Dragon Age: Origins, Awakening & DA2

Post » Sat Feb 19, 2011 6:04 am

Am I the only one who thinks that most of the Specialization's are useless?
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Destinyscharm
 
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Post » Sat Feb 19, 2011 2:36 am

I've used Assassin, Shadow, Spirit Healer, Force Mage and Templar so far, and all have proven quite useful.
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Carlos Rojas
 
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Post » Sat Feb 19, 2011 1:03 pm

I find Blood Mage, Templar, and that other Rogue one useless.

Pretty much I only use the same exact specializations.
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Markie Mark
 
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Post » Sat Feb 19, 2011 1:27 am

In DA:O whats the better warrior specialization Templar or Champion
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David Chambers
 
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Post » Sat Feb 19, 2011 6:52 am

Reaver.
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Zoe Ratcliffe
 
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Post » Sat Feb 19, 2011 10:03 am

Thank you for that helpful answer to my question
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City Swagga
 
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Post » Sat Feb 19, 2011 12:03 am

I find Blood Mage, Templar, and that other Rogue one useless.

Pretty much I only use the same exact specializations.


For Templar Silence is handy for getting more time to deal with mages, upgraded Holy Smite is extremely useful against the Shade hordes. Cleanse didn't seem all that useful, though. I'll be trying Blood Mage (combined with Spirit Healer :hehe:) this time.
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Isabell Hoffmann
 
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Post » Sat Feb 19, 2011 7:35 am

Tried it, I swapped between modes but it ended up doing squat.

Blood Mage forces you to lose the ability to wear decent equipment though, Cons doesn't get substituted for Willpower Reqs.
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Miranda Taylor
 
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Post » Sat Feb 19, 2011 5:04 am

That could be a problem. However, http://www.dragonagenexus.com/downloads/file.php?id=2505tm :hehe:
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Marnesia Steele
 
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Post » Sat Feb 19, 2011 6:34 am

It was funny when Anders said he hated the use of blood magic. Then I stand in front of him and activate blood magic mode and he didn't react, lol. I was expecting him to at least say something.
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Rozlyn Robinson
 
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Post » Sat Feb 19, 2011 1:07 am

I guess modding my X-Box so I can import mods is always an answer.

A very, very, very, strange answer.
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Taylrea Teodor
 
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Post » Sat Feb 19, 2011 2:48 am

Blood svcking circle ignore all damage resistance; it is one of the most stupid spell NPC can cast because it also pull effected character into the circle as well, not to mention the near to none casting for it.

It also illustrate one of the why combat and skill balance is terrible: a lot of top rank skill have next to none casting and finishing (or even a defensive finishing), while a lot of less powerful skills have a long casting and finishing.
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Mario Alcantar
 
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Post » Sat Feb 19, 2011 12:40 am

It was funny when Anders said he hated the use of blood magic. Then I stand in front of him and activate blood magic mode and he didn't react, lol. I was expecting him to at least say something.


That is a problem. As is the fact that nothing is different if Hawke is a mage or not, much less Blood Mage or not. However that was a problem in Origins too, difference is it wasn't the focus of the story.
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Danel
 
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Post » Sat Feb 19, 2011 8:48 am

In DA:O whats the better warrior specialization Templar or Champion

I found it six of one, half dozen of the other. But Holy Smite on Alistair, if he is your tank, is definitely worthwhile when facing casters. However, if you have a mage that has the tree filled out with Mana Clash (Spirit school maybe?), then that works just as well if you decide to go Champion.
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Rachel Hall
 
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Post » Fri Feb 18, 2011 11:35 pm

My crew this go-round is gonna be me (dual-wielding warrior) alistair ( I can't not have him in my party, I think case he has the best dialogue and he is the only other gray warden) Wynne ( I almost always use morrigan) and probably Leliana ( I need someone to open locks)
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Krista Belle Davis
 
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Post » Sat Feb 19, 2011 3:44 am

Alistar is Templar by default isn't he? So if your looking for a specialization for your PC why not go for Champion?

My usual Mage team, is Alistar, Morrigan, and Lilianna. a Tank, a lock pick/archer and me and Morrigan for area suppression and damage dealing.
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April
 
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Post » Sat Feb 19, 2011 10:20 am

I always use Alistar as my tank plus he has good voice acting "Swooping is Bad".
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Sarah Unwin
 
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Post » Sat Feb 19, 2011 12:06 am

In Origins when playing a warrior i have Alistair as tank and my character as a 2h Champion/Berserker wearing medium armor and spamming abilities. Wynne for healing and Leliana as eyecandy... i mean lockpicking, disarming and long range support :hehe:
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Felix Walde
 
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Post » Sat Feb 19, 2011 12:06 pm

Hum, my current playthrough (I didn't finish it, even though that was what I was going to import into DA2 :sadvaultboy) I use Leliana, Wynne and Sten/Alistair/Morrigan/Anyone.
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lolly13
 
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Post » Sat Feb 19, 2011 10:24 am

I never actually used Sten for any long period of time, I usually get him his sword, but I'm usually mage heavy party wise.
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Jason Wolf
 
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Post » Sat Feb 19, 2011 12:43 am

Spirirt Healer Morrigan + Wynne + Spirit Healer Warden + Sten/Alistair = Carnage on Hard, at least it was for me...

Eternal Revivals.
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Russell Davies
 
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Post » Fri Feb 18, 2011 9:08 pm

I am currently playing with this set up. Michael Cousland(Dual weilding Reaver warrior), Alistair(Tank), Morrigan(Arcane Warrior), and usually Zevran, Sten, Oghren, Leliana, Shale, or Dog. I used Wynne for the circle quests obviously but I really don't care for her. I usually keep Alistair and Morrigan as a permanent party since they are my favorite characters. The 3rd party member I take usually depends on the quest. For the Flemeth battle I use Wynne in Morrigan's place for healing, other than that and the Archdemon fight Wynne just stays at camp scolding me for having a relationship with Leliana.

Awakening - I use the same char and my permanent party member is Anders because he is basically the Mage version of Alistair. I this game I kind of like every character except Sigrun. So I usually adjust the party depending on quest. I usually end up using Anders, Justice, and Oghren.

DA2- Mage Mike Hawke(yes laugh at it I didn't notice it sounded dirty when I made it), Anders, Merril, Aveline was pretty much my permanent party. Occasionally I swapped out Aveline for Fenris or Merrill for Varric.
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Beast Attire
 
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Post » Sat Feb 19, 2011 5:21 am

After recently purchasing and finishing DA2, I decided to go back and play through Origins again, it's a little bit fresher for me now after a long break. I think on balance I enjoyed Origins more but there are alot of things that I liked better about DA2, the combat has to be the biggest improvement though. Playing the first again the combat really feels very clunky, the combat in DA2 is smooth and slick and the characters seem much more responsive. I'm sure this is personal preference, I'd bargain some people like the old school feel of Origins but for me, leaping in and out of combat and blinking behind enemies for a backstab was good fun.

I have mixed feelings about the speech and dialogue in each, I think Origins is written better from a dialogue perspective but having played 2, I do miss my characters voice acting, though I never even noticed the lack of voicing the first time I played origins :D. I think I've just become spoiled by playing too many recent (fully voiced) RPG's, ME2 and DA2 in particular. One area that Origins far surpasses DA2 though is the character design, In origins I found myself getting really attached to the characters, even those I hadn't known that long tugged on the heart strings a little. (I'm looking at you Human noble origin!) As crunch time arrived in DA2 and the final few scenes played out, I realised I really didn't give much of a [censored] about the majority of my party, the only guy who I had any fondness for was Varric. Still, was a pretty good game, just working my way through DA2 as a tanking warrior, mainly so I don't have to have Aveline in my party, bloody stick in the mud...
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Heather Stewart
 
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Post » Sat Feb 19, 2011 6:08 am

I liked the combat in DA2 way more than in DA:O. It kept me interested, whereas the combat in DA:O was basically computer controlled. Weather they meant it or not, not having auto attack actually helped the combat IMO.
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Andrew Lang
 
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Post » Sat Feb 19, 2011 5:10 am

I liked the combat in DA2 way more than in DA:O. It kept me interested, whereas the combat in DA:O was basically computer controlled. Weather they meant it or not, not having auto attack actually helped the combat IMO.

I agree, even though I played on PC with auto attack. The comabt is much better with no auto attack on consoles. DAO's combat was a turn off for alot of console players so this is a step in the right the direction and probably the only thing good they did. I still prefer auto attack for ranged fighting, but as a warrior or melee rogue I like the no auto attacking.
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Mark Hepworth
 
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