Dragon Age: Origins, Awakening & DA2

Post » Tue May 17, 2011 7:13 am

Afraid not.


I am dissapoint then. Well, at least he brings along the cat.
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Eve(G)
 
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Post » Tue May 17, 2011 2:39 am

Wow - So Bioware is doing a major retcon on Anders - he deserts the Wardens and becomes an http://dragonage.bioware.com/da2/world/characters/anders/.

Yay, so thats 2 characters they ruined in one retcon. I liked Justice, this is BS.
And they couldnt have made a new blood mage becoming an abomination because ? Damn you BW, why do you ruin things. They should just make signle games, no sequals, thehy just ruin thingswith them, mass effect and DA were both worsened by the sequal.

I was getting this game when they bundled it al into one, because that would save money on all the dlc I wasted with DAO, but now I dont think I will get it at all. I will likely forget it with other games, and they are ruining things I didnt think they would ruin e.g the characters from 1, which was a seperate story. So I guess this concludes my business with BW, I may get ME3 only because I like the visuals that game has its nice to see colour, but if they handle that anything like they are now I am done with them, ah well easly replace them with Obsidian, sure games are buggy, but the writing is superior and fallout NV referenced previous games without [censored] things up. So Yay Obsidian and Bethesda.
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lauraa
 
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Post » Tue May 17, 2011 10:57 am

Yay, so thats 2 characters they ruined in one retcon. I liked Justice, this is BS.
And they couldnt have made a new blood mage becoming an abomination because ? Damn you BW, why do you ruin things. They should just make signle games, no sequals, thehy just ruin thingswith them, mass effect and DA were both worsened by the sequal.




I liked Justice, too, but if you were paying attention, his dialogues did hint at his corruptability. Oddly enough, as with Wynne, I initially liked Anders, but on subsequent playthroughs began to really dislike him. I'm actually not surprised by this twist. I just hope ramming a Sword of Mercy through Anders's chest is an option, or at the very least, it's possible to kick his deserting ass to the Templars for a nice reward.
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neen
 
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Post » Tue May 17, 2011 12:49 pm

I liked Justice, too, but if you were paying attention, his dialogues did hint at his corruptability. Oddly enough, as with Wynne, I initially liked Anders, but on subsequent playthroughs began to really dislike him. I'm actually not surprised by this twist. I just hope ramming a Sword of Mercy through Anders's chest is an option, or at the very least, it's possible to kick his deserting ass to the Templars for a nice reward.

I didnt really like any of them n awakening. Only good thng I remember about anders was ser pounce alot. Wynne was bad though, she was was too preechy.

Also didnt notice corruption just kept talking about lyrium and how there was a world beyond the fade. And his idea of justice obviously.
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Breanna Van Dijk
 
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Post » Tue May 17, 2011 2:01 pm

I didnt really like any of them n awakening. Only good thng I remember about anders was ser pounce alot. Wynne was bad though, she was was too preechy.

Also didnt notice corruption just kept talking about lyrium and how there was a world beyond the fade. And his idea of justice obviously.


In one dialogue, Justice mentions envying mortals and understanding why demons want to cross the veil - I remember thinking, "Uh oh", the first time I saw that.


Edit:

I've got to wonder if Bioware is making some kind of statement about female gamers. Assuming potential LI's have to be party members, the available males are a fat dwarf, girlish elf, and Abomination.
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Soku Nyorah
 
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Post » Tue May 17, 2011 11:55 am

Uh... you really don't like Bioware I take it? And their new approach to the RPGs? :P
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mike
 
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Post » Tue May 17, 2011 12:16 pm

I have no doubt Dragon Age 2 will be an okay game, as far as the average large budget game is. However look at how long it took Dragon Age to be developed. It had a development time of five years, from 2004 to 2009. Dragon Age 2 started development in 2009 and will be released in 2011. Just a two year development cycle. They're two very different types of RPG's at this point, and are literally from two different era's of game development. I seriously doubt Dragon Age 2 can be anywhere near the length and depth of Origins. I'm sorry, but they had less than half of the time to develop it. The game is also being turned into a Mass Effect in fantasy land style game. I already have Mass Effect 1 & 2 (which are fantastic), I don't need the same thing just a pallet swap the guns for swords. Maybe I'm over reacting, but I highly doubt it.

Edit
Dragon Age had 20 Gigs of content. Dragon Age 2 has 7.... I think that says it all, unless file compression made some sort of quantum leap in two years.
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RAww DInsaww
 
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Post » Tue May 17, 2011 12:27 pm

I have no doubt Dragon Age 2 will be an okay game, as far as the average large budget game is. However look at how long it took Dragon Age to be developed. It had a development time of five years, from 2004 to 2009. Dragon Age 2 started development in 2009 and will be released in 2011. Just a two year development cycle. They're two very different types of RPG's at this point, and are literally from two different era's of game development. I seriously doubt Dragon Age 2 can be anywhere near the length and depth of Origins. I'm sorry, but they had less than half of the time to develop it. The game is also being turned into a Mass Effect in fantasy land style game. I already have Mass Effect 1 & 2 (which are fantastic), I don't need the same thing just a pallet swap the guns for swords. Maybe I'm over reacting, but I highly doubt it.


Hmm... I remember Chris(or it was even M. Laidlaw?) claiming on the forums that DA2 was already in development before the Origins relase. But that could be just another marketing baloney for what I know.

And I sorta agree, it makes me sad panda hearing that DA2 will be apparently shorter than Origins and slightly longer than ME2..
Still, I am able to get over the dissapointment because I really don't have any high expectations for it. There's Witcher 2 for this kind of stuff. :tongue:
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Guy Pearce
 
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Post » Tue May 17, 2011 1:32 am

Hmm... I remember Chris(or it was even M. Laidlaw?) claiming on the forums that DA2 was already in development before the Origins relase. But that could be just another marketing baloney for what I know.

And I sorta agree, it makes me sand panda hearing that DA2 will be apparently shorter than Origins and slightly longer than ME2..
Still, I am able to get over the dissapointment because I really don't have any high expectations for it. There's Witcher 2 for this kind of stuff. :tongue:

Yea, he said it started around the time when Dragon Age was going gold roughly. So it gives it a 2-2.5 year development cycle. Dragon Age had 5, and look at the difference in content delivered just from reading the system specs.

Edit
Dragon Age 2 "could" be just as long, but with the amount of content on the disc expect a lot of recycling if they hope to drag it out that far.
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Jason King
 
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Post » Tue May 17, 2011 10:15 am

i don't know, im sure it will be a good game, i mean yeah some of the designs kinda...svck but it will probably be fun enough to last for 2 playthroughs, and theres just not much coming out in the same time so ill probably get it
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CArlos BArrera
 
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Post » Tue May 17, 2011 11:00 am

I never said it would be "bad", just typical of a half decent Bioware game. Letting people know Dragon Age Origins was the exception, not the rule.
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Tom Flanagan
 
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Post » Tue May 17, 2011 1:09 am

Uh... you really don't like Bioware I take it? And their new approach to the RPGs? :P


*shrug* Bioware games have been hit-or-miss for awhile now. Loved the BG series, hated NWN, enjoyed DA:O, and never cared for the ME series. And I don't see that Bioware is actually doing anything new. :P I really don't know what to make of DA2 - it seems to be gimicky at this point and lacking in substance. I may pick it up to tide me over til Deus Ex and Witcher 2 come out, providing it doesn't get shot down in reviews.
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Anna Beattie
 
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Post » Tue May 17, 2011 3:08 am

*shrug* Bioware games have been hit-or-miss for awhile now. Loved the BG series, hated NWN, enjoyed DA:O, and never cared for the ME series. And I don't see that Bioware is actually doing anything new. :P I really don't know what to make of DA2 - it seems to be gimicky at this point and lacking in substance. I may pick it up to tide me over til Deus Ex and Witcher 2 come out, providing it doesn't get shot down in reviews.

the best way i could describe DA2 is if diablo and DA mated and out came this lame baby.
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Chloe Yarnall
 
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Post » Tue May 17, 2011 2:19 pm

the best way i could describe DA2 is if diablo and DA mated and out came this lame baby.

imo it seems a mix of 3 games, DAO (setting), ME2 (seems similar just without guns) and fable (artstyle seems... cartoony). Still not sure on what the combat is like. (never played diablo)

Also the achivements for the game are out, one iirc says you have an ancestors mansion, I hope this isnt a generic "your family come from the great *insert hero here* bloodline and are the last of the line" or some cliche crap like that. Then again BW games are pretty cliche. Similar stories just different settings.
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Felix Walde
 
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Post » Tue May 17, 2011 7:07 am

I hope this isnt a generic "your family come from the great *insert hero here* bloodline and are the last of the line" or some cliche crap like that. Then again BW games are pretty cliche. Similar stories just different settings.

http://rampantgames.com/blog/wp-content/uploads/2010/12/bwcliches.png
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Kayleigh Mcneil
 
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Post » Tue May 17, 2011 12:15 pm

Yep, they've confirmed that you come from a strong line of mages. Apparently, even your mother's maiden name was Amell(Human mage warden anyone?).

No word about 'epic ancestral heroes" though. Or being last of your line.

@French Ninja
Oooh, I just realized that the guy in your avatar is Viktor Troska. Good choice of games! :goodjob:
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kyle pinchen
 
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Post » Tue May 17, 2011 2:07 am

You know, I created a Elf Mage in DAO and then realized I had created the ultimate character to be hated in the eyes of most citizens of Ferelden. :P

i did the same thing on my first play through... so i removed the hate of the citizens


Spoiler
queue Doctor Evil laugh

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SWagg KId
 
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Post » Tue May 17, 2011 7:26 am

http://rampantgames.com/blog/wp-content/uploads/2010/12/bwcliches.png

Looks like that will need an update since DA2 is a seperate story, but really I cant see why BW is so priased for its writing when it is just the same thing. Sure they mmake minor ajustments with lore and crap, but honestly I cant play many of thier games because writing is the strong point, and after playing a few of thier games it will wear off, they need to get new writers.
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SiLa
 
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Post » Tue May 17, 2011 12:38 am

Looks like that will need an update since DA2 is a seperate story, but really I cant see why BW is so priased for its writing when it is just the same thing. Sure they mmake minor ajustments with lore and crap, but honestly I cant play many of thier games because writing is the strong point, and after playing a few of thier games it will wear off, they need to get new writers.


It's not only about the basic plot.

The dialogue, characters and interaction seems to be Bio's strongest suit.
Hell even some of the 'go fetch' quests tend to be a bit more interesting than usual. Anyone remembers how the doing favours for either "K" or "D" ends? :shifty:
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RAww DInsaww
 
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Post » Tue May 17, 2011 12:24 pm

It's not only about the basic plot.

The dialogue, characters and interaction seems to be Bio's strongest suit.
Hell even some of the 'go fetch' quests tend to be a bit more interesting than usual. Anyone remembers how the doing favours for either "K" or "D" ends? :shifty:


The same way. :rolleyes: However, the Favors questline was better written than the other side quests, which mostly might as well have been ripped right out of EQ2's more boring fed-ex / kill x mobs quests.

Bioware does do dialogue and companion interaction well, but there were moments when I was asking myself, "Who wrote this crap?" Bioware has a bit of a problem getting down the "show, don't tell" mantra of good writing.
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Kaylee Campbell
 
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Post » Tue May 17, 2011 3:09 pm

Remember, the Interwebs are Gollum.
The precious! It has ruined the precious! The precious was changed!
What did you do to our precious? It grows old! Change it! The precious is boring!
On and on and on...


I'm doing my best to keep myself back, this thread and many others become borderline flamebait... Though it's still better here than in any other place. :unsure2:

I liked the faster two handed weapon combat that I saw. That needed to be changed.

I started following this game when it was the "un-named original bioware game" on the old forums. They intended to do an old-time, traditional rpg, intended for pc only, since they were also working on a 360 exclusive game at the same time, called Mass Effect. There was a long development time for the original Bioware game that was finally called Dragon Age. When it was finally released, it was the old-time traditional game that a lot of the people from the old Bioware forums had been waiting for. It had its flaws and problems, like the slow clunky two handed weapon combat. Despite that, it was a hit, unexpectedly so, apparently. So instead of making a sequel, they go back and change everything that made it an old time traditional rpg. Voiced character; if you don't like the two possibilities, you're out of luck, or playing with the sound off. You don't know what your pc will say, since they decided on the wheel o'hints from ME/ME2, and threw in "intent" icons that are supposed to make it better, and the "personality" stuff; answer consistently sarcastic and snarky, and your choices will shift more towards sarcastic and snarky. They haven't said anything about what happens when you want to change your "personality" or the dialogue options. PCs are restricted as to which weapons you can use, for the sake of "making the classes more unique". Instead of standard fighting for your rogue, you're some combination of a ME2 vanguard, infiltrator, and Jade Empire martial arts rabid squirrel. Your rogue apparently has discovered the machine gun crossbow; fire dozens of arrows to rain down on both your party and your enemy from the safety of your infiltrator cloak. Now your warrior will deal aoe damage. This was the reasoning for taking away the ability to use bows. I'm not really sure, but when you swing a sword or mace and cut someone's head in half down to their collarbone, you're only damaging one enemy. How does that hurt the guy next to him? When a mage is completely out of magic, instead of pulling out a bow/crossbow and dealing damage from a distance, they can take their super duper staff-sword and go all jumpy ninja SPARTAN!!!!! on an enemy. Squishy mages without a lot of hit points or stamina. Yeah. Same for your warrior; no damage farther away than his weapon can reach, since you can't use a bow. I'm sorry, but I don't see unique. I see restrictions that would keep me from creating the character I want to use, without actually giving me a reason for changing it. I won't go into the zombie skeletor clones. Darkspawn in the original game looked blighted and scary. The new ones, my personal opinion only, would scare the heck out of dentists, since all the perfect teeth would put them out of a job, but as far as fighting them as opponents? No, they look like generic undead instead of darkspawn. I also find myself wondering how fast you are going to have to be to hit pause, since you can only cue up one action for each party member at a time. So you set up what you want everyone to do, unpause the game, and hopefully manage to hit pause again, before your party starts doing their own thing again.

You are right. I don't like the changes. They took what I thought was a unique game, threw it in a mixer with JE, ME/ME2, and anime style fighting. It isn't unique to me anymore. I was hoping to find out who the voice actor was for femHawke, but after this last information, that doesn't even matter to me. And all of it makes it very unlikely I'll bother with DA3: Return of the Awesome SPARTAN General Button Samurai Empire. Other people may be very happy with the game. I wish them luck and happiness, but it isn't a game I'm interested in anymore.
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OTTO
 
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Post » Tue May 17, 2011 6:17 am

Deserts? From one possible ending yes, but It's safe to assume that the Warden-Commander could allow him to wander on his own(there's nothing in the Epilogue that says he'll stay in the Keep for the end of days).

Plus I don't think he's becoming an abomination. I mean, he still has his consciousness it seems, maybe it's like with Wynne? :unsure2:

Who knows? What exactly was Wynne? Was she human with a spirit cohabiting her body? Was she an abomination? A spirit possessing a corpse without knowing it? Was her soul combined with the spirit? Was the spirit really as benign as she claimed it was? Or was she just gas-bagging the whole story for attention? Anything and everything related to the Fade is fickle and not dependable.

I've got to wonder if Bioware is making some kind of statement about female gamers. Assuming potential LI's have to be party members, the available males are a fat dwarf, girlish elf, and Abomination.

Because the women generally didn't flock to Zevran as expected, Bioware decided the only course of action was to make the next elven love interest even more bishie to attract them. And because Dante of Devil May Cry must be a hit, they called him to play the role of Fenris (which explains why his character design is being changed in the next DMC; Capcom needed a new actor). :P
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Jeff Tingler
 
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Post » Tue May 17, 2011 8:12 am

*shrug* Bioware games have been hit-or-miss for awhile now. Loved the BG series, hated NWN, enjoyed DA:O, and never cared for the ME series. And I don't see that Bioware is actually doing anything new. :P I really don't know what to make of DA2 - it seems to be gimicky at this point and lacking in substance. I may pick it up to tide me over til Deus Ex and Witcher 2 come out, providing it doesn't get shot down in reviews.

I'm looking at Dungeons. It might be worth it.
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kasia
 
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Post » Tue May 17, 2011 1:37 am

I was really looking forward to DA2. I loved the first game.

I even pre-ordered the limited edition version.

But every time the release new info it looks worse and worse. I think Talaran sums it up perfectly. I don't think it has a RPG anymore, more an action game with RPG elements.

Probably gonna cancel my pre-order and save my money for Homefront or Brink. :shrug:
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Ash
 
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Post » Tue May 17, 2011 8:56 am

It's not only about the basic plot.

The dialogue, characters and interaction seems to be Bio's strongest suit.
Hell even some of the 'go fetch' quests tend to be a bit more interesting than usual. Anyone remembers how the doing favours for either "K" or "D" ends? :shifty:
http://www.escapistmagazine.com/articles/view/columns/experienced-points/6862-Experienced-Points-The-Writers-of-BioWare
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GabiiE Liiziiouz
 
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