» Sun Dec 11, 2011 12:47 am
Dragons:
Land too much
Have no armor, and are made of paper
Melee doesn't stagger or kick you back
Melee is too slow
Don't use enough shouts
Stagger too much, and take too long to recover from stagger
Don't have enough resistances
Are too focused on attacking everything that is not the player
Stay stationary for too long
Don't try to corner the player
Spawn too often
Drop more souls and materials than we know what to do with
Dragons from Monster Hunter are more fearsome and challenging, and they are just animals in that game series, not intelligent like the Elder Scrolls dragons are supposed to be.