I don't understand the point of Light Armor

Post » Sun Dec 11, 2011 6:26 am

Once you get Heavy Armor to level 70, you can make it weghtless, so you are as fast and silent (for sneak) as a light armor user.

So the only bonus of Light Armor is to be faster and more silent for just.. what.. first 20 levels (since you can get by that level 70 on heavy armor, or maybe before if you buy the training).
Then, it will give less armor.

I really don't see the point, or is there something that I am missing? some hidden stat or bonus?


If it were for me, these two needs much more differences.

Heavy Armor should have permanent penality for sneak. It just does not make sense to move completely silent with a full body of steel.
Permanent penality to speed, perks should only reduce it but not completely remove it.
Not sure but maybe more even more armor or magic resistance.

Light armor should have some bonus at higher levels, like a much more important dodge (though I'd rather have an unarmored skill based on dodging).


Thoughts?
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Courtney Foren
 
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Post » Sun Dec 11, 2011 4:15 pm

I get what your saying. it doesnt really make sense. Thats why I went with heavy :) plus daedric only comes in heavy!
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Kelly James
 
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Post » Sun Dec 11, 2011 10:40 pm

The first and most obvious reason is common sense. Who in their right mind would make a stealth character, and then make them wear full heavy armour just because a perk exists that makes it (eventually) weightless? That's a good 20-25 levels of being the worst thief and assassin in Tamrielic history, or at least one with the most obvious calling-card.

Servant: My lord, do you hear that?

Lord: ...It sounds like someone is molesting a sabre-cat in an old bathtub.

You: You fools! It is I, the clanking pot of Sithis!


Not to mention many people simply prefer the appearance of lighter armour over the ludicrously overdone late-game fare that the heavy armour side of things provides with ebony and daedric.
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Andrea Pratt
 
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Post » Sun Dec 11, 2011 6:15 am

why you gotta go and try to mess with ma heavy armor? i like it the way it is..
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candice keenan
 
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Post » Sun Dec 11, 2011 11:02 am

I love light armor, till you reach the level where heavy would become weightless. Then I regret going light :)

So, I agree. That lvl 70 perk is weird. If at least it decreased the weight by half..
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Nick Jase Mason
 
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Post » Sun Dec 11, 2011 9:46 am

Aside from what you mentioned, the perks for either type are different as well. Heavy armor has perks that increase unarmed damage, reduce fall damage, and give you a chance to have damage reflected back on the enemy. Light armor has perks that increase stamina regeneration while wearing light armor, gives you a chance to completely dodge a melee attack, and the "weightless perk" only requires a skill level of 50, instead of 70 for heavy armor. I seem o always have a problem leveling my armor skil quickly, so that last light armor perk is usually pretty handy.
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Veronica Flores
 
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Post » Sun Dec 11, 2011 8:19 pm

Once you get Heavy Armor to level 70, you can make it weghtless, so you are as fast and silent (for sneak) as a light armor user.

So the only bonus of Light Armor is to be faster and more silent for just.. what.. first 20 levels (since you can get by that level 70 on heavy armor, or maybe before if you buy the training).
Then, it will give less armor.

I really don't see the point, or is there something that I am missing? some hidden stat or bonus?


If it were for me, these two needs much more differences.

Heavy Armor should have permanent penality for sneak. It just does not make sense to move completely silent with a full body of steel.
Permanent penality to speed, perks should only reduce it but not completely remove it.
Not sure but maybe more even more armor or magic resistance.

Light armor should have some bonus at higher levels, like a much more important dodge (though I'd rather have an unarmored skill based on dodging).


Thoughts?


They're more suitable for sneaking at low level. You get the "weighs nothing" perk for Light Armor faster than Heavy Armor. Besides, during the first 69 levels of Heavy Armor, you can't sneak as effectively

As for me, I just remove everything when I actually need to sneak, and once I get detected, instant transformer armor
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Kahli St Dennis
 
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Post » Sun Dec 11, 2011 9:37 am

Both armor types are obsolete if you're skilled in alteration.
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Sophie Payne
 
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Post » Sun Dec 11, 2011 9:33 am

Maybe the title of this thread should be: "I Don't Understand The Point In This [censored] [censored] Perk" instead of light armour? I think that's alot more of a valid point than complaining about light armour.
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Franko AlVarado
 
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Post » Sun Dec 11, 2011 10:29 pm

Um it's called choice and options. Roleplaying.
There does not have to be huge differences or benefits to an option for said choice; the fact that it's there to choose for personal customization and options is validation enough.
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C.L.U.T.C.H
 
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Post » Sun Dec 11, 2011 6:38 am

b/c with light armor you get 50 percent faster stamina regen.
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Vivien
 
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Post » Sun Dec 11, 2011 11:14 am

Cause leather armor looks fantastic on my Nord Huntress.
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JUDY FIGHTS
 
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Post » Sun Dec 11, 2011 1:50 pm

Once you get Heavy Armor to level 70, you can make it weghtless, so you are as fast and silent (for sneak) as a light armor user.

So the only bonus of Light Armor is to be faster and more silent for just.. what.. first 20 levels (since you can get by that level 70 on heavy armor, or maybe before if you buy the training).
Then, it will give less armor.

I really don't see the point, or is there something that I am missing? some hidden stat or bonus?


If it were for me, these two needs much more differences.

Heavy Armor should have permanent penality for sneak. It just does not make sense to move completely silent with a full body of steel.
Permanent penality to speed, perks should only reduce it but not completely remove it.
Not sure but maybe more even more armor or magic resistance.

Light armor should have some bonus at higher levels, like a much more important dodge (though I'd rather have an unarmored skill based on dodging).


Thoughts?


Many people make choices for reasons other than "best possible".

I like Light Armor, I tend to use it on my characters. I could care less what the HA perks are. :shrug:
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Rachel Cafferty
 
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Post » Sun Dec 11, 2011 8:14 pm

I mostly wear light armour because I like the look more, but you're right.

The perks for both types of armour seem poorly thought-out in my opinion.
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Unstoppable Judge
 
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Post » Sun Dec 11, 2011 4:20 pm

The top perk in the light armour tree allows you to evade damage a small percentage of the time to make up for the lesser protection. Although, my legendary dragonscale armour has some pretty good protection already..
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SWagg KId
 
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Post » Sun Dec 11, 2011 8:23 pm

It doesn't make sense. But if you are a sneaky character you will have a hard time leveling sneak in that armor for the early levels I would assume.

So you might actually level up Heavy Armor pretty quick because you sure won't be sneaking up on anyone and they will attack you.
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Trent Theriot
 
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Post » Sun Dec 11, 2011 8:27 pm

I don't like Heavy Armor. That's why I wear Light Armor.

I am not the only person who does this.

*That* is the point.
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Janette Segura
 
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Post » Sun Dec 11, 2011 10:13 am

Many people make choices for reasons other than "best possible".



I wish more people understood this.
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Rachael
 
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Post » Sun Dec 11, 2011 8:50 am

Cause leather armor looks fantastic on my Nord Huntress.


I was gonna go with "Cause who wants to look like a soup can?," but yours is better.
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Crystal Clear
 
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Post » Sun Dec 11, 2011 10:08 pm

Reaching level 70 with heavy armor represents a good 30 hours of gameplay. I don't think that's trivial at all. Basically, light armor is the way to go for stealth-based characters. Not to mention the aesthetic value. I think that the light armors just generally look better than the overly bulky heavy armors.
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Mr. Ray
 
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Post » Sun Dec 11, 2011 3:18 pm

Lol at people saying that stats are not that important.
I know that in a RPG the looks and the sense of things are more important than numbers and mechanics, but that does not mean that the numbers and mechanics shouldn't make sense.

Bethesda could have made daggers do more normal damage than greatswords, and I could say "But hey! I don't care, my nord likes swords over close combat weapons, so I don't care". Don't go away from the point, light armor is not as rewarding as it should be, in my opinion.
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Marcus Jordan
 
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Post » Sun Dec 11, 2011 4:21 pm

You get screwed everywhere later on with light armor. Smithing wise, the best weapons you can make are glass unless you also level all the heavy smithing options, and heavy armor has ebony which just looks gorgeous, weapon and armor wise. Also, the final perks for both:Light=10% chance to dodge a physical attack. Heavy: as far as I understand, not only do you not take the damage, but you deal that damage back to them? Heavy armor>all, no questions.Every character should be in ebony, it just looks that good and is that good.
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kevin ball
 
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Post » Sun Dec 11, 2011 5:15 pm

The first and most obvious reason is common sense. Who in their right mind would make a stealth character, and then make them wear full heavy armour just because a perk exists that makes it (eventually) weightless? That's a good 20-25 levels of being the worst thief and assassin in Tamrielic history, or at least one with the most obvious calling-card.

Servant: My lord, do you hear that?

Lord: ...It sounds like someone is molesting a sabre-cat in an old bathtub.

You: You fools! It is I, the clanking pot of Sithis!


Not to mention many people simply prefer the appearance of lighter armour over the ludicrously overdone late-game fare that the heavy armour side of things provides with ebony and daedric.


This post is SO FULL of WIN that I am going to format this into a quote. Thanks for making my night, sir/madam.
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Jeneene Hunte
 
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Post » Sun Dec 11, 2011 7:51 pm

This post is SO FULL of WIN that I am going to format this into a quote. Thanks for making my night, sir/madam.


I understand his point aswell, but the game mechanics should be on par with the rpg mechanics, so it still does not make sense that the weightless perk of HA exists.
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Carlos Rojas
 
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Post » Sun Dec 11, 2011 6:24 pm

:shrug: I sneak just as well in heavy armor as I do playing a light armored thief. It was mildly less equal very early on, but the muffle perk in the sneak tree removes any problems.
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Beulah Bell
 
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