Don't make TES look like Fallout please

Post » Wed May 18, 2011 7:54 pm

why would it potentially work for the elder scrolls when all other elder scrolls had the old leveling system and it worked and got the company alot of sales, alot of fans, and also goty(game of the year). so dude the old leveling system worked


Actually, there are a number of issues people have with the leveling system in Oblivion (like the need, when combined with the poor levelscaling system and the Major skills, to metagame your stat gains and skill picks)... Honestly, I'm looking forward to how the new system works.


and if it has perks then it would feel like playing fallout.


I suppose they could have called them Feats (oh, that's D&D) or Talents (whoops, that's World of Warcraft).

Perks =/= Fallout :)
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Reanan-Marie Olsen
 
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Post » Thu May 19, 2011 7:46 am

Honestly, I don't think it looks anything like Fallout. Also, Fallout wasn't the first game with perks.
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Glu Glu
 
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Post » Thu May 19, 2011 5:47 am

I suppose they could have called them Feats (oh, that's D&D) or Talents (whoops, that's World of Warcraft).

Perks =/= Fallout :)


Or skill trees, which so far they appear to work exactly like, then we'd get the "omg they're turning TES into teh Diablo II!!!" crowd coming out of the woodwork. :shrug:
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Heather Kush
 
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Post » Thu May 19, 2011 10:18 am

As far as I'm concerned, OB, FO3, NV, and Skyrim all look the same. I think it has more to do with underlying engine and their art staff more than anything. Bethesda as a company has an art style. I don't think you can look at another company's game and mistake it for a Bethesda game and you can't look at a Bethesda game and mistake it for another company's game.

Unless there is a large turnover in their art department, and a new art lead, I suspect their games will continue to look similar.
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suniti
 
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Post » Wed May 18, 2011 11:55 pm

That's not what he said, or implied.

He may as well have. Both games having rocks is the only visual similarity.
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Katie Pollard
 
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Post » Wed May 18, 2011 6:59 pm

Think about it...

Skyrim is in the north, so more snow and rock, less grass, flowers, and plants. Of course it is going to be more like FO3.
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steve brewin
 
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Post » Thu May 19, 2011 7:28 am

He may as well have. Both games having rocks is the only visual similarity.

To be fair, anyone with eyes can tell that it's the same artist doing the textures for the rocks in both Skyrim and Fallout 3. The style very noticeably carries over.
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Emzy Baby!
 
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Post » Thu May 19, 2011 7:41 am

Because simplification, removing one school of magic and dividing the skills among the other options, and expanding the few perks already in TES to a perk/skill tree(Nothing new or exclusive to FO) is so much like Fallout.

And let's not forget the fact that BETHESDA GAME STUDIOS are the ones who dumbed down FALLOUT 3 with terrible writing, storytelling, and voice acting into a bare premise and with a few iconic factions to introduce new players to the franchise.

The majority of systems or "advancements" seen in the TES series themselves are from Brian Fargo's Wasteland and Fallout games.

Skyrim will be whatever Bethesda wants it to be but it won't be Fallout. Both because TES is a fantasy game/ dungeon crawler at times and the fact that Bethesda doesn't yet have the writing ability to craft a true Fallout game.

That said Skyrim looks ambitious and Beth seems to be catching up to new things introduced to them wen doing Oblivion.

Again, the thought of Elder Scrolls being or looking like Fallout is ridiculous.

Next you'll say just because Black Isle made Fallout 1 and 2 that their other games such as Icewind Dale, Baldur's Gate, and Planescape:Torment are all Fallout aswell.

And yes I am fairly defensive of (Old, not prrsent)Interplay's achievements.
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City Swagga
 
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Post » Thu May 19, 2011 7:36 am

so by looking too much like fallout you mean it looks better than oblivion and actually has atrmosphere?
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phil walsh
 
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Post » Thu May 19, 2011 10:52 am

The game looks nothing like Fallout other than it being first-person and having rocks in it. Fallout is a wasteland full of sand and dirt. This is a forest/tundra full of greenery and snow. It may be time to get your eyes checked.
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Abel Vazquez
 
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Post » Wed May 18, 2011 8:08 pm

Well, I have been returned. :hubbahubba:

Anyway. Yeah I was starting this thread when I saw the screen of the house within the rocks. Not only the rocks, but the colors as well reminded me of Fallout. I miss the flowers and colors of Oblivion.

But after a closer view I realized it's not the only thing. The third person looks more like Fallout, the perks and the whole system. It is hard to explain, but I am afraid they are continuing the build on a more Fallout feeling instead of a TES feeling.

Just my concerns.
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Betsy Humpledink
 
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Post » Thu May 19, 2011 12:23 am

I fail to see the resemblance.
http://i.imgur.com/2coqi.png
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Brittany Abner
 
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Post » Thu May 19, 2011 2:15 am

This topic might be sillier than my Bethesda and Bioware unification thread (which I concede was not well thought through, in my defence though it was late at night when I made the suggestion. I will cane myself till Skyrim comes out). On the other hand maybe it's not as silly as what I said.... Silly boy!

For Skyrim too look like the wasteland in Fallout the art department at Bethesda will have to really [censored] up (which won't happen) and every other department will have to have somehow not seen the design of the world in order to have not prevented it (which won't happen).

Anyway with the pictures so far released it is quite easy to see that there are going to be a wide variety of landscapes, woodlands, tundra, large lakes etc
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Alba Casas
 
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Post » Thu May 19, 2011 5:23 am

Oh no. Rocks. Fallout has rocks. Thats a no go. Wait, Fallout New Vegas has plants! Take out all green!
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Mr. Allen
 
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Post » Thu May 19, 2011 5:07 am

He may as well have. Both games having rocks is the only visual similarity.


I think he's talking about the art style. I will agree with him in that regard, it is the same team after all.

You have to expect some to see some similarities.

To be fair, anyone with eyes can tell that it's the same artist doing the textures for the rocks in both Skyrim and Fallout 3. The style very noticeably carries over.


Agreed.

Not only the rocks, but the colors as well reminded me of Fallout.


As I thought.
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Brooke Turner
 
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Post » Thu May 19, 2011 5:04 am

Sarcasm aside, I think there is a good probability that two games made by the same producer have some similarities, including design. If those two games happen to be the same huge open sandbox, the odds are even higher. Yes I found some plants, interiors and rock structures in F3 that looked VERY Oblivionish, which I think is normal and not disturbing at all. Perhaps the art designers are the same, in which case every designer has, regardless the theme, a personal style and that style will be perceivable in all his/her work.
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emma sweeney
 
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Post » Thu May 19, 2011 12:33 am

I don't like the rock "art" at all. Very bad art imo.
It's like as if these really big and huge cliffs and rocks are just a bunch of small rock meshes put together, piled on top of each other. Their shapes also look a bit weird, as well as their textures.

In general, I'd say they are strictly bad rocks.

This reminds me very much of how rocks were in Fallout 3.

Is this a big deal? Kind of. Rocks are a huge part of the environment.
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Albert Wesker
 
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Post » Wed May 18, 2011 7:14 pm

Thus, we find yet another thing to complain about. :ahhh:
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Luis Reyma
 
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Post » Thu May 19, 2011 1:04 am

Well, I have been returned. :hubbahubba:

Anyway. Yeah I was starting this thread when I saw the screen of the house within the rocks. Not only the rocks, but the colors as well reminded me of Fallout. I miss the flowers and colors of Oblivion.

But after a closer view I realized it's not the only thing. The third person looks more like Fallout, the perks and the whole system. It is hard to explain, but I am afraid they are continuing the build on a more Fallout feeling instead of a TES feeling.

Just my concerns.


ok, there ARE colors and all. look at more forest shots. but yes, it IS grittier. it's made on purpose. the game's supposed to be darker.

The third person to me seems like an improvement more than a copying of Fallout. I mean, seriously, have you ever tried to play the last 2 TES games? the 3rd person view is unplayable, save for a few instances. It's good that they're changing it.

The perk system... well, the only difference is that now, instead of automatically getting them, you choose them at level up. and that there are a LOT more. makes for more different characters at the end-game.

and BTW, Fallout 3 AND NV... they were actually Fallout games built on the Oblivion engine... Which means that technically, it's Fallout that got closer to TES,not the other way around.
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Veronica Martinez
 
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Post » Thu May 19, 2011 5:03 am

Thus, we find yet another thing to complain about. :ahhh:


Get out, Philistine- rocks are srs bsns. :stare:

;)
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rebecca moody
 
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Post » Thu May 19, 2011 2:30 am

So every game with rocks now looks like fallout. I bet bethesda laugh at these kinda threads.

I disagree, I bet they don't bother to waste their time reading it.
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Hayley Bristow
 
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Post » Wed May 18, 2011 9:02 pm

Thus, we find yet another thing to complain about. :ahhh:


Complaining about complaining doesn't exactly give you a moral high ground, does it?

I can definitely see why people might see similarities. They were both designed by the same people. You often find similarities between someone's works.
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Riky Carrasco
 
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Post » Thu May 19, 2011 12:40 am

lol.
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Chloe Botham
 
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Post » Thu May 19, 2011 12:21 am

Complaining about complaining doesn't exactly give you a moral high ground, does it?


So complaining about complaining about complaining does?
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mike
 
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Post » Thu May 19, 2011 8:05 am

I don't think they'll have Orcs with assault rifles so you can relax. Though that would be kind of cool.
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Sylvia Luciani
 
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