Dragons are the new Oblivion Gates

Post » Mon Dec 27, 2010 7:38 pm

They better be very strong...

To quote Tamrielic lore:


7 Days, and lots of men... And you are only one person. This better be incredible fights.


Well, we don't know if the Wamasus were dragons at all. What I DO know is that Cyrus managed to fight and win against one ALONE. And certainly way before 7 days.
User avatar
An Lor
 
Posts: 3439
Joined: Sun Feb 18, 2007 8:46 pm

Post » Mon Dec 27, 2010 10:18 am

Well, we don't know if the Wamasus were dragons at all. What I DO know is that Cyrus managed to fight and win against one ALONE. And certainly way before 7 days.


Well Cyrus was a hero, just like Dovahkiin will be.
So of course it was before 7 days. :tongue:
User avatar
DAVId Bryant
 
Posts: 3366
Joined: Wed Nov 14, 2007 11:41 pm

Post » Mon Dec 27, 2010 5:02 pm

I hope you are wrong, that would be extremely cheap. A fight with a dragon should be something that feels like no one else in the land can handle, hence the need for dragon hunters, otherwise, its just lame. It should be an encounter of epic proportions, where tactics and preparations make all the difference, and anyone charging ahead without planning should be crushed with ease. If they make it a mundane affair like closing an Oblivion it will be quite a disappointment.


You are the king of pessimism. Everytime I read a thread you are always saying "I hope not this or it better not that." Skyrim better not have combat or that will ruin the game!

A spoon. But if you take it, it's off to jail, criminal scum!


I lol'd.
User avatar
Nitol Ahmed
 
Posts: 3321
Joined: Thu May 03, 2007 7:35 am

Post » Mon Dec 27, 2010 10:42 pm

well..as long as theres different types of dragons, leading to varied combats with each one. The oblivion gates were all the same..
User avatar
Brooks Hardison
 
Posts: 3410
Joined: Fri Sep 07, 2007 3:14 am

Post » Mon Dec 27, 2010 6:27 pm

If I had to guess, and I don’t, I think they might be comparable to running into a behemoth in FO3.

Some quest related, some random.

A little easier once you get the hang of’em, but always an “Oh [censored]!” moment.

That’s if they’re not just “Alas! A dragon has attacked Snordville! Go and see if how you may aid the city! Alas! A dragon has attacked Boobyforj! Go and see if you how you may aid the city!”

…But I doubt it.
User avatar
Sarah Bishop
 
Posts: 3387
Joined: Wed Oct 04, 2006 9:59 pm

Post » Mon Dec 27, 2010 8:25 pm

They better be very strong...

To quote Tamrielic lore:


7 Days, and lots of men... And you are only one person. This better be incredible fights.

You play as the last of the Dragonborn. They're very skilled with killing dragons. I still hope they make it challenging, possibly even using some type of game mechanic used to blast through cover you might have to take, as getting hit by one of these things should do alot of damage. They could possibly even allow them to take you by surprise, such as for example, if there was some type of earth element dragon, being able to dig into a rock, when the player passes by, it emerges from the rock face and attacks (possibly doing this in battle to make you thing they lost you and went back), or say a water one jumping out at you when near water. Bethesda has, as far as I know, never let you fight a dragon, so the possibilities of what they can make them do are endless. Also, I hope that the loot on these isn't exactly as much weapons as much as it is materials to make a powerful one, such as, going back to the stone dragon, it's skin. If it were to have stone skin, taking some of that skin for armor would make a strong peice of armor, or a very high damage sword. Back on to the game mechanic part at the beginning, here is what I'd hope to be a layout of a battle: Say you get hit by a fire dragon, you run to some nearby ruins for cover. Suddenly, the dragon blasts through the rocks, so much for cover. Luckily, the rubble, scattered across the ground, can be used to avoid some attacks. Eventually, you finda thin spot the dragon can't fit through, although he can breathe and cook you on the spot, the double walls could possibly collapse on him, causing him massive damage, you get behind them, as the dragon blasts through, several rocks fall on him. He's almost dead, you hit him with all you got from behind the rubble, eventually finishing him.
A battle like that, where you really have to think, instead of wildly hitting it with your sword, is something i'd like to see.
User avatar
Tiff Clark
 
Posts: 3297
Joined: Wed Aug 09, 2006 2:23 am

Post » Mon Dec 27, 2010 7:44 pm

You play as the last of the Dragonborn. They're very skilled with killing dragons, in Oblivion you knew them as the Blades.


No. The blades were the protectors of the dragonborn, but were not dragonborn themselves. There is at least one blade left, since he will be your mentor.
User avatar
Alexandra walker
 
Posts: 3441
Joined: Wed Sep 13, 2006 2:50 am

Post » Mon Dec 27, 2010 3:53 pm

I bet there will be one dragon at the peak of each mountain, based on the world size, that can range from about 10 all the way to my best guess, 31. 20 Hard dragons, 10 Insane dragons, and 1 final boss at the top of the tallest mountain.
User avatar
Genocidal Cry
 
Posts: 3357
Joined: Fri Jun 22, 2007 10:02 pm

Post » Mon Dec 27, 2010 4:43 pm

No. The blades were the protectors of the dragonborn, but were not dragonborn themselves. There is at least one blade left, since he will be your mentor.

Sorry, my mistake. The Septims were dragonborn X_X
User avatar
Esther Fernandez
 
Posts: 3415
Joined: Wed Sep 27, 2006 11:52 am

Post » Mon Dec 27, 2010 9:40 pm

And there hearts will be sigil stones!
Wait, thats just stupid...
User avatar
Nichola Haynes
 
Posts: 3457
Joined: Tue Aug 01, 2006 4:54 pm

Post » Mon Dec 27, 2010 9:54 pm

If I had to guess, and I don’t, I think they might be comparable to running into a behemoth in FO3.

Some quest related, some random.

A little easier once you get the hang of’em, but always an “Oh [censored]!” moment.



I was thinking this as well and i'm actually quite confident it will be along these lines.
User avatar
Tracy Byworth
 
Posts: 3403
Joined: Sun Jul 02, 2006 10:09 pm

Post » Mon Dec 27, 2010 4:54 pm

I have heard there are 20 dragon shouts. Assuming one per dragon, that's 20 dragons. 1/3 as many, 3x harder? First couple are probably easier though, and I'm guessing around a half to be MQ related. (Others may also be related to side quests)

I beleive that there will be hundreds of them, or like other enemies just generated and basically infinate of them. If you read it it says each time you kill a Dragon you learn more about them, not more of them. Also, they can attack cities and you when your not doing a quest and just wandering around.. They can just randomly attack you out of the sky. There will probably be different types of dragons though. They said there are small ones at the beginning and as you get farther into the Story bigger ones and more appear. Also, a one screen there was 3 dragons, if ther was only 20 that would be odd.

I don't think they will be like oblivion gates simply just another enemy but, stronger and more capable of Flanking you. Also, Oblivion gates got annoying after a while. I don't think these will.
User avatar
victoria johnstone
 
Posts: 3424
Joined: Sat Oct 14, 2006 9:56 am

Post » Mon Dec 27, 2010 2:27 pm

Why are you so eager to jump on people just because they choose to post their opinions? Its a forum, that's why everyone is here.

He's probably like that because most of the opinions that have been on the board since the GI have been irrational and based on fear. They are almost always ill-informed and filled with assumptions. So to be fair, he probably wouldn't have jumped on people if the boards hadn't gone all [censored] in the last few days.
User avatar
Tikarma Vodicka-McPherson
 
Posts: 3426
Joined: Fri Feb 02, 2007 9:15 am

Post » Mon Dec 27, 2010 2:05 pm

If I had to guess, and I don’t, I think they might be comparable to running into a behemoth in FO3.

Some quest related, some random.

A little easier once you get the hang of’em, but always an “Oh [censored]!” moment.

That’s if they’re not just “Alas! A dragon has attacked Snordville! Go and see if how you may aid the city! Alas! A dragon has attacked Boobyforj! Go and see if you how you may aid the city!”

…But I doubt it.


Gawd I hope you're wrong, because there was nothing "Oh [censored]" about any Behemoth after the first two or so. From then on it was "Oh goody, where's something I can get this lummox trapped behind so I can laugh while I shoot it to death casually with a BB gun?"
User avatar
Killah Bee
 
Posts: 3484
Joined: Sat Oct 06, 2007 12:23 pm

Post » Mon Dec 27, 2010 11:33 pm

Gawd I hope you're wrong, because there was nothing "Oh [censored]" about any Behemoth after the first two or so. From then on it was "Oh goody, where's something I can get this lummox trapped behind so I can laugh while I shoot it to death casually with a BB gun?"


For me it was more like....

"Oh look, a Behemoth. Luckily I have about 20 mini nukes."
User avatar
GLOW...
 
Posts: 3472
Joined: Thu Aug 03, 2006 10:40 am

Post » Tue Dec 28, 2010 1:43 am

I have heard there are 20 dragon shouts. Assuming one per dragon, that's 20 dragons. 1/3 as many, 3x harder? First couple are probably easier though, and I'm guessing around a half to be MQ related. (Others may also be related to side quests)

you can also learn dragon shouts from some people
I think they will kinda be like less rare behemoths and those were fun, I actually killed one with a rapid fire shotgun
User avatar
Romy Welsch
 
Posts: 3329
Joined: Wed Apr 25, 2007 10:36 pm

Post » Mon Dec 27, 2010 11:41 am

For me it was more like....

"Oh look, a Behemoth. Luckily I have about 20 mini nukes."

I always took them out with about 8 bottlecap mines. Easy as cake.

Dragons really should be far stronger and more intelligent than that. I think one issue is that the Behemoths had no abilities. Oh they hit hard, sure, but what ELSE do they do?

Nothing. They did nothing else.

Dragons need fire breathing, Dragon Shouts, flight, strong attacks, MULTIPLE attacks (claws, tail whips, etc), gusts of wind from their wings, etc.
User avatar
Casey
 
Posts: 3376
Joined: Mon Nov 12, 2007 8:38 am

Post » Mon Dec 27, 2010 2:18 pm

Dragons need fire breathing, Dragon Shouts, flight, strong attacks, MULTIPLE attacks (claws, tail whips, etc), gusts of wind from their wings, etc.

I think there was one picture that showed a dragon breathing fire, I hope it was an in game shot
User avatar
kirsty williams
 
Posts: 3509
Joined: Sun Oct 08, 2006 5:56 am

Post » Tue Dec 28, 2010 12:45 am

You pop in TES V: Skyrim looking to fight a dragon, only to find.....CLIFF RACERS!
User avatar
Jinx Sykes
 
Posts: 3501
Joined: Sat Jan 20, 2007 11:12 pm

Post » Tue Dec 28, 2010 1:43 am

You pop in TES V: Skyrim looking to fight a dragon, only to find.....CLIFF RACERS!


Actually you will become master of the Cliff racers and together you will defeat the dragon scum!
After that has happened the main quest is not over yet, oh no. Jiub will appear and try to destroy your new allies. Then you must decide who you will help in this battle of the ages...
User avatar
David Chambers
 
Posts: 3333
Joined: Fri May 18, 2007 4:30 am

Post » Tue Dec 28, 2010 1:06 am

Are these dragon shout permanent or temporary? If they are permanent then some serious thought is needed for the fights.
User avatar
Fanny Rouyé
 
Posts: 3316
Joined: Sun Mar 25, 2007 9:47 am

Post » Mon Dec 27, 2010 10:23 pm

What if cliffracers actually are minor dragons? :o
User avatar
Sabrina garzotto
 
Posts: 3384
Joined: Fri Dec 29, 2006 4:58 pm

Post » Tue Dec 28, 2010 1:20 am

I'm really hoping the dragons can swoop down and pick people up. Imagine just walking in the wilderness, and then suddenly being picked up and dropped into a lake or something, with the dragon circling around. It would be lulzy to see NPCs get dropped at the very least...
User avatar
Shannon Lockwood
 
Posts: 3373
Joined: Wed Aug 08, 2007 12:38 pm

Post » Mon Dec 27, 2010 4:50 pm

They mentioned that Dragons attack towns right? Not only is that an indication of open towns (yay!), but that dragon fights can vary not just by type of dragon (fire, ice, lightning - if they exist) but also by the location of the fight. For example:

Dragon attacks large town: Player fights the dragon supported by town's militia. Arrows raining from archers on the walls and towers; guards bravely rushing the dragon, amounting to little more than a distraction to provide you with an opening; packed buildings become obstacles for you or the dragon - dragon climbing over them, meaning you have to run through alleyways to cut him off at the other side - or you could climb a building and leap from it onto the dragon's back?

Dragon attacks small settlement: Player fights the dragon while it attacks citizens. Do you defend the people, or wait for the dragon to start eating one - using that as a chance to attack from behind?

Dragon attacks player in wilderness: One-on-one fight, with use of terrain playing a heavy role in the outcome of the fight - if you use it well. Woodcutting as a skill indicates that trees might be destructible: Imagine a fight in the forest, where one huge swing of the dragon's tail could shatter through the surrounding tree trunks, with the player needing to dodge them as they crash to the ground. Boulders could be used to hide from dragon fire. Fights at the top of a mountain could stir up a blizzard, reducing vision for both combatants: harder to see the dragon coming, but also harder for him to see you.

As far as what you get from killing the dragon, we already know about Dragon Shouts, but don't forget that Smithing is now a skill. I'm betting dragon scales, claws, and teeth are lootable and can be forged into some pretty epic weapons and armour. The Daedric equivalent for Skyrim? Certainly a lot more of an achievement to earn it by slaying several dragons and forging it yourself, than finding it on every random marauder after level 30.

I'm just using my imagination, and perhaps some of these ideas are beyond the new engine's capabilities (destructible trees), but I'm sure Beth have utilized the environment to add variety to the Dragon fights. Wasn't that the biggest complaint of Oblivion gates after all? They all looked and played out the same? These guys know what they're doing. If we can think of these ideas, they definitely can.
User avatar
naana
 
Posts: 3362
Joined: Fri Dec 08, 2006 2:00 pm

Post » Mon Dec 27, 2010 9:17 pm

Ever play Dragon Age Origins?

He probably meant a good game.

You have no taste in games my friend, Dragon Age: Origins was the best game of 2009.

Aside from that, I don't see how the gates compare to the dragons. I see why you think they have the same role but surely a simple 1 on 1 fight is a bit different from a dungeon. As others have said the fights will probably get boring if each and every dragon is exactly the same. I am hoping the dragons use the Dragon Shouts themselves (as they probably do) which would make everything truly EPIC.
User avatar
Queen
 
Posts: 3480
Joined: Fri Dec 29, 2006 1:00 pm

PreviousNext

Return to V - Skyrim