I played the demo....and was underwhelmed. Dialogue was wooden - I found myself wanting to kill all the characters just for opening their mouths. So, in DA2 the PC now has a voice, and still looks like a statue, except with a moving mouth. Flemeth was the single saving grace of the entire demo.
Gameplay, while not atrocious, wasn't great either. Party members often ignored commands. Tactics were royally fubared (Bioware says they're fixing it - I would certainly hope so!) I tried the mage class, and wasn't impressed. With the increased cooldowns on spells and reduced spell selection, the mage is now an auto-attack monkey who occasionally throws aoe's. It might improve at higher levels, but the exaggerated section doesn't have me holding my breath.
I'm still laughing at the Skeletor clones.
I didnt notice them ignore commands, just a bit dull, I had to switch for aveline for a second because she was just standing there not doing anything wile darkspawn attacked, then I see my rogue attacking the ogre. Now a rogues weapons are weak, so it was like giving a lion a papercut.
I didnt play as a mage warden in DAO yet, but are cooldowns faster than Morrigans ? Because some spells took about a minute some took longer in DAO.
Also its minor, but god it annoyed me, either templar armour is actually foil, or people carry some amazing daggers.