If I don't level up, what of Dawnguard

Post » Sun Aug 11, 2013 3:49 am

... Technically, if I do not level up, then the vampire attacks never start, correct?
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ezra
 
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Post » Sun Aug 11, 2013 9:19 am

It's not tied to your level. It's a quest specific trigger.

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Crystal Clarke
 
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Post » Sun Aug 11, 2013 2:32 pm

are you sure? with me everything Always starts at level 10

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Charlie Ramsden
 
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Post » Sun Aug 11, 2013 4:53 pm

I think all of mine starts at level 10 to. Why I asked.
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Louise Dennis
 
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Post » Sun Aug 11, 2013 5:13 pm

Dawnguard triggers once you reach level 10 - Durak travels Skyrim on a recruitment drive for the Dawnguard at that point. However, you can go to Fort Dawnguard prior to reaching level 10 and activate the quests yourself.

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Claire Vaux
 
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Post » Sun Aug 11, 2013 4:15 pm

If you don't like the vampire attacks, you can download a mod that lets you decide what the level requirements are for the quests to trigger. People who don't want the quests happening at all usually put level 81 as the trigger (provided you're on PC of course...also I forgot the name of the mod).

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Janine Rose
 
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Post » Sun Aug 11, 2013 11:37 am

There are ways to minimize the effects, basically, never Fast Travel to a town or settlement or walk around in a city after 6PM until 8AM. This can be inconvenient.

So, it is best to not have DG trigger until you are ready to focus on that MQ.

BTW, the reason the attacks cause problems is they happen when the commutes happen. You know how when you first come into a city a say 5 or 6 or 7 PM, there is a crowd near the gate? Those are the NPCs coming in from the fields or going out to their houses. The problem is, if you don't enter a city or go outside in a city until 8PM, this commute can still trigger. so all the NPCs are crowded around cell entrances and then DG throws a Vampire attack in.

So, if you can trigger these commutes, by waiting for one hour increments starting at 4PM near the town entrance, up until 8PM, this will get the commuters to appear, then get them home. then the Vampire attack that happens will affect the least amount of NPCs. Mostly respawning generics.

There are mods for this for the PC that can delay DG or other DLCs until you want them to trigger.
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Sunnii Bebiieh
 
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Post » Sun Aug 11, 2013 3:45 pm

Hrm, I read on this forum somewhere that the CK spawns vampires from 9PM to 6AM, and in all that time playing, following that pattern, I've never had vamp attacks in populated areas. Now, I CAN have misread this, but I still feel like it's worth mentioning as 6PM to 8AM does leave alot of room to explore cities. :tongue:

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Amy Gibson
 
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Post » Sun Aug 11, 2013 6:21 am

Probably a bug..? Because they attack during the day.

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Suzy Santana
 
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Post » Sun Aug 11, 2013 6:43 am

i saw a vampire attack during the night, honestly i dont consider this a bug i mean they are vampires it makes more sense to attack at night

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Miss Hayley
 
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Post » Sun Aug 11, 2013 11:47 am

Dawnguard can still be started lower then 10 but you won't get the Vamp attacks if you don't start the quest at lower levels. The Vamp attacks only start happening when you get to around level 8-9. They should stop permanently when you finish the questline assuming you don't fire any bloodcursed arrows at the sun.

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Taylor Thompson
 
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Post » Sun Aug 11, 2013 6:19 pm

I was referring to the bit about the CK. Obviously that isn't the case and they attack at day and night.

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jess hughes
 
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Post » Sun Aug 11, 2013 1:07 pm


Timing is everything.

Awesome mod. Level 30 vampire attacks... Yes.
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Catharine Krupinski
 
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Post » Sun Aug 11, 2013 5:08 am

Of course, there are some that are scripted to appear during the daytime. Most are actually at night though.

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biiibi
 
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