like you can with consoles.

Hell, http://i35.tinypic.com/2rfaaz5.jpg http://www.tssznews.com/wp-content/uploads/2010/11/soniccolours-spacezone3de9.jpg http://i34.tinypic.com/34s2ulj.jpg http://www.tssznews.com/wp-content/uploads/2010/11/soniccoloursfirstlevel0hd2.jpg. Not bad, for something that can barely compare to a PC!


Look at Crysis. Seriously, give it a whirl. It's the most graphically advanced game I've ever seen and it does run better on my PC than GTA IV.
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Andy durkan
 
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Post » Mon Feb 14, 2011 4:11 am

Why are consoles getting blamed for bethesda's game quality. I have Red Dead Redeption along with Oblivion and FO3 for the 360, and RDR is beautiful compared to Oblivion or FO3, actually oblivion and FO3 look like crap on the 360 compared to RDR. The xbox and ps3 have the capabilities to make a good looking game. Bethesda needs to step it up!
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KIng James
 
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Post » Sun Feb 13, 2011 11:36 pm

I'd be satisfied with Oblivion's level of graphics.
Perhaps it's just me, but if I stood Oblivion and Fallout 3 side by side, and guessed the year they were made, I'd guess that Oblivion was made four years after. FO3's graphics seemed to have downgraded from Oblivion's, but that might just be the fact that it isn't as bright and happy, since it's in a post apocalyptic setting.
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James Wilson
 
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Post » Sun Feb 13, 2011 9:03 pm

Those who expect CoD level graphics in an open-world RPG are likely to be dissapointed.

Those of us who set expectations now that the graphics "May" be better than Oblivion, are likely to be pleased.

Remember too that they said a new engine was being developed that was more supportive of open-world RPGs, so I suggest folks Keep the Faith until we know more.

Miax
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Rebecca Clare Smith
 
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Post » Mon Feb 14, 2011 4:23 am

Remember too that they said a new engine was being developed that was more supportive of open-world RPGs, so I suggest folks Keep the Faith until we know more.


I knew I wasn't the only one who remembered that...
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Shannon Marie Jones
 
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Post » Mon Feb 14, 2011 4:23 am

This is a multi-platform game. It needs to run smooth on Xbox360 and PS3 so.... Some people may have upgraded PC's since Oblivion, but the Xbox360 is no better than it was four and a half years ago.

There will likely be some upgrades to the engine, so it will look a bit better than Fallout 3 and Oblivion, and they will also likely make it semi-scalable so that it looks better on PC than it does on the 360. But the reality is that the PC market isn't that big any more, so they aren't going to spend a fortune doing lots of extra work especially for the PC.

So yeah, it will no doubt look really good, but when I see people posting pictures of real photographs and expecting it to look similar, you are only setting yourselves up for disappointment. Same goes for upgrading your PC components. My other PC still has an 8800GTX which is about 3.5 years old and it still runs 99% of games cranked. The only ones it struggles with are PC exclusives (Arma2, FSX, etc). The fact is, the crapbox360 is holding back progress of gaming graphics, and this game will be no different.

Excellent. Long may it continue.
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Lifee Mccaslin
 
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Post » Mon Feb 14, 2011 4:52 am

HOLY [censored] HELL ! FINALLY ! 5 years since the release of Oblivion and finally they're revealing the next TES project YEEES ! DAMN i can't wait ! I just hope it wont use gamebryo engine, that's my only prayer ! It looked fantastic in Oblivion early 2006 but now please not ! Thank you Bethesda none the less !
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GPMG
 
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Post » Mon Feb 14, 2011 5:19 am

HOLY [censored] HELL ! FINALLY ! 5 years since the release of Oblivion and finally they're revealing the next TES project YEEES ! DAMN i can't wait ! I just hope it wont use gamebryo engine, that's my only prayer ! It looked fantastic in Oblivion early 2006 but now please not ! Thank you Bethesda none the less !

It'll use Gamebryo.
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helliehexx
 
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Post » Sun Feb 13, 2011 8:53 pm

Frankly I'm not to concerend about the graphics,
oblivion still wows me with the scenery. As long as Skyrim does that I'll be happy.
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Eve Booker
 
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Post » Sun Feb 13, 2011 7:43 pm

As a PC user, there's something I worry about a lot more that's indirectly related to the graphics:

The UI.

I find it awful that Bethesda didn't take the time to improve the UI for PC users with Oblivion, Fallout 3 and Fallout New Vegas (although that's Obsidian's fault).
PC users simply can read much smaller fonts, so you an display much more data to them without getting the interface cluttered.

Just look at what Darn managed to do with the UI compared to the default one.

While it's relatively easy to fix, it shouldn't be necessary to have a mod for this in the first place.
So yea, it's more a matter of principle's, really.



Furthermore, I don't mind if they use another updated version of GameBryo. The engine has improved a lot troughout the years, so I trust Bethesda knows what they're doing regarding the visuals.
While I don't think a game with Oblivion's graphics should be released in november 2011 (remember, that's a year from now - the standards will rise a lot in the meantime), tey probably'll be capable of having better IQ at equal performance (or more performance at equal IQ, as many people like to see).



Moving on, I don't think the consoles will be holding the PC back.
Many games look significantly better on a PC (even without maxed settings) than on an xbox 360 or playstation 3.

Take Mirror's Edge, Far Cry 2... 'nuff said - The PC packs enough extra punch that, even without extreme optimalization for a single set of hardware, it can perform much better.



Lastly, I'd like to add that even though PC's all have many different CPU's and GPU's, they are all controlled in the same way. Also, the manufactures (Mostly AMD, Intel and NVidia) look closely at how they can improve their architecture to match these instructions. So basically, the optimalization comes from another party: the hardware manufacturers instead of the game developers. Just look at driver updates: Many of these improve performance in fairly specific games (or games based on specific engines) with 5 - 25%. It's more complex because of the varying hardware, but far, far from impossible.
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butterfly
 
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Post » Mon Feb 14, 2011 9:37 am

I knew I wasn't the only one who remembered that...

http://pc.ign.com/articles/111/1112464p1.html - it MAY be Gamebroyo, but we don't know for sure.

One must also understand that the parent company that owned/developed Gamebroyo is http://www.gamingbusinessreview.com/emergentsellsassets.htm

So IF Bethesda is still using Gamebroyo, they must be using a copy of the source that they now Own - and they may have dumped Gamebroyo altogether after Emergent Tech went down. In most companies, when the parent company of a software product we use goes away/becomes insolvent, we usually move off that platform due to lack of future support if problems happen. Bethesda is a progressive company, so I think they would either get a copy of the source during Emergent's liquidation (if they feel comfortable-enough to support it internally) OR they moved off the platform. Has to be one or the other.

Inquiring minds want to know, but I fear we won't get more on this for awhile...

P.S. I can't "GECKulate" on Skyrim as I don't think the editor will be called the GECK! Hmmmmm.
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Dawn Farrell
 
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Post » Mon Feb 14, 2011 4:43 am

I'm not excited about graphics. I'm excited about the gameplay and story. Because that's what really matters.
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James Potter
 
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Post » Mon Feb 14, 2011 5:32 am

Well finally checking this board payed off! What were we up to? 200 speculation threads? I'm excited about the game as everyone else, and hopefully consoles won't hold back the PC port as everyone is speculating...

Yah see, this is TES, not CoD. The developers actually go on to play and enjoy the game and not just swim in the money the game will make. You can argue spending $300 5 years ago was a much better investment than spending $600 -over- the last 5 years, but you can't really argue that a mouse and keyboard is the much preferred way to play any form of an RPG(or fps for that matter)....and developers will put in the extra work so that their experience(and ours) is worthwhile. Just like every other PC vs Console thread console players always assume it's so much more expensive to get into PC gaming and it looks like I'll be the first to post a $300 gaming system with far superior hardware and wireless keyboard mouse for your couch playing pleasure

https://secure.newegg.com/WishList/MySavedWishDetail.aspx?ID=15079692

It's not a money thing, in fact you could argue that the $300 spent to computer is a far better deal given the capabilities, it's just a preferred method of playing games. I like real HD graphics, i like 7.1 surround sound, and I like ability to mod my games. Vanilla oblivion kept my attention span for a total of 2 play through's.....Oscuro's Oblivion Overhaul must've been atleast 15 different games to level 20 and above, and Nehrim...well it's a completely new game so there isn't even a way to make a justifiable comparison. You really do get way more for your money and really wish more consoler's would atleast give it a try instead of always shouting some outrageous price figure as an excuse not to broaden their horizons.
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Stacyia
 
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Post » Sun Feb 13, 2011 6:51 pm

generally speaking though XBox and PS3 are better than PC because they have like 11 different processes on them


:rofl:

On a serious note, even if they have to cater to the next gen consoles we'll probably be in for some damn fine graphics. And if your expactations aren't that high, you'll never be dissapointed! :foodndrink:
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xxLindsAffec
 
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Post » Sun Feb 13, 2011 9:10 pm

I prefer to be optimistic ;)
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Manuela Ribeiro Pereira
 
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