Don't you miss the complexity of Morrowind?

Post » Sun Dec 11, 2011 6:00 pm

I wouldn't hope for tes6 after the tes4 and 5...

Are you kidding?

They're both amazing.
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Kayla Bee
 
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Post » Mon Dec 12, 2011 1:57 am

You want complexity? Play a table-top RPG.
That's horrible, how could do that to someone? :(
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roxxii lenaghan
 
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Post » Mon Dec 12, 2011 5:41 am

Skills
- Skills for each weapon. Because one is adept with a longsword does not make them adept with a dagger.


I couldn't disagree more. A master of a long blade would be able to hold his own with a dagger. Skyrim's one handed/two handed skills make way more sense. In Morrowind I was a master of long blade with a skill of 100 but put a short sword in my hand and all of a sudden I can't kill a rat. Totally illogical. A master in any onehanded weapon would be able to pick up any other one-handed weapon and be proficient with it. The one/two handed skills with perks to specialize is right on the mark in my opinion.
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Rebekah Rebekah Nicole
 
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Post » Mon Dec 12, 2011 12:50 am

Are you kidding?

They're both amazing.


In comparison to other 2011 and 2006 games maybe. In comparison to previous games in the same series they're average.
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Marquis T
 
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Post » Mon Dec 12, 2011 5:00 am

I would love to see Morrowind with the graphics and combat physics of Skyrim and the complexity of what Morrowind once had been.
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Milagros Osorio
 
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Post » Mon Dec 12, 2011 6:50 am

I would love to see Morrowind with the graphics and combat physics of Skyrim and the complexity of what Morrowind once had been.


It'd be the perfect game for me, pretty much.
Too bad Bethesda's lack of logical thinking and their design philosophy prevent that from happening.
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helliehexx
 
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Post » Mon Dec 12, 2011 5:14 am

Please elaborate. Skyrim seems pretty shallow to me when it comes to key RPG features. (Such as questing and having multiple options so your character doesn't feel forced.)


They can only offer so many options in a video game. It simply isn't feasible for a developer to cater to every person's whim.
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+++CAZZY
 
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Post » Mon Dec 12, 2011 12:10 am

They can only offer so many options in a video game. It simply isn't feasible for a deveoloper to cater to every person's whim.


However Morrowind had more options with a tiny budget (in comparison) and that was 10 years ago, imagine the massive change in technology.
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Matt Fletcher
 
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Post » Mon Dec 12, 2011 6:01 am

Fair enough, but it seems to me Skyrim is heavily lacking on some core RPG elements while it's fine when it comes to the amount of tiny details that a good RPG don't really need.



Their budget should be big enough for some features of the series not to regress. Or atleast it surely appears to be big enough for that considering the massive succes of previous Bethesda games.



The OP is talking about different types of armour, spells, the ability to make your own spells, different types of weapons, etc.
All this has little to do with Morrowind's crappy combat system, besides, Oblivion managed to incorporate many of these elements just fine with a combat system similar to Skyrim's.

For the record; I don't even like Morrowind that much, I don't think it's an insanely good game. But this doesn't mean I just shut my eyes, put my fingers in my ears and scream LALALALALALA to drown out the sound of Morrowind fans making perfectly valid points.

yup im damn prowd to say that oblivion/shivering isles is my favorite so far(ps3 is dead but ive got skyrim) but morrowind was pretty fun i dont mind when mw fans are passionate about this game alot of us wouldnt be here were it not for morrowind it was the rennessaince of our series :intergalactic:
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helliehexx
 
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Post » Mon Dec 12, 2011 7:47 am

no i dont miss it at all. i think, and have thought since oblivion, that morrowind was ancient, abysmally dated, history.

skyrim will be the same when another elder scrolls releases.

i dont mire myself in the past like a lot seem to. look to the future, not back otherwise youre very likely to fall flat on your face.
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stacy hamilton
 
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Post » Mon Dec 12, 2011 7:35 am

I wouldn't hope for tes6 after the tes4 and 5...


Yeah, after getting tons of awards and incredible sales numbers, I can't imagine that Bethesda is just going to keep making more of these. I hear that Todd Howard is also going to give away all his possessions and spend the rest of his life as a hermit.

:facepalm:
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Horror- Puppe
 
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Post » Mon Dec 12, 2011 9:14 am

However Morrowind had more options with a tiny budget (in comparison) and that was 10 years ago, imagine the massive change in technology.


More != better.
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Amie Mccubbing
 
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Post » Sun Dec 11, 2011 9:28 pm

Hey everyone, I don't know about you guys, but I'm really miss the complexity of Morrowind, like use different parts of different armors, to do your on spell, to have to worry about the weapon/armor wear and tear, to have to buy a lot of equipament to do the alchemy, the various type of weapons short blade, long blade, etc, and the different skills to everyone of them. It's seens that in Skyrim they are trying to call more people to play the game removing a lot of complexy, I've felt this since Oblivion, I hope they do a more complexy TES VI or at least try to do a difficulty schema to make more or less complexy.


It's not really bothering me. But then again I'm not much for nostalgia. Far more intersted in the windshield than the rear view mirror.
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Natasha Biss
 
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Post » Sun Dec 11, 2011 6:29 pm

Do I miss Medium Armor? No.

Do I miss Spears, throwing knives/stars and darts? No.

Do I miss having 5 types of lockpicks? No.

Do I miss having 5 types of repair hammers? No.

Do I miss repairing everything after every battle? No.

Do I miss resting until healed? Yes, it just made more sense.

Do I miss jumping everywhere I go? By the nine NO.

Do I miss having Left and Right Paldrons? No.

Do I miss having Left and Right Gauntlets? No.

Do I miss levitating over everything? No, not really. Fun at times though.

Do I miss Mark and Recall? Yes dearly.

Do I miss cliffracers? Isn't that what dragons are for?
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IM NOT EASY
 
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Post » Sun Dec 11, 2011 10:01 pm

More != better.


I already asked you to elaborate on that, but you didn't.
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rolanda h
 
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Post » Sun Dec 11, 2011 11:30 pm

Complexity = RPG options
Right?
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Jason White
 
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Post » Mon Dec 12, 2011 3:37 am

It'd be the perfect game for me, pretty much.
Too bad Bethesda's lack of logical thinking and their design philosophy prevent that from happening.


Guess what, it's not Bethesda's perfect game. So it's never going to happen, otherwise it would have happened already. It has nothing to do with their design philosophy or logic, you want one thing (something that has already been done) and they want to develop beyond their past games. Go mod the crap out out of Morrowind, and enjoy 'cause that's all you're going to get.
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Queen of Spades
 
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Post » Mon Dec 12, 2011 1:05 am

Of course. And when I do - I go play Morrowind. Yay.

[http://i31.fastpic.ru/big/2011/1129/92/345c13ff2ad2d527a1c34e3c564b1492.jpg]
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Sista Sila
 
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Post » Mon Dec 12, 2011 2:33 am

morrowind was more tedious than complex although i do miss some features from morrowind and oblivion mainly BEING ABLE TO FIGHT UNDERWATER AND ARGONIAN POISON IMMUNITY other than that the only thing i really miss from morrowind is the spears and crossbows a dwemer crossbow just makes sense for an assassin much more easy to carry a crossbow and some bolts than a longbow and arrows and spears well lets just say they would have come in handy for fighting dragons.
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Tha King o Geekz
 
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Post » Mon Dec 12, 2011 6:04 am

I miss building my own class. I miss they more detailed quests and that it required me to search for things.

There's too much hand holding here and in most games nowadays.
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Stacyia
 
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Post » Sun Dec 11, 2011 11:14 pm

Yes but taking Morrowind's system as a base and adding 10 years of technology with the combat from Oblivion and Skyrim would make for a pretty damn good game.

And if they did that, this board would be filled with nothing but complaints about how Bethesda "ruined Morrowind."
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Lloyd Muldowney
 
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Post » Mon Dec 12, 2011 3:04 am

I already asked you to elaborate on that, but you didn't.


What is there to elaborate on? Quality over quantity is a simple concept to understand.
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Unstoppable Judge
 
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Post » Mon Dec 12, 2011 4:56 am

Guess what, it's not Bethesda's perfect game. So it's never going to happen, otherwise it would have happened already. It has nothing to do with their design philosophy or logic, you want one thing (something that has already been done) and they want to develop beyond their past games. Go mod the crap out out of Morrowind, and enjoy 'cause that's all you're going to get.


Bethesda is a company. Companies like making money. Fan's complaints about Oblivion was that it should incorporate more of Morrowind's features. Fan's complaints about Skyrim was that it should incorporate more of Morrowind's features.
Seems like a pretty interesting opportunity for Bethesda.

And why should I stop giving feedback that could possibly make future games more fun for most people? The only thing Skyrim really misses to be a great RPG is proper dialogues, more options for items etc. and it shouldn't rely on quest markers to complete quests. All of these things you do not HAVE to use, it wouldn't harm anyone to implement them.

And if they did that, this board would be filled with nothing but complaints about how Bethesda "ruined Morrowind."


Elaborate please. I don't see how they can ruin a game without touching the actual game or the province its played in.

What is there to elaborate on? Quality over quantity is a simple concept to understand.


Yes it is, and it would make sense if the quality was actually there.
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lilmissparty
 
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Post » Mon Dec 12, 2011 4:27 am

I miss building my own class. I miss they more detailed quests and that it required me to search for things.

There's too much hand holding here and in most games nowadays.

in skyrim you do build your own class its just how you play dont tell me you miss spreadsheets and tags
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FoReVeR_Me_N
 
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Post » Sun Dec 11, 2011 9:08 pm

Just things in this game they overlooked make me smh.

I am stormcloak, already liberated one town. Just ran across some imperial guards on the road and they are talking about how they cant wait to kill a stormcloak, that i should watch out for imperial spies.

Its like....uh../sigh


Things like this take away alot of immersion in the game for me personally.
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Thomas LEON
 
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