Dragon Age: Origins, Awakening & DA2

Post » Sat Oct 09, 2010 3:56 am

Yes, Cousland is the human noble. The mage is called Amell.
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Tarka
 
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Post » Fri Oct 08, 2010 6:23 pm

He said Mage origin not Human noble. The mage origin is not the youngest Cousland child. You have only played the human noble origin have you?


Why should I restrict myself?

Actually, your accusations are false, I have pretty much completed every single Origin. ;)
(the only playthrough I didn't finish was a Dwarf Commoner and Dalish Elf)

I just wrote that at 7 am without getting any sleep at all, so you have to understand my reading-fu was a bit weak by then.
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Mel E
 
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Post » Fri Oct 08, 2010 5:00 pm

Why should I restrict myself?

Actually, your accusations are false, I have pretty much completed every single Origin. ;)
(the only playthrough I didn't finish was a Dwarf Commoner and Dalish Elf)

I just wrote that at 7 am without getting any sleep at all, so you have to understand my reading-fu was a bit weak by then.

Your earlier post seem to indicate you never played the mage origin. You should've known that the Mage and Human noble are different people. Yes, I understand your lack of sleep. I stay up all night quite frequently myself.
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Christie Mitchell
 
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Post » Fri Oct 08, 2010 12:52 pm

Ugh, I know who are the Couslands and Amells(not a really vital info for my life anyway), I just missed the mage part in his sentence, since I started writing a reply right after clicking on the link. :tongue:
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Benji
 
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Post » Fri Oct 08, 2010 8:01 pm

Can someone tell me the ultimate way to be a bad person in Origins?
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OnlyDumazzapplyhere
 
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Post » Sat Oct 09, 2010 3:31 am

So no one can help me here?
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Ally Chimienti
 
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Post » Fri Oct 08, 2010 4:07 pm

Can someone tell me the ultimate way to be a bad person in Origins?

Lemme see...

Spoiler
During the fight with Uldred in the Circle Tower, don't use the Litany when instructed, hence killing the mages and Irving, and ultimately siding with the Templars.

Don't help Redcliffe, just leave. Come back later, fight your way into the castle, and when it comes to how to deal with Connor, either kill him, or, if you're a mage, have Jowan do the ritual and go into the Fade yourself. When you meet the Desire Demon, instead of killing or banishing her, trade up Connor's soul for Blood Magic, increased approval from one of your party members, or, best of all, six with her!

Defile Andraste's ashes. Don't kill the cultists or High Dragon.

Convince the werewolves to slaughter the Dalish, and recruit them to your cause.

Put Harrowmont on the throne, preserve the Anvil. This leads to the absolute worst ending for Orzammar!

Accept Caladrius' offer to sacrifice the Elves for a ritual to boost your Constitution.

At the Landsmeet...well, what you do here depends on what brand of evil you want to be. No matter what you do, someone can suffer. You can execute Loghain, allow Alistair to be executed by Anora, have Anora be imprisoned (and possibly executed later), put an unhardened Alistair on the throne alone, and then set yourself up as chancelor or queen (female human noble only) and rule from the shadows. Your choice.

During the Final Assault, don't go to the Alienage.

If you did not opt for the Dark Ritual, make it clear you intended to throw your fellow Grey Warden to the Archdemon when the moment of truth comes (though keep in mind, this may spoil the evil you tried to commit in the Landsmeet, so your choice once again).

For extra options to kick the dog, if you did the City Elf origin, leave the women to be [censored] by Vaughan. If you're a Dwarven Noble, use the murder-knife option whenever the choice appears, kill your brother, and, if male, have six with the Noble Hunters so you abandon the kid conceived from it later. Dwarven commoners should kill the lyrium smuggler Beraht sics them on at the beginning. Dalish Elves should kill the humans encountered at the beginning.


So there you have it, how to be a jerkass in Ferelden. :P
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Chris Cross Cabaret Man
 
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Post » Sat Oct 09, 2010 12:52 am

http://img52.imageshack.us/i/screenhunter01apr090329.gif/

Dragon Age or KOTOR 3? Nice mod, I may need to buy the PC version now.
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Joey Avelar
 
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Post » Fri Oct 08, 2010 5:50 pm

Recently started a new file on my room mates PC. I made a male dwarf mage with human noble story. LOL mods rule.
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Manuel rivera
 
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Post » Fri Oct 08, 2010 5:24 pm

http://www.youtube.com/watch?v=37eiBVOWtFM

I'll just leave that here.....
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Jessica Nash
 
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Post » Fri Oct 08, 2010 8:58 pm

http://www.youtube.com/watch?v=37eiBVOWtFM

I'll just leave that here.....

Great to see someone else is trying to keep this thread alive.

http://fc07.deviantart.net/fs71/f/2011/023/3/7/da2___clear_view_by_aimo-d37ubf7.jpg

http://fc03.deviantart.net/fs71/f/2010/260/a/3/da2___varric_time_by_aimo-d2ywp5i.jpg
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Philip Rua
 
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Post » Fri Oct 08, 2010 5:36 pm

Looks like they finally got the 1st patch done and it has Auto Attack in and a couple other things too. Hopefully it fixes the other problems as well. It's a shame that I don't have X Box live I'll have to wait for the Ultimate Edition if there is one.
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Sweet Blighty
 
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Post » Fri Oct 08, 2010 9:22 pm

Looks like they finally got the 1st patch done and it has Auto Attack in and a couple other things too. Hopefully it fixes the other problems as well. It's a shame that I don't have X Box live I'll have to wait for the Ultimate Edition if there is one.

You don't need Xbox live to download patches. You just need to have internet connected to your Xbox. I have a 360 and I don't have Live, I can download all the patches I want.
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C.L.U.T.C.H
 
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Post » Fri Oct 08, 2010 9:19 pm

Spoiler
Put Harrowmont on the throne...

Regardless of what it results in, I think that is the "good" decision for that situation, compared to the alternative.
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Angelina Mayo
 
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Post » Fri Oct 08, 2010 2:52 pm

Looks like they finally got the 1st patch done and it has Auto Attack in and a couple other things too. Hopefully it fixes the other problems as well. It's a shame that I don't have X Box live I'll have to wait for the Ultimate Edition if there is one.


it will fix the maker's sigh and isabella/sebastian bugs

I think it doesn't fix disorienting shot

Spoiler
- The effects of various follower talents and item properties are now being properly removed and re-applied when loading and saving.
- Party members who are resurrected during a fight now rejoin combat properly.
- Hawke no longer gains random spells or talents after using the Maker's Sigh potion, then saving and reloading.
- The “Duty” plot will now appear on the Chanter’s Board even if the player accepted all of the board’s quests before installing the Exiled Prince premium content.
- In the “Finders Keepers” plot, if the player leaves Woodrow’s Warehouse before finding the crate, it is now possible to return to the warehouse to complete the quest.
- Merril no longer refers to the aftermath of “A New Path” before the plot has been completed.
- Aveline’s final armor upgrade is now available during the “Favor and Fault” plot.
- Varric is no longer confused about which character Hawke has been romancing.
- Various other gameplay and story-scripting issues no longer appear.

We’ll delve into some of the platform-specific details early next week. In the meantime, a special shout out and thanks to our mighty beta test group who’ve been a big help in confirming how these fixes will behave in the wild.

-----------------

UPDATE: Monday, April 11, 2010.

Hi everyone. I hope you had a good weekend. We're working with Valve right now on dotting the i's and crossing the t's for the Steam rollout. Based on our current estimates, we expect the 1.02 Patch to go live on PC/Mac sometime tomorrow (Tuesday, April 12).

On consoles, the 1.01 title update is progressing smoothly through final certification at Microsoft and Sony. No issues have been found and they're currently projecting release dates of sometime next week - we're working with them to see if we can pull those dates in any further.

Last Friday we discussed some of the universal fixes that we’ve made across all the platforms. Today we’re providing a high-level view of some of the platform-specific fixes that you can expect.

CONSOLES:
- The options menu now includes auto-attack.
- Armor values now adjust correctly when changing shields.
- Choosing a target at close range is now easier.
- Cinematics are no longer distorted on certain standard-definition televisions.
- Hawke no longer gains excessive coin and experience from rapidly and repeatedly completing a single sidequest.
- Various technical changes should improve performance, limit crashes, and address memory-related issues.

PC & MAC:
- Various issues specific to DirectX 11 no longer occur.
- It is now easier to select party members by clicking on their portraits when the level-up arrow is displayed.
- The game now functions correctly across different desktop sizes.
- The video options menu now allows a wider full-screen gamma range.
- Various technical changes should improve performance and limit crashes.
- We’ve improved our crash reporting and our ability to anolyze those reports. If you’re still experiencing crashes, we encourage you to play logged in so we can identify and resolve your issues in the future.

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Lizs
 
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Post » Sat Oct 09, 2010 12:24 am

Regardless of what it results in, I think that is the "good" decision for that situation, compared to the alternative.

Putting an ineffectual leader, who's willing to bow to the whims of an inept and corrupt political body, and who fully supports a broken social system that endorses subjugation of a sizable amount of the population, on the throne of a weakening "empire" that is approaching ruination...is "good?"
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Christine
 
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Post » Fri Oct 08, 2010 1:58 pm

Bhelen's ending seems to be 'good' and the best, no matter what way he went to do it. (Admitidly, I murdered him with my Dwarven Noble.)
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saharen beauty
 
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Post » Fri Oct 08, 2010 10:39 pm

Putting an ineffectual leader, who's willing to bow to the whims of an inept and corrupt political body, and who fully supports a broken social system that endorses subjugation of a sizable amount of the population, on the throne of a weakening "empire" that is approaching ruination...is "good?"

That is with hindsight. Without it (when you first get to Orzammar and first time hear about Harrowmont and Bhelen), the issue is between a man who would resort to any means necessary (murder included) to ensure he gets the throne and someone who wouldn't go that far. I don't know about you, but knowing only that (and not the exact future consequences of the choice), to me it's clear what to choose - not the madman (or "maddwarf", if you wish).
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His Bella
 
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Post » Fri Oct 08, 2010 2:30 pm

That is with hindsight. Without it (when you first get to Orzammar and first time hear about Harrowmont and Bhelen), the issue is between a man who would resort to any means necessary (murder included) to ensure he gets the throne and someone who wouldn't go that far. I don't know about you, but knowing only that (and not the exact future consequences of the choice), to me it's clear what to choose - not the madman (or "maddwarf", if you wish).

Except that, unless you're a Dwarven Noble, you have no way of knowing how true the rumors against Bhelen are. You only hear secondhand sources from individuals that range from unreliable t obiased, and both Harrowmont and Bhelen are doing everything they can to slander each other. But even in all the various comments and rumors you'll hear from various people in Orzammar and the two criers in the Diamond Quarter, there are a few truths that become apparent. One is that Bhelen is aware that a Blight is underway and is planning action against the Darkspawn, while Harrowmont is hesitant to get anything underway. Two, Harrowmont, ever the staunch traditionalist, and his ilk regard the Casteless as scum, while Bhelen and his ilk appear to be stirring up sympathy for them. Three, Harrowmont's supporters are leery about opening up further relations to the surface, while Bhelen wishes to increase trade. Never mind that learning about Dwarven politics reveals that actions like Bhelen's aren't anything unusual, which leave one wondering just how honest Harrowmont is being.

And it's incredibly evident from Harrowmont's first quest just how utterly useless he is as a leader; he can't even get his own men to fight for him in some worthless Proving match. If Zevran's in your party when you speak to Harrowmont's second, http://www.youtube.com/watch?v=5hUoPQwnY-E.
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Bad News Rogers
 
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Post » Sat Oct 09, 2010 4:35 am

Except that, unless you're a Dwarven Noble, you have no way of knowing how true the rumors against Bhelen are. You only hear secondhand sources from individuals that range from unreliable t obiased, and both Harrowmont and Bhelen are doing everything they can to slander each other. But even in all the various comments and rumors you'll hear from various people in Orzammar and the two criers in the Diamond Quarter, there are a few truths that become apparent. One is that Bhelen is aware that a Blight is underway and is planning action against the Darkspawn, while Harrowmont is hesitant to get anything underway. Two, Harrowmont, ever the staunch traditionalist, and his ilk regard the Casteless as scum, while Bhelen and his ilk appear to be stirring up sympathy for them. Three, Harrowmont's supporters are leery about opening up further relations to the surface, while Bhelen wishes to increase trade. Never mind that learning about Dwarven politics reveals that actions like Bhelen's aren't anything unusual, which leave one wondering just how honest Harrowmont is being.

And it's incredibly evident from Harrowmont's first quest just how utterly useless he is as a leader; he can't even get his own men to fight for him in some worthless Proving match. If Zevran's in your party when you speak to Harrowmont's second, http://www.youtube.com/watch?v=5hUoPQwnY-E.

All truth, but still I stand by what I said - without further information, the issue is about what kind of person you want to put on the throne: power-hungry killer, or a normal person albeit a bit hesitant and traditionalist. True, in the end, siding with Bhelen turns out to be a better choice but, like I said, that's hindsight - additional information which you don't have initially when you need to make the decision (at least on the first play-through). :shrug:
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SaVino GοΜ
 
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Post » Sat Oct 09, 2010 4:58 am

Bhelen's ending seems to be 'good' and the best, no matter what way he went to do it. (Admitidly, I murdered him with my Dwarven Noble.)

There's no way my Aeducan would support Bhelen. I had a massive smile on my face at Harrowmont's crowning as king when my character literally sliced Bhelen's head off. How I love finishing moves.
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Miranda Taylor
 
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Post » Fri Oct 08, 2010 9:22 pm

There's no way my Aeducan would support Bhelen. I had a massive smile on my face at Harrowmont's crowning as king when my character literally sliced Bhelen's head off. How I love finishing moves.

I got satisfaction from this as well.
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Rusty Billiot
 
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Post » Fri Oct 08, 2010 7:52 pm

All truth, but still I stand by what I said - without further information, the issue is about what kind of person you want to put on the throne: power-hungry killer, or a normal person albeit a bit hesitant and traditionalist. True, in the end, siding with Bhelen turns out to be a better choice but, like I said, that's hindsight - additional information which you don't have initially when you need to make the decision (at least on the first play-through). :shrug:

The information's there, providing you're willing to do a little bit of snooping, and it's all telling who the better king will ultimately be.
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JERMAINE VIDAURRI
 
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Post » Fri Oct 08, 2010 1:30 pm

The information's there, providing you're willing to do a little bit of snooping, and it's all telling who the better king will ultimately be.

Oh I snooped around, but like I said, Bhelen being a power-hungry murderer sort of outweighed the decision for me. If it was real world and not BioWare's fantasy, I can tell you with utmost certainty that living under Bhelen's rule would not be a pleasant thing for anyone, let alone what would happen to Orzammar with him on the throne. But of course, BioWare wouldn't get the good-story-writing points if their stories didn't include a couple of "screw you for making the right decision" twists. :shrug:
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Celestine Stardust
 
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Post » Fri Oct 08, 2010 4:22 pm

Bhelan without the anvil is probably the best choice but then again bhelan has to lie to pretty much get you to join his cause and also he consipred to have his middle sibling either kill Trian or Bhelan himself kills Trian and blames the middle child. I don't think either choice is really good for the Dwarves of Orzammar but then again the Dwarves days have always been numbered due to their only being 2 Ancient Dwarven Thaigs left (Orzammar and Kal Sharok) and the limited amount of Dwarves in the world due to the Darkspawn.
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BlackaneseB
 
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