Dragon Age: Origins, Awakening & DA2

Post » Fri Oct 08, 2010 4:33 pm

If morrowind is linear then what is a example of a non linear game? I looked up non linear games and elder scrolls was a example.

Fallout NV.

I think it depends on what you consider linear, for me linear is being guided on a single path in a game, for veeno its the story.
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claire ley
 
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Post » Fri Oct 08, 2010 7:50 pm

If morrowind is linear then what is a example of a non linear game? I looked up non linear games and elder scrolls was a example.

The Elder Scrolls is complicatedly linear, but it's still linear. You've got multiple linear storylines (main storyline, storyline of each guild, etc.) and you get to decide your pacing through each of them or not to get involved in them at all. Bunch of intertwined linearity, although making an illusion of non-linearity, does not make a non-linear gameplay, no matter what Wikipedia says.
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Bonnie Clyde
 
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Post » Fri Oct 08, 2010 7:49 pm

Fallout NV.

I think it depends on what you consider linear, for me linear is being guided on a single path in a game, for veeno its the story.

LOL if thats not linear than Oblivion sure isn't.

The Elder Scrolls is complicatedly linear, but it's still linear. You've got multiple linear storylines (main storyline, storyline of each guild, etc.) and you get to decide your pacing through each of them or not to get involved in them at all. Bunch of intertwined linearity, although making an illusion of non-linearity, does not make a non-linear gameplay, no matter what Wikipedia says.

LOL Wikipedia, I looked at other sources besides that. So let me get this straight your saying free roaming games are linear? Do you have a example of a non linear game? I would like to see one if Elder Scrolls isn't one. LOL I can't wait to go home and tell my friend he has been playing a linear game for 5 years. LOL.
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Mark
 
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Post » Fri Oct 08, 2010 10:15 pm

LOL if thats not linear than Oblivion sure isn't.


LOL Wikipedia, I looked at other sources besides that. So let me get this straight your saying free roaming games are linear? Do you have a example of a non linear game? I would like to see one if Elder Scrolls isn't one. LOL I can't wait to go home and tell my friend he has been playing a linear game for 5 years. LOL.

In fallout the main quest splits in 4 ways after entering the lucky 38. Legion, House, independant and NCR. You choose what you want, they have seperate quest lines for each one, and seperate endings.
Oblivion is always the same.
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Louise Dennis
 
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Post » Sat Oct 09, 2010 12:31 am

LOL Wikipedia, I looked at other sources besides that. So let me get this straight your saying free roaming games are linear? Do you have a example of a non linear game? I would like to see one if Elder Scrolls isn't one. LOL I can't wait to go home and tell my friend he has been playing a linear game for 5 years. LOL.

First, you need to stop using "LOL" for punctuation.

Second, Fallout.
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Cesar Gomez
 
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Post » Fri Oct 08, 2010 3:42 pm

In fallout the main quest splits in 4 ways after entering the lucky 38. Legion, House, independant and NCR. You choose what you want, they have seperate quest lines for each one, and seperate endings.
Oblivion is always the same.

Again, my idea of non linear is a free roaming sandbox. So in my opinion both Oblivion and Fallout New Vegas are non linear, and many others would also agree with this view. I don't consider storyline to determine if a game is linear or not, you still end up doing the same thing in new vegas in the end no matter what you do. So according to Veeno there is no such thing as a non linear game. Every game seems to be linear in its own way.
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Mariana
 
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Post » Sat Oct 09, 2010 2:29 am

If morrowind is linear then what is a example of a non linear game? I looked up non linear games and elder scrolls was a example.

the sims is so non-linear there isn't a story.Another example might be the story mode of Flotilla.
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Chantelle Walker
 
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Post » Sat Oct 09, 2010 5:19 am

First, you need to stop using "LOL" for punctuation.

Second, Fallout.

I'm not using LOL for punctuation, I'm using to express my real life actions. Fallout is linear? That is so funny, please stop your making my stomach hurt from continous laughter. What are you going to say next, GTA is linear? DAO is a free roaming MMO? :rofl:
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Yvonne
 
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Post » Fri Oct 08, 2010 9:33 pm

So according to Veeno there is no such thing as a non linear game.
I'm not using LOL for punctuation, I'm using to express my real life actions. Fallout is linear? That is so funny, please stop your making my stomach hurt from continous laughter. What are you going to say next, GTA is linear? DAO is a free roaming MMO? :rofl:

Please stop misreading what I write. You asked "Do you have a example of a non linear game?" I responded "Fallout". Then you claim that I said that Fallout is linear. I'm not sure which issues you are dealing with so I won't comment on that further, however I will provide another example of a non-linear game: http://en.wikipedia.org/wiki/Fa%C3%A7ade_%28interactive_story%29.
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Farrah Lee
 
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Post » Sat Oct 09, 2010 1:37 am

Please stop misreading what I write. You asked "Do you have a example of a non linear game?" I responded "Fallout". Then you claim that I said that Fallout is linear. I'm not sure which issues you are dealing with so I won't comment on that further, however I will provide another example of a non-linear game: http://en.wikipedia.org/wiki/Fa%C3%A7ade_%28interactive_story%29.

Sorry about that, I admit I did misread that. I view both Fallout and Elder Scrolls as completely non linear games. But I think we are gone way off topic here so... http://aimo.deviantart.com/gallery/?offset=24#/d3aawtt
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Veronica Martinez
 
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Post » Fri Oct 08, 2010 10:13 pm

Again, my idea of non linear is a free roaming sandbox. So in my opinion both Oblivion and Fallout New Vegas are non linear, and many others would also agree with this view. I don't consider storyline to determine if a game is linear or not, you still end up doing the same thing in new vegas in the end no matter what you do. So according to Veeno there is no such thing as a non linear game. Every game seems to be linear in its own way.

I agree with the first part.

You dont do the same thing in NV, lets compare the house and legion path.
Spoiler

House = activate robots, get allies, deal with Omertas, infiltrait ncr base to power more robots, kill BoS, take the damn, kill lanius. Thats all I remember.
Legion = Destroy robots, get allies, kill mr house, go to vault and find auto doc replacement part, attack hoover, kill general oliver.


They play differently, parts may be similar, but they are different paths.
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Marguerite Dabrin
 
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Post » Fri Oct 08, 2010 5:06 pm

But I think we are gone way off topic here so...

That's certainly true... :sweat:

http://30.media.tumblr.com/tumblr_lig2cnB4I61qf4x3do1_500.png
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remi lasisi
 
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Post » Sat Oct 09, 2010 12:19 am

I agree with the first part.

You dont do the same thing in NV, lets compare the house and legion path.
Spoiler

House = activate robots, get allies, deal with Omertas, infiltrait ncr base to power more robots, kill BoS, take the damn, kill lanius. Thats all I remember.
Legion = Destroy robots, get allies, kill mr house, go to vault and find auto doc replacement part, attack hoover, kill general oliver.


They play differently, parts may be similar, but they are different paths.

Spoiler
I believe you left out the third option where it is literally you and yes man versus everyone else but I see your point.
But enough about this lets get back on topic. So does anyone find this funny: http://aimo.deviantart.com/gallery/?offset=24#/d3aawtt ?
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[Bounty][Ben]
 
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Post » Fri Oct 08, 2010 4:16 pm

So does anyone find this funny: http://aimo.deviantart.com/gallery/?offset=24#/d3aawtt ?

Sort of but mine is funnier. :P

http://30.media.tumblr.com/tumblr_lig2cnB4I61qf4x3do1_500.png

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bonita mathews
 
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Post » Fri Oct 08, 2010 11:40 pm

Sort of but mine is funnier. :P

You got that right. So you've got 3 ranged attackers and 1 melee in that party? Does Fenris die alot for you? He sure does for me when I try a similar party. I always got to limit my party to 1-2 ranged and 2-3 melee.
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Emma louise Wendelk
 
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Post » Fri Oct 08, 2010 6:57 pm

You got that right. So you've got 3 ranged attackers and 1 melee in that party? Does Fenris die alot for you? He sure does for me when I try a similar party. I always got to limit my party to 1-2 ranged and 2-3 melee.


I always use Aveline, Varric, and Anders with my Mage Hawke.

RANGED ATTACKERS ARE THE FUNSAUCE!
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Chrissie Pillinger
 
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Post » Fri Oct 08, 2010 4:08 pm

You got that right. So you've got 3 ranged attackers and 1 melee in that party? Does Fenris die alot for you? He sure does for me when I try a similar party. I always got to limit my party to 1-2 ranged and 2-3 melee.

Nope. I almost always go 3 ranged 1 melee and the melee (i.e. the tank) is either Fenris or Aveline and altogether they've died maybe once or twice. The trick is to always have a healer mage (i.e. Anders) in the party with greater heal. Also, I play on normal. Perhaps you are playing on a higher difficulty?
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Alexxxxxx
 
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Post » Fri Oct 08, 2010 8:58 pm

Nope. I almost always go 3 ranged 1 melee and the melee (i.e. the tank) is either Fenris or Aveline and altogether they've died maybe once or twice. The trick is to always have a healer mage (i.e. Anders) in the party with greater heal. Also, I play on normal. Perhaps you are playing on a higher difficulty?

Nope, my first playthrough was on easy. My melee party member always died if he was alone. Well, Aveline always survive because I built her as a tank. When I played through again on Normal, every party member died except me in a lot of fights. What I found odd was they always survived boss fights but they always got owned by regular enemies.
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Alba Casas
 
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Post » Fri Oct 08, 2010 2:12 pm

Nope, my first playthrough was on easy. My melee party member always died if he was alone. Well, Aveline always survive because I built her as a tank. When I played through again on Normal, every party member died except me in a lot of fights. What I found odd was they always survived boss fights but they always got owned by regular enemies.

Because regular enemies come in swarms so you apparently handle swarms badly. You need to (well you don't need to, but if you want to play better and be able to survive on greater difficulties) learn how to control your party against swarms.

Basically it comes down to concentrating the entire party on one enemy at a time. Taking out any mages first is a must, then sneakers (those who cloak and then do backstabs, a smart move if you've got both those and mages attacking you is to stun them while you take care of the mages), after that you either go by weakest-enemy-first or, if some other enemy proves to be too much of a threat to be left attacking for a while, take care of that first. Fully developed area effect spells help a great deal as well, especially http://dragonage.wikia.com/wiki/Tempest_%28Dragon_Age_II%29 which has a chance to stun. http://dragonage.wikia.com/wiki/Firestorm doesn't stun but can help easily take care of a bunch of low-level enemies. http://dragonage.wikia.com/wiki/Chain_Lightning_%28Dragon_Age_II%29, although not technically an area effect spell, is absolutely lovely against a bunch of melee enemies which have gathered around you and are cramped together (or a bunch of archers which are cramped together).
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Robert DeLarosa
 
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Post » Fri Oct 08, 2010 6:11 pm

Because regular enemies come in swarms so you apparently handle swarms badly. You need to (well you don't need to, but if you want to play better and be able to survive on greater difficulties) learn how to control your party against swarms.

Basically it comes down to concentrating the entire party on one enemy at a time. Taking out any mages first is a must, then sneakers (those who cloak and then do backstabs, a smart move if you've got both those and mages attacking you is to stun them while you take care of the mages), after that you either go by weakest-enemy-first or, if some other enemy proves to be too much of a threat to be left attacking for a while, take care of that first. Fully developed area effect spells help a great deal as well, especially http://dragonage.wikia.com/wiki/Tempest_%28Dragon_Age_II%29 which has a chance to stun. http://dragonage.wikia.com/wiki/Firestorm doesn't stun but can help easily take care of a bunch of low level enemies. http://dragonage.wikia.com/wiki/Chain_Lightning_%28Dragon_Age_II%29, even though not technically an area effect spell, is absolutely lovely against a bunch of melee enemies which have gathered around you and are cramped together (or a bunch of archers which are cramped together).

Sometimes it just happens so fast that you don't get time to save them. I always take out mages first, since they are the biggest threat. I use plenty of AOE spells. I only have this problem when I have 1 melee and 3 ranged fighters. If I have a perfect balance everyone survives. But on normal, it usually only me and Aveline who survives. The problem was I played the entire game with the mouse only because my keyboard svcks, so I couldn't save my party fast enough, so I usually focus only on myself.
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Clea Jamerson
 
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Post » Fri Oct 08, 2010 1:41 pm

The problem was I played the entire game with the mouse only because my keyboard svcks, so I couldn't save my party fast enough, so I usually focus only on myself.

Ah yes, that would do it. You can't play properly without being able to quickly both pause with space and select the entire party with ctrl+A.
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Destinyscharm
 
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Post » Fri Oct 08, 2010 11:05 pm

Ah yes, that would do it. You can't play properly without being able to quickly both pause with space and select the entire party with ctrl+A.

I was able to pause and select party with mouse but not fast enough. I would play with keyboard but to play with a keyboard I would have to sit in a awkward position and it hurts when I have to sit in that position for hours. I actually enjoyed playing it with the mouse only, made me feel like I was playing a MMO.
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Alex Vincent
 
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Post » Sat Oct 09, 2010 3:07 am

I would play with keyboard but to play with a keyboard I would have to sit in a awkward position and it hurts when I have to sit in that position for hours.

For God's sake man, what does your desk look like and what weird sort of keyboard is that? :blink:


I actually enjoyed playing it with the mouse only, made me feel like I was playing a MMO.

I think my brain just asploded.
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George PUluse
 
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Post » Fri Oct 08, 2010 2:50 pm

For God's sake man, what does your desk look like and what weird sort of keyboard is that? :blink:



I think my brain just asploded.


My desk is on the right side of my bed. I have no room for a chair so I have to sit on the bed while I use the computer. I have no back support so it starts to hurt after 1 hour. My keyboard and mouse are both wired so I can't move from that spot. I can however, lie down and rest on a pillow on the head board and use the mouse only. Don't like MMO controls or something? I actually like playing with just the mouse, its so easy.
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Claire Mclaughlin
 
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Post » Fri Oct 08, 2010 4:58 pm

My desk is on the right side of my bed. I have no room for a chair so I have to sit on the bed while I use the computer. I have no back support so it starts to hurt after 1 hour. My keyboard and mouse are both wired so I can't move from that spot. I can however, lie down and rest on a pillow on the head board and use the mouse only.

That sounds uncomfortable and weird... Got nowhere else to put the computer? I'm just saying, because of your health in the future - your back is probably going to get seriously [censored] up in a couple of years.
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Cameron Garrod
 
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