as i understand it you learn the shouts from reading walls......not just killing dragons. explain to me how someone with a low level and no dragon shouts is supposed to be able to kill dragons, who are supposed to be the badasses of this game, with just normal weapons. if they go down that road again its going to look as stupid as when you could close oblivion gates at beginning levels while level 20 guards just stood around and [censored]ed about it. it just looks stupid that way. also this is asking about full fledged big dragons. if i can kill them at any level with regular gear then why in the world is anyone in tamriel even afraid of them. i dont mind if there are injured dragons or young dragons that we fight earlier on ( they should still be very hard fights) but for the big guys you should be very high level and have to use the dragonshouts.
maybe you want a cakewalk of a game but i dont want another easy peasy oblivion clone where im never afraid of dying at any time. i want to be afraid of the dragons and i want the fights to be super challenging. just say no to dumbing down of games.
@selbeth.........i would say that looking on helplessly as a dragon burns a village while all you can do is stand by and watch would be a typical story arch. the whole point of an RPG is that you start off fairly weak and then progressively stronger. it would also make the player connect if say the character spends some time in a "starter village" and gets to know the people and then sees them wiped out by a dragon. that would get the player into the story fairly effectively if he saw his friends burned alive.