I think if they had called it a separate game in the Dragon Age world, they wouldn't have gotten half of the backlash they have.
And I guess the hope is that constructive criticism would work towards persuading the devs that making a "sequel" would actually pay off.
If that's all the backlash is about, then it's stupid. The fact that there's a 2 on the end is completely arbitrary. You wanted a direct sequel, you didn't get it. Deal with it.
As the game stands on it's own, it is by no means a bad game, it is in fact a very good game. The problem is that people can't resist the urge to compare it directly to origins. They are different games, you need to judge both on their own merits. DA:O was slow paced, that's not a good thing. A game should be long, I want it to be long, but the pace has to keep me involved and interested at all times, if I stop caring at any point then the game is not doing it's job. When I first got DA:O I played it for most of the day and all through the night, the pace didn't bother me then because it was brand new and it was the first real RPG I'd seen in some time (As in, a game that actually involves some roleplaying....). When i took a proper look at it I noticed how slowly paced it was, how certain parts dragged on for far longer than they should have and the overall experience suffered for it.
DA2's pace is by no means perfect either, but it's an improvement in my eyes, instead of dragging things out it gets to the point.
The complaints I have is the re-use of areas, that's dissapointing but not a dealbreaker for me. I don't play these games to explore the environment, I do it to explore the characters which is much more interesting and much more rewarding.
The lack of variety in armor also bothers me a bit, especially concerning mages. The champion armor for mages looks amazing, it is by far the coolest armor in the game, it just screams apostate, which I really missed in origins. That might not be good for keeping a low profile, but it's much less boring than the standard robes all mages seem to wear, I never really understood why apostates would work so hard to look exactly like any other mage anyway, seems a bit counterproductive no?
Another thing about armor that really bothers me is that rogues get a lot of armor that's basically medium armor, scalemail and the like. Chain and leather is fine, heavy scalemail is pushing it a bit too far if you ask me, just doesn't feel right.
Some of the weapons look absolutely ridiculous, I really don't like that but there's usually a good looking and still functional weapon out there, so it's not a huge problem, and the rudimentary modding going on helps a bit with that. Really hope a toolset comes out for this one, it has great modding potential that I'm dying to play around with.
Otherwise, great game. When i heard Dragon Age 2 I expected a sequel to origins, when I looked at it I immediately saw "Okay, it's not really a direct sequel, that's fine." I'm glad I did, because what I got was a much more personal story that hasn't been done to death already, I got a character that's easier to relate too and I got a more exciting combat experience, making it less of a chore I have to do before I can do more talking.
I'm fairly sure that is an edited picture. Just for the derp-ness.
Of course it is, not sure what I was thinking.
Still though, Hawke doesn't say "I want to be a dragon!" he says "You could show me that trick of yours, that looks usefull" in a somewhat joking tone. So whatever point the picture is meant to prove isn't even there.