Dragons are BAD for the Elder Scrolls!

Post » Wed Mar 30, 2011 2:41 pm

Want examples? Maybe a climbing system to take thieves to a different level, jumping from rooftop to rooftop or climbing assassins creed style to break into someones two story house at night.


THIS is NOT ASSASSINS CREED.
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Karen anwyn Green
 
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Post » Wed Mar 30, 2011 1:37 am

Lets erm.... calm down a bit :P

The OP raises valid points but personally I think dragons will be worth it in the end. From what i have seen of dragons, they do look like the best monster/ creature Bethesda have ever made for the elder scrolls series. On top of that, the other creatures I have seen also look a lot better than in the previous games.

We can’t really say if Beth has concentrated more on dragons compared to all other features. We all don’t work at Bethesda so we don’t really know how it works (except for thunderjunk ofc :P ). The OP raises good points and I do agree with them "if" Beth has spent too much time on dragons. But they are the main part of the story so most of the information Beth has given us so far would ofc be about dragons. We have not heard anything about guilds, side quests, etc... So I don’t think we have anything to worry about.

Also please calm down on the debating or I can see this topic getting locked.
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Jack
 
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Post » Wed Mar 30, 2011 5:12 am

...lol what? That didn't even make sense. You are not listening to what ANYONE is saying. Iv'e read every post in this thread. And you refuse to listen to facts/common sense. End of story.


See now you are not being truthful, look at page 3. I'm not replying to you anymore "fool of the took" lol! :facepalm:
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Nick Tyler
 
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Post » Tue Mar 29, 2011 11:54 pm

Lets erm.... calm down a bit :P

The OP raises valid points but personally I think dragons will be worth it in the end. From what i have seen of dragons, they do look like the best monster/ creature Bethesda have ever made for the elder scrolls series. On top of that, the other creatures I have seen also look a lot better than in the previous games.

We can’t really say if Beth has concentrated more on dragons compared to all other features. We all don’t work at Bethesda so we don’t really know how it works (except for thunderjack ofc :P ). The OP raises good points and I do agree with them "if" Beth has spent too much time on dragons. But they are the main part of the story so most of the information Beth has given us so far would ofc be about dragons. We have not heard anything about guilds, side quests, etc... So I don’t think we have anything to worry about.

Also please calm down on the debating or I can see this topic getting locked.


I appreciate your thoughts!
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le GraiN
 
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Post » Wed Mar 30, 2011 1:51 am

Ok bad is too strong of a word. But I do feel that they might have took a lot of resources and time to create. Therefore, a lot of features that could have been in were probably scrapped. Features that would of been so beneficial that you might even say "whats a dragon" when someone mentions it. Want examples? Maybe a climbing system to take thieves to a different level, jumping from rooftop to rooftop or climbing assassins creed style to break into someones two story house at night. Maybe they could of added a robust AI system where they react to virtually anything ie: if you complete a quest from Aragon then he may tell isildor about it without the player knowing, so isildor speaks of what you have done for aragon and wants you to do something. I mean you guys are well aware of all of your ideas, so what if they didnt make it because of dragons... Or worst what if dragons are not all what they are cracked up to be? I will end it on a good note, I'm confident that bethesda will deliver a great game, but I'm not sure if it will be the epic game we all think it will be. Tell me your thoughts!


How can you complain about dragons,and that it makes them spend less time on other things? It baffles the mind. I think personally,you've done this to get a reaction,and that's exactly what's happened. We can do jobs,properly now if we want,mine,smith,chop wood,maybe even fishing and others.There is more focus on crafting,they also seemed to have focused alot more on alchemy.....and there still plenty we don't know.Either your really out of the loop,or your gunning for a reaction. Hell we've only seen a few seconds on dragons,and they look [censored] nailed on brilliant to me already.You have your opinion,but c'mon man,complaining about this is stupid.
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Causon-Chambers
 
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Post » Wed Mar 30, 2011 2:12 am

Ok bad is too strong of a word. But I do feel that they might have took a lot of resources and time to create. Therefore, a lot of features that could have been in were probably scrapped. Features that would of been so beneficial that you might even say "whats a dragon" when someone mentions it. Want examples? Maybe a climbing system to take thieves to a different level, jumping from rooftop to rooftop or climbing assassins creed style to break into someones two story house at night. Maybe they could of added a robust AI system where they react to virtually anything ie: if you complete a quest from Aragon then he may tell isildor about it without the player knowing, so isildor speaks of what you have done for aragon and wants you to do something. I mean you guys are well aware of all of your ideas, so what if they didnt make it because of dragons... Or worst what if dragons are not all what they are cracked up to be? I will end it on a good note, I'm confident that bethesda will deliver a great game, but I'm not sure if it will be the epic game we all think it will be. Tell me your thoughts!

No, I'd much rather have dragons. Why would they be not all they're cracked up to be if, like you even said yourself, they spent so much time on them? How can we know anything they put in the game is good then? By the way, it's Aragorn not "Aragon".
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Ronald
 
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Post » Wed Mar 30, 2011 12:26 am

What's the difference?


The difference is that simply talking about ideas is alot less work than actually implementing them. They probably just bounced ideas off each other during breaks from working on Fallout, with someone writing the odd point down. That wouldn't have had to cut into their Fallout time at all.

If they spet time brainstorming about Skyrim, while working on Fallout, then that's time they weren't working on Fallout.


Except that would probably be time that they'd spend anyway taking a break from Fallout so that they didn't burn out, or doing things like having lunch or maybe a beer after work. Just because they were talking about ideas doesn't mean they weren't also working full steam on something else. It doesn't take alot of time and energy to simply toss ideas around, certainly not enough to interfere with other things they were doing.
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Robyn Howlett
 
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Post » Wed Mar 30, 2011 4:23 am

Thank you for the apology. You reasoning makes a lot of sense so I wont argue with that. But let me ask you a question. Was the main story in morrowind and Oblivion the best part of the games for you?


Best part? Maybe in Morrowind. Regardless of that, though, the story is the main driving point in the game. It's what causes you to act in the first place. If I just wanted an open-ended world where I could run around, there are plenty of simulators out there. In an RPG, the story is the driving force, just because I didn't rush off to complete the main story first doesn't mean it's not why I played. I went to do other things first to prepare for the main story, to test the game's limitations, to learn about the game, and explore all of the glorious content the developer's created. However, at the end of the day, I did it to train my character, hone my skills, create a backstory for myself, and to prepare for the main questline. In retrospect, in Oblivion it was probably a bad idea to go train up first, but that's another subject entirely.

The point is, without the story, even if it isn't the best part, you just have another simulator. It is the driving force that causes you to act, what moves the game along, and what ultimately ends up being your motivation to play through it. Without a story, the hero is hardly a hero, conflicts are minor and bland, and in the end, you have no real motivation to continue on in the game.

Let me pose a question to you: If Oblivion or Morrowind had no main questline, would they be nearly as fun or interesting for you to play?
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ijohnnny
 
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Post » Wed Mar 30, 2011 1:29 pm

Why does everyne compare Oblivion Portals to Dragons?


Because they're both the central feature of the main story of their respective games. Oblivion was all about shutting the gates and ending the Daedra threat, Skyrim is going to be about dragons.
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Heather Dawson
 
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Post » Wed Mar 30, 2011 2:15 am

Don't Complain, anything you can think of will probably be added by the massive mod community, Stop Complaining!
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Greg Cavaliere
 
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Post » Wed Mar 30, 2011 3:29 am

It's just a bunch of people arguing, with nether side showing any signs of changing their minds.


There is no two sides to this debate, the OP is simply being misguided. Dragons are Skyrim, they're the central element of the main story, the principle protagonists. Bethesda can't possibly have spent too much time on them. As someone so nicely pointed out, that would be like saying that Tolkien spent too much time on the Ring.
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Charlotte Buckley
 
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Post » Wed Mar 30, 2011 8:20 am

Man, it is waaaay to late to start preaching against dragons in TES.
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Rachel Eloise Getoutofmyface
 
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Post » Tue Mar 29, 2011 11:37 pm

If it had been anywhere else on Tamriel, I would have been peeved. However, since this is Skyrim, and we are dealing with Alduin-World-Eater, dragons make perfect sense.
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Lily Something
 
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Post » Wed Mar 30, 2011 1:48 am

I think we owe it to Bethesda to check out what they come up with for Dragons.
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Etta Hargrave
 
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Post » Wed Mar 30, 2011 2:21 pm

You can't place enough :facepalm: 's in a reply to accurately convey my feelings toward this thread.
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Natalie J Webster
 
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Post » Wed Mar 30, 2011 11:47 am

Completely agree with OP.

I'm sure the dragons will be very cool. But there are many other aspects of the game Bethesda should have figured out before devoting so much time to dragons. Todd has said numerous times that they completed their original goals, and kept expanding and expanding on that ONE feature.

This is the Elder Scrolls. Not the Dragon Scrolls. Fighting dragons would be much more enjoyable if I could do it from horseback, or with weapons other than a bow, sword, and ax, or with a small army (1-5) of NPC companions, or have situations where I'm attacked while sailing on the open ocean, or scaling a tall building and leaping onto the back of a dragon...etc etc etc ad nauseum.
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TRIsha FEnnesse
 
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Post » Wed Mar 30, 2011 10:13 am

Was the main story in morrowind and Oblivion the best part of the games for you?


You can't have a good game without having a good central story. Name one RPG produced in the last 20 years that didn't have a main plot.

As I told someone else that said basically the same thing, the story could have been set in Black Marsh and took place 50 years after Oblivion with a completely different story instead of the 200 years that Skyrim is.


This new story is a logical progression from the one in Oblivion. The Septims were dragon born, but they never explained what that meant or how it came about. Now they are. They're simply expanding on the existing lore, something they couldn't have done if they would have had a completely unrelated storyline based in Black Marsh.
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Kayla Oatney
 
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Post » Wed Mar 30, 2011 12:48 am

Ooops, double post.
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Skrapp Stephens
 
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Post » Tue Mar 29, 2011 11:42 pm

You can't have a good game without having a good central story. Name one RPG produced in the last 20 years that didn't have a main plot.


I think Oblivion was a good game... but it had a really crappy central story.
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Jason Wolf
 
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Post » Wed Mar 30, 2011 2:42 pm

This is the Elder Scrolls. Not the Dragon Scrolls. Fighting dragons would be much more enjoyable if I could do it from horseback, or with weapons other than a bow, sword, and ax, or with a small army (1-5) of NPC companions, or have situations where I'm attacked while sailing on the open ocean, or scaling a tall building and leaping onto the back of a dragon...etc etc etc ad nauseum.

Then you'd basically be fighting a giant cliffracer from Morrowind.
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Cameron Wood
 
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Post » Wed Mar 30, 2011 11:58 am

I think Oblivion was a good game... but it had a really crappy central story.


Becoming the bearer of one of the most important artifacts in TES lore, fighting off an invasion from Oblivion, witnessing the end of the Septim line, yeah really crappy. :whistling:
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Dagan Wilkin
 
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Post » Tue Mar 29, 2011 11:18 pm

Yes, Skyrim's going to be only about Dragon hunting. Also you can only play the races and characters that you saw in the trailer, hope you like horned helmets.
There won't be anything else in Skyrim, just the things that they're advertising.



Also this whole "if they wouldn't work on this they could've work on that more" mindset is just dumb. Things doesn't work that way, please stop saying this!
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Cheville Thompson
 
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Post » Wed Mar 30, 2011 9:31 am

you haven't even played the game. You don't know what's been added or left out~ Dani ~ :)

Yup, this is what I think.

I think they payed attention to everything else aswell. Have you seen the detail they put into those screens of the dungeons and tavern. If all the areas have a unique feel like that and not just copy/paste. Well I gotta say they must have work their asses off on detail and a many other things.
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Madison Poo
 
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Post » Wed Mar 30, 2011 12:26 am

I think Oblivion was a good game... but it had a really crappy central story.


Well that's a matter of opinion, but the OP seems to be saying that Skyrim shouldn't have a central story at all. Personally I didn't find Oblivion's central story to be all that bad. I've seen better, I've seen worse.
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Teghan Harris
 
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Post » Wed Mar 30, 2011 4:52 am

Completely agree with OP.

I'm sure the dragons will be very cool. But there are many other aspects of the game Bethesda should have figured out before devoting so much time to dragons. Todd has said numerous times that they completed their original goals, and kept expanding and expanding on that ONE feature.

This is the Elder Scrolls. Not the Dragon Scrolls. Fighting dragons would be much more enjoyable if I could do it from horseback, or with weapons other than a bow, sword, and ax, or with a small army (1-5) of NPC companions, or have situations where I'm attacked while sailing on the open ocean, or scaling a tall building and leaping onto the back of a dragon...etc etc etc ad nauseum.


Sorry mate,but i think saying the dragon scrolls is going a bit far. I'm very much looking forward to them.Not only that,we've been told of different types too.They are a part of lore.Knowing of their return and as to why and so on etc,is going be amazing in my opinion. I wouldn't be surprised if the greybeards are dragons,and their the one's who speak in "english" to us. As for fighting them from horse back,that's not out of the question yet.And some shouts will be a weapon ( so to speak ) so that's something different than bow,blade,axe etc right there. They've devoted so much to dragons for a few reasons. 1: There a massive part of the story. 2: The want to do them like no-one has done before. ( which is looking like the case ) 3: They wanted so much from dragons,but then realized how much better the could do them. Thats not to say other things haven't had the attention either though. They seem excited about the factions,i think they'll be far better than in oblivion. ( but we'll see ).The doing more with alchemy. There giving us crafting,and say a fair amount of focus as gone into that also.We can do proper jobs.Wecan basically create our own constellation as we go along...theres loads of extra stuff,and we've yet to know more. So to basically,for the OP to say it's all about dragons,is wrong in a way.But dragons are going to be at the for-front of attention,because we haven't seen them before,they play a huge role,and they are simply an epic creature.

Also the title should of been worded differently,if that's not what he really meant,but i guess that was done for attention. :)
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megan gleeson
 
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