autocons are master pickpockets
True that! We could make a quest, that specifcally tells a story concentrating on this ability!
We could make some of them like pirates, but really nice and funny pirates (not bad, they are autocons after all!), who go off occasionally on really crazy adventures on their ship. We could call the main autocon 'Captain Hack Barrow' (so named after destryoing many Draugers in his relenteless search for ancient treasures buried in the many barrows along the coastline of skyrim). We could be the unassuming blacksmith apprentice (fully outfitted in overpowered and exploited armour and weapons) who unwittingly get dragged into this crazy adventure.
This shouldn't be an easy quest though, as the infamous Captain Hack Barrow is relentlessly harrased by the notorious Cavey Bones ,a Drauger Deathlord (who has his liver stored in a sowing box after a night out with a hag raven...long story), employed by the evil deceptibots on board his ship the 'Flying Kvatchman'.
I don't want to spoil the ending, so all those who are eagely awaiting the ending look away now!
*spoiler* The end of the quest see's Captain Hack Barrow face off against the mighty sea beast known as 'The Bracken', a huge Horker able to swallow ships whole, who takes them to Cavey Bones' Cupboard (a huge storage device able to store limitless items- I did 'to and fro' over this idea, but seeing the many storage devices of this nature in Skyrim, i thought it wouldn't break the immersion)!
After defeating 'The Bracken' in our exploited armour, we then come face to face with Cavey Bones and his Deceptibot friends. After some crazy fights (where nobody is actually killed), we gain control of the sowing box containing Cavey Bones' Liver. We thus then have all the power and we win the day!