I don't understand the point of Light Armor

Post » Sun Dec 11, 2011 8:46 am

Doesn't steed stone remove the need to spend a perk point in Heavy or Light armor?
User avatar
Chris Johnston
 
Posts: 3392
Joined: Fri Jul 07, 2006 12:40 pm

Post » Sun Dec 11, 2011 1:21 pm

The same goes for barbarian characters.
User avatar
GabiiE Liiziiouz
 
Posts: 3360
Joined: Mon Jan 22, 2007 3:20 am

Post » Sun Dec 11, 2011 2:29 pm

Sneaking noise is related directly to the weight of currently worn armor. If the weight drops to zero...
Ah ha. That explains the odd reason for making the armor weightless. (Still not a good reason IMO).
User avatar
lillian luna
 
Posts: 3432
Joined: Thu Aug 31, 2006 9:43 pm

Post » Sun Dec 11, 2011 6:35 am

Ah ha. That explains the odd reason for making the armor weightless. (Still not a good reason IMO).

Perhaps it's as a way to make sneaking in heavy armor viable for those who like to role play. A pretty nice idea, IMO. A bit unrealistic, yes, but now I don't have to wear light armor to get around doing thieves guild and dark brotherhood quests

Which might change to I should not wear light armor to get around doing thieves guild and dark brotherhood quests, once I get to level 70 :D
User avatar
Darren
 
Posts: 3354
Joined: Wed Jun 06, 2007 2:33 pm

Post » Sun Dec 11, 2011 8:00 pm

The DB gear only comes in light armor, and my character won't wear anything else
User avatar
Trevi
 
Posts: 3404
Joined: Fri Apr 06, 2007 8:26 pm

Post » Sun Dec 11, 2011 4:58 pm

If they're going to remove the drawback of the skill, why not just merge the two and have an 'armor' skill?


By the Eight don't give them that idea!!!!!

That will be the next "streamlining" TES goes through. While they're at it they'll probably remove two-handed and one-handed weapons and go with "weapons that go in your hands"
User avatar
Cat Haines
 
Posts: 3385
Joined: Fri Oct 27, 2006 9:27 am

Post » Sun Dec 11, 2011 7:35 am

The first and most obvious reason is common sense. Who in their right mind would make a stealth character, and then make them wear full heavy armour just because a perk exists that makes it (eventually) weightless? That's a good 20-25 levels of being the worst thief and assassin in Tamrielic history, or at least one with the most obvious calling-card.

Servant: My lord, do you hear that?

Lord: ...It sounds like someone is molesting a sabre-cat in an old bathtub.

You: You fools! It is I, the clanking pot of Sithis!


Not to mention many people simply prefer the appearance of lighter armour over the ludicrously overdone late-game fare that the heavy armour side of things provides with ebony and daedric.


I don't really care for stealth characters as much as Warriors, so one of my characters will join the dark bortherhood and do just that.

Why sneak around/run away from guards when you can just bash and slice your way through them. :thumbsup:

Also I don't think Ebony armor is overdone at all, Daedric no question.
User avatar
*Chloe*
 
Posts: 3538
Joined: Fri Jul 07, 2006 4:34 am

Post » Sun Dec 11, 2011 6:19 pm

Out of all the light armor, I still think leather looks the best in this game. Why do they always make glass look so bulky? It's awesome looking, don't get me wrong, but does not really fit the sleak reputation of light armor.
User avatar
CxvIII
 
Posts: 3329
Joined: Wed Sep 06, 2006 10:35 pm

Post » Sun Dec 11, 2011 5:21 pm

Out of all the light armor, I still think leather looks the best in this game. Why do they always make glass look so bulky? It's awesome looking, don't get me wrong, but does not really fit the sleak reputation of light armor.

Glasses are light. Well, lighter than most other materials anyway. What baffles me is that glass armor and weapon don't crack and break the moment it hit something
User avatar
Robert Jackson
 
Posts: 3385
Joined: Tue Nov 20, 2007 12:39 am

Post » Sun Dec 11, 2011 9:08 am

I thought heavy armor also effected casting, maybe I was just imagining it
User avatar
Janine Rose
 
Posts: 3428
Joined: Wed Feb 14, 2007 6:59 pm

Post » Sun Dec 11, 2011 10:54 am

The first and most obvious reason is common sense. Who in their right mind would make a stealth character, and then make them wear full heavy armour just because a perk exists that makes it (eventually) weightless? That's a good 20-25 levels of being the worst thief and assassin in Tamrielic history, or at least one with the most obvious calling-card.

Servant: My lord, do you hear that?

Lord: ...It sounds like someone is molesting a sabre-cat in an old bathtub.

You: You fools! It is I, the clanking pot of Sithis!


Not to mention many people simply prefer the appearance of lighter armour over the ludicrously overdone late-game fare that the heavy armour side of things provides with ebony and daedric.


Fell out of my chair reading that. And I wish artists didn't overdo plate armor or armor and weapons in general in their games. The Morrowind Daedric armor actually looked the best out of all the games, despite me liking Skyrim more than Morrowind.
User avatar
Brad Johnson
 
Posts: 3361
Joined: Thu May 24, 2007 7:19 pm

Post » Sun Dec 11, 2011 6:30 pm

Um it's called choice and options. Roleplaying.
There does not have to be huge differences or benefits to an option for said choice; the fact that it's there to choose for personal customization and options is validation enough.


Um, when you come out of RP land read this. It's not got a damn thing to do with RP. Ok, head on back in.
User avatar
Sammi Jones
 
Posts: 3407
Joined: Thu Nov 23, 2006 7:59 am

Post » Sun Dec 11, 2011 10:19 pm

Light armor tree
- 50% faster stamina regen with full light armor
- Weightless sooner
- 10% to avoid damage

Heavy armor tree
- 50% less stagger with full heavy armor
- Less fall damage
- 10% chance to reflect damage back at attacker
- Unarmed attack bonus

Heavy armor has a lot going for it, but whether or not you benefit from those perks depends on your play style. Being weightless sooner and having 50% stamina regen is pretty nice if you aren't a brawler.

EDIT: Come to think of it, that faster stamina regen isn't just good for people trying to evade combat, it also allows lighter armored warriors dish out more damage to make up for their lower armor rating.
User avatar
Brittany Abner
 
Posts: 3401
Joined: Wed Oct 24, 2007 10:48 pm

Post » Sun Dec 11, 2011 4:49 pm

One thing to note is that no matter what armor you pick the game is easy enough. I have been sticking with Forsworn armor because it looks right.
User avatar
Krystina Proietti
 
Posts: 3388
Joined: Sat Dec 23, 2006 9:02 pm

Post » Sun Dec 11, 2011 9:48 am

Both armor types are obsolete if you're skilled in alteration.

not really. alteration doesn't provide the 10% dodge/reflect chance, it doesn't have the stagger reduction, the 50% stam regen, etc.

It does offer the 80% AR cap that those 2 armors can eventually give, but is probably the most annoying re-cast in history. 1.5min length and 5 sec cast which roots you and is easily interrupted, yuck. In a long dungeon this is painful.
User avatar
i grind hard
 
Posts: 3463
Joined: Sat Aug 18, 2007 2:58 am

Post » Sun Dec 11, 2011 3:05 pm

The first and most obvious reason is common sense. Who in their right mind would make a stealth character, and then make them wear full heavy armour just because a perk exists that makes it (eventually) weightless? That's a good 20-25 levels of being the worst thief and assassin in Tamrielic history, or at least one with the most obvious calling-card.

Servant: My lord, do you hear that?

Lord: ...It sounds like someone is molesting a sabre-cat in an old bathtub.

You: You fools! It is I, the clanking pot of Sithis!


Not to mention many people simply prefer the appearance of lighter armour over the ludicrously overdone late-game fare that the heavy armour side of things provides with ebony and daedric.

Lol, thank you for that.
User avatar
Andrea Pratt
 
Posts: 3396
Joined: Mon Jul 31, 2006 4:49 am

Post » Sun Dec 11, 2011 4:50 pm

i think light armor is more for magic users, because they use robes more the magicka boosts. That is why they are sometimes better.
User avatar
Stacy Hope
 
Posts: 3391
Joined: Thu Jun 22, 2006 6:23 am

Post » Sun Dec 11, 2011 8:44 pm

Light ends up being better, the two perks you have to spend to get to conditioning are utterly worthless to most characters. You'll hit the cap with dragonscale anyway, and then the faster stamina regen perk trumps the stagger resist talent considerably IMO.

If there was no cap, heavy would certainly be better, but currently light wins when it comes to pure min/maxing at high level.
User avatar
Chenae Butler
 
Posts: 3485
Joined: Sat Feb 17, 2007 3:54 pm

Post » Sun Dec 11, 2011 7:22 pm

Looks. Thieves ans assassins have to start in light armor to be effective. So by the time it doesn't matter they already have light armor leveled + enchanted so might as well use it. My Hand 2 hand Khajiit does both Heavy and light. Light armor mainly, then Heavy armor gauntlets (for obvious reasons).
User avatar
mike
 
Posts: 3432
Joined: Fri Jul 27, 2007 6:51 pm

Post » Sun Dec 11, 2011 10:59 am

perks that make heavy armor silent and weightless OMG how stupid id that!

i would agree with a % reduction but not silent and weightless

ah well i guess most people like it, but i thinks its rather lame
lucky for me i dont spend any perks on heavy or light atm

im losing faith in bethesdas ideas,
they sure mafe this game so u can just overpower yourself to the point that u are GOD!
User avatar
Dominic Vaughan
 
Posts: 3531
Joined: Mon May 14, 2007 1:47 pm

Post » Sun Dec 11, 2011 9:49 pm

The first and most obvious reason is common sense. Who in their right mind would make a stealth character, and then make them wear full heavy armour just because a perk exists that makes it (eventually) weightless? That's a good 20-25 levels of being the worst thief and assassin in Tamrielic history, or at least one with the most obvious calling-card.

Servant: My lord, do you hear that?

Lord: ...It sounds like someone is molesting a sabre-cat in an old bathtub.

You: You fools! It is I, the clanking pot of Sithis!


Not to mention many people simply prefer the appearance of lighter armour over the ludicrously overdone late-game fare that the heavy armour side of things provides with ebony and daedric.

Laughing my ass off at your post dude hilarious!

Still, I wish Light Armor were a bit stronger, maybe s bigger advantage in dodging attacks. Or, that HA perk needs a little nerfing so that by the time you get it, your Tinman can't suddenly sneak like a ninja.
User avatar
Fanny Rouyé
 
Posts: 3316
Joined: Sun Mar 25, 2007 9:47 am

Post » Sun Dec 11, 2011 11:09 am

Legendary dragonscale armor is only a few percentage off from the 80% dr reduction cap. The question should be why go heavy armor when you can go light, get near the same protection and better perks.
User avatar
David Chambers
 
Posts: 3333
Joined: Fri May 18, 2007 4:30 am

Post » Sun Dec 11, 2011 10:27 am

perks that make heavy armor silent and weightless OMG how stupid id that!

i would agree with a % reduction but not silent and weightless

ah well i guess most people like it, but i thinks its rather lame
lucky for me i dont spend any perks on heavy or light atm

im losing faith in bethesdas ideas,
they sure mafe this game so u can just overpower yourself to the point that u are GOD!


That's kind of partly the point. By the time you reach the higher limits of leveling, you're supposed to be powerful.

Unless it's Oblivion, in which case you find out how much more powerful everything gets over you and gets worse from there.

In Morrowind, you could become powerful enough to literally kill gods.

I'm guessing Skyrim is your first time with the Elder Scrolls series.
User avatar
Erin S
 
Posts: 3416
Joined: Sat Jul 29, 2006 2:06 pm

Post » Sun Dec 11, 2011 5:20 pm

Well no its just bad game design. Heavy armor should be slower less mobile. There ought to be choices, but also trade offs for those choices. Right now what 50% more stamina regen is it for light armor? And don't get me started on unarmored...I mean you would be an idiot logically not to get the heaviest armor you can find....as a mage even. Its Bethesda's dumbed down gamer mentality. A light armor character should be fast and stealthy, and heavy armor more rigid and less mobile. And caster robes should provide significant bonuses for being a caster. That is what you call choices.
User avatar
sas
 
Posts: 3435
Joined: Thu Aug 03, 2006 8:40 am

Post » Sun Dec 11, 2011 2:04 pm

Three words. Dark. Brotherhood. Armor.
User avatar
chinadoll
 
Posts: 3401
Joined: Tue Aug 22, 2006 5:09 am

PreviousNext

Return to V - Skyrim